From da2d460163aca5610cfc7ae0cfe2f8289533cf99 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Thu, 13 Oct 2011 08:54:26 +0000 Subject: [PATCH] short names git-svn-id: http://svn.net-core.org/repos/t-engine4@4549 51575b47-30f0-44d4-a5cc-537603b46e54 --- .../tome/data/general/objects/2haxes.lua | 10 +++++----- .../tome/data/general/objects/2hmaces.lua | 10 +++++----- .../tome/data/general/objects/2hswords.lua | 10 +++++----- .../tome/data/general/objects/2htridents.lua | 10 +++++----- .../tome/data/general/objects/axes.lua | 10 +++++----- .../tome/data/general/objects/bows.lua | 20 +++++++++---------- .../tome/data/general/objects/cloak.lua | 6 +++--- .../data/general/objects/cloth-armors.lua | 10 +++++----- .../tome/data/general/objects/digger.lua | 6 +++--- .../tome/data/general/objects/gauntlets.lua | 6 +++--- .../tome/data/general/objects/gloves.lua | 6 +++--- .../data/general/objects/heavy-armors.lua | 10 +++++----- .../tome/data/general/objects/heavy-boots.lua | 6 +++--- .../tome/data/general/objects/helms.lua | 6 +++--- .../tome/data/general/objects/jewelry.lua | 20 +++++++++---------- .../tome/data/general/objects/knifes.lua | 10 +++++----- .../data/general/objects/leather-belt.lua | 6 +++--- .../data/general/objects/leather-boots.lua | 6 +++--- .../data/general/objects/leather-caps.lua | 6 +++--- .../data/general/objects/light-armors.lua | 10 +++++----- .../tome/data/general/objects/lites.lua | 6 +++--- .../tome/data/general/objects/maces.lua | 10 +++++----- .../data/general/objects/mummy-wrappings.lua | 2 +- .../tome/data/general/objects/shields.lua | 10 +++++----- .../tome/data/general/objects/slings.lua | 20 +++++++++---------- .../tome/data/general/objects/staves.lua | 10 +++++----- .../tome/data/general/objects/swords.lua | 10 +++++----- .../tome/data/general/objects/wizard-hat.lua | 6 +++--- 28 files changed, 129 insertions(+), 129 deletions(-) diff --git a/game/modules/tome/data/general/objects/2haxes.lua b/game/modules/tome/data/general/objects/2haxes.lua index 61044e0fb4..5b9fa77a0e 100644 --- a/game/modules/tome/data/general/objects/2haxes.lua +++ b/game/modules/tome/data/general/objects/2haxes.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_BATTLEAXE", - name = "iron battleaxe", + name = "iron battleaxe", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -50,7 +50,7 @@ newEntity{ base = "BASE_BATTLEAXE", } newEntity{ base = "BASE_BATTLEAXE", - name = "steel battleaxe", + name = "steel battleaxe", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -64,7 +64,7 @@ newEntity{ base = "BASE_BATTLEAXE", } newEntity{ base = "BASE_BATTLEAXE", - name = "dwarven-steel battleaxe", + name = "dwarven-steel battleaxe", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -78,7 +78,7 @@ newEntity{ base = "BASE_BATTLEAXE", } newEntity{ base = "BASE_BATTLEAXE", - name = "stralite battleaxe", + name = "stralite battleaxe", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -92,7 +92,7 @@ newEntity{ base = "BASE_BATTLEAXE", } newEntity{ base = "BASE_BATTLEAXE", - name = "voratun battleaxe", + name = "voratun battleaxe", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/2hmaces.lua b/game/modules/tome/data/general/objects/2hmaces.lua index d2353b746a..d2f4452e13 100644 --- a/game/modules/tome/data/general/objects/2hmaces.lua +++ b/game/modules/tome/data/general/objects/2hmaces.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_GREATMAUL", - name = "iron greatmaul", + name = "iron greatmaul", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -50,7 +50,7 @@ newEntity{ base = "BASE_GREATMAUL", } newEntity{ base = "BASE_GREATMAUL", - name = "steel greatmaul", + name = "steel greatmaul", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -64,7 +64,7 @@ newEntity{ base = "BASE_GREATMAUL", } newEntity{ base = "BASE_GREATMAUL", - name = "dwarven-steel greatmaul", + name = "dwarven-steel greatmaul", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -78,7 +78,7 @@ newEntity{ base = "BASE_GREATMAUL", } newEntity{ base = "BASE_GREATMAUL", - name = "stralite greatmaul", + name = "stralite greatmaul", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -92,7 +92,7 @@ newEntity{ base = "BASE_GREATMAUL", } newEntity{ base = "BASE_GREATMAUL", - name = "voratun greatmaul", + name = "voratun greatmaul", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/2hswords.lua b/game/modules/tome/data/general/objects/2hswords.lua index 588a52d84d..90603bfeec 100644 --- a/game/modules/tome/data/general/objects/2hswords.lua +++ b/game/modules/tome/data/general/objects/2hswords.