From decc93efaee0e7c5da45db4f08f18572a10ae419 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Sat, 30 Jul 2011 16:29:02 +0000 Subject: [PATCH] Autotargetting will try to not default to a friendly target for attack talents git-svn-id: http://svn.net-core.org/repos/t-engine4@4028 51575b47-30f0-44d4-a5cc-537603b46e54 --- .../default/engine/interface/GameTargeting.lua | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/game/engines/default/engine/interface/GameTargeting.lua b/game/engines/default/engine/interface/GameTargeting.lua index 6dd8accbf7..ca571085e5 100644 --- a/game/engines/default/engine/interface/GameTargeting.lua +++ b/game/engines/default/engine/interface/GameTargeting.lua @@ -135,8 +135,20 @@ function _M:targetMode(v, msg, co, typ) self.key = self.targetmode_key self.key:setCurrent() - if self.target_no_star_scan or (self.target.target.entity and self.level.map.seens(self.target.target.entity.x, self.target.target.entity.y) and self.player ~= self.target.target.entity) then - else + local do_scan = true + if self.target_no_star_scan + or ( + self.target.target.entity and + self.level.map.seens(self.target.target.entity.x, self.target.target.entity.y) and + self.player ~= self.target.target.entity + ) then + + if type(typ) == "table" and typ.first_target ~= "friend" and self.player:reactionToward(self.target.target.entity) >= 0 then + else + do_scan = false + end + end + if do_scan then local filter = nil if type(typ) == "table" and typ.first_target and typ.first_target == "friend" then filter = function(a) return self.player:reactionToward(a) >= 0 end -- GitLab