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_GREATSWORD", - name = "iron greatsword", + name = "iron greatsword", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -50,7 +50,7 @@ newEntity{ base = "BASE_GREATSWORD", } newEntity{ base = "BASE_GREATSWORD", - name = "steel greatsword", + name = "steel greatsword", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -64,7 +64,7 @@ newEntity{ base = "BASE_GREATSWORD", } newEntity{ base = "BASE_GREATSWORD", - name = "dwarven-steel greatsword", + name = "dwarven-steel greatsword", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -78,7 +78,7 @@ newEntity{ base = "BASE_GREATSWORD", } newEntity{ base = "BASE_GREATSWORD", - name = "stralite greatsword", + name = "stralite greatsword", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -92,7 +92,7 @@ newEntity{ base = "BASE_GREATSWORD", } newEntity{ base = "BASE_GREATSWORD", - name = "voratun greatsword", + name = "voratun greatsword", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/2htridents.lua b/game/modules/tome/data/general/objects/2htridents.lua index a765b8f10a..a40ec74f52 100644 --- a/game/modules/tome/data/general/objects/2htridents.lua +++ b/game/modules/tome/data/general/objects/2htridents.lua @@ -38,7 +38,7 @@ Tridents require the exotic weapons mastery talent to use correctly.]], } newEntity{ base = "BASE_TRIDENT", - name = "coral trident", + name = "coral trident", short_name = "coral", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -52,7 +52,7 @@ newEntity{ base = "BASE_TRIDENT", } newEntity{ base = "BASE_TRIDENT", - name = "blue-steel trident", + name = "blue-steel trident", short_name = "b.steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -66,7 +66,7 @@ newEntity{ base = "BASE_TRIDENT", } newEntity{ base = "BASE_TRIDENT", - name = "deep-steel trident", + name = "deep-steel trident", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -80,7 +80,7 @@ newEntity{ base = "BASE_TRIDENT", } newEntity{ base = "BASE_TRIDENT", - name = "orite trident", + name = "orite trident", short_name = "orite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -94,7 +94,7 @@ newEntity{ base = "BASE_TRIDENT", } newEntity{ base = "BASE_TRIDENT", - name = "orichalcum trident", + name = "orichalcum trident", short_name = "orichalcum", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/axes.lua b/game/modules/tome/data/general/objects/axes.lua index 1a3c2fbfa4..aa74d2c465 100644 --- a/game/modules/tome/data/general/objects/axes.lua +++ b/game/modules/tome/data/general/objects/axes.lua @@ -34,7 +34,7 @@ newEntity{ } newEntity{ base = "BASE_WARAXE", - name = "iron waraxe", + name = "iron waraxe", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -48,7 +48,7 @@ newEntity{ base = "BASE_WARAXE", } newEntity{ base = "BASE_WARAXE", - name = "steel waraxe", + name = "steel waraxe", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -62,7 +62,7 @@ newEntity{ base = "BASE_WARAXE", } newEntity{ base = "BASE_WARAXE", - name = "dwarven-steel waraxe", + name = "dwarven-steel waraxe", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -76,7 +76,7 @@ newEntity{ base = "BASE_WARAXE", } newEntity{ base = "BASE_WARAXE", - name = "stralite waraxe", + name = "stralite waraxe", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -90,7 +90,7 @@ newEntity{ base = "BASE_WARAXE", } newEntity{ base = "BASE_WARAXE", - name = "voratun waraxe", + name = "voratun waraxe", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/bows.lua b/game/modules/tome/data/general/objects/bows.lua index 97df611aef..edd4a6c510 100644 --- a/game/modules/tome/data/general/objects/bows.lua +++ b/game/modules/tome/data/general/objects/bows.lua @@ -39,7 +39,7 @@ newEntity{ } newEntity{ base = "BASE_LONGBOW", - name = "elm longbow", + name = "elm longbow", short_name = "elm", level_range = {1, 10}, require = { stat = { dex=11 }, }, cost = 5, @@ -57,7 +57,7 @@ newEntity{ base = "BASE_LONGBOW", } newEntity{ base = "BASE_LONGBOW", - name = "ash longbow", + name = "ash longbow", short_name = "ash", level_range = {10, 20}, require = { stat = { dex=16 }, }, cost = 10, @@ -75,7 +75,7 @@ newEntity{ base = "BASE_LONGBOW", } newEntity{ base = "BASE_LONGBOW", - name = "yew longbow", + name = "yew longbow", short_name = "yew", level_range = {20, 30}, require = { stat = { dex=24 }, }, cost = 15, @@ -93,7 +93,7 @@ newEntity{ base = "BASE_LONGBOW", } newEntity{ base = "BASE_LONGBOW", - name = "elven-wood longbow", + name = "elven-wood longbow", short_name = "e.wood", level_range = {30, 40}, require = { stat = { dex=35 }, }, cost = 25, @@ -111,7 +111,7 @@ newEntity{ base = "BASE_LONGBOW", } newEntity{ base = "BASE_LONGBOW", - name = "dragonbone longbow", + name = "dragonbone longbow", short_name = "dragonbone", level_range = {40, 50}, require = { stat = { dex=48 }, }, cost = 35, @@ -148,7 +148,7 @@ newEntity{ } newEntity{ base = "BASE_ARROW", - name = "elm arrow", + name = "elm arrow", short_name = "elm", level_range = {1, 10}, require = { stat = { dex=11 }, }, cost = 0.05, @@ -162,7 +162,7 @@ newEntity{ base = "BASE_ARROW", } newEntity{ base = "BASE_ARROW", - name = "ash arrow", + name = "ash arrow", short_name = "ash", level_range = {10, 20}, require = { stat = { dex=16 }, }, cost = 0.1, @@ -176,7 +176,7 @@ newEntity{ base = "BASE_ARROW", } newEntity{ base = "BASE_ARROW", - name = "yew arrow", + name = "yew arrow", short_name = "yew", level_range = {20, 30}, require = { stat = { dex=24 }, }, cost = 0.15, @@ -190,7 +190,7 @@ newEntity{ base = "BASE_ARROW", } newEntity{ base = "BASE_ARROW", - name = "elven-wood arrow", + name = "elven-wood arrow", short_name = "e.wood", level_range = {30, 40}, require = { stat = { dex=35 }, }, cost = 0.25, @@ -204,7 +204,7 @@ newEntity{ base = "BASE_ARROW", } newEntity{ base = "BASE_ARROW", - name = "dragonbone arrow", + name = "dragonbone arrow", short_name = "dragonbone", level_range = {40, 50}, require = { stat = { dex=48 }, }, cost = 0.35, diff --git a/game/modules/tome/data/general/objects/cloak.lua b/game/modules/tome/data/general/objects/cloak.lua index d6f5223077..57a6789e2b 100644 --- a/game/modules/tome/data/general/objects/cloak.lua +++ b/game/modules/tome/data/general/objects/cloak.lua @@ -32,7 +32,7 @@ newEntity{ } newEntity{ base = "BASE_CLOAK", - name = "linen cloak", + name = "linen cloak", short_name = "linen", level_range = {1, 20}, cost = 2, material_level = 1, @@ -42,7 +42,7 @@ newEntity{ base = "BASE_CLOAK", } newEntity{ base = "BASE_CLOAK", - name = "cashmere cloak", + name = "cashmere cloak", short_name = "cashmere", level_range = {20, 40}, cost = 4, material_level = 3, @@ -52,7 +52,7 @@ newEntity{ base = "BASE_CLOAK", } newEntity{ base = "BASE_CLOAK", - name = "elven-silk cloak", + name = "elven-silk cloak", short_name = "e.silk", level_range = {40, 50}, cost = 7, material_level = 5, diff --git a/game/modules/tome/data/general/objects/cloth-armors.lua b/game/modules/tome/data/general/objects/cloth-armors.lua index 2cde699d1a..4e61b77006 100644 --- a/game/modules/tome/data/general/objects/cloth-armors.lua +++ b/game/modules/tome/data/general/objects/cloth-armors.lua @@ -32,21 +32,21 @@ newEntity{ } newEntity{ base = "BASE_CLOTH_ARMOR", - name = "linen robe", + name = "linen robe", short_name = "iron", level_range = {1, 10}, cost = 0.5, material_level = 1, } newEntity{ base = "BASE_CLOTH_ARMOR", - name = "woollen robe", + name = "woollen robe", short_name = "wollen", level_range = {10, 20}, cost = 1.5, material_level = 2, } newEntity{ base = "BASE_CLOTH_ARMOR", - name = "cashmere robe", + name = "cashmere robe", short_name = "cashmere", level_range = {20, 30}, cost = 2.5, material_level = 3, @@ -56,7 +56,7 @@ newEntity{ base = "BASE_CLOTH_ARMOR", } newEntity{ base = "BASE_CLOTH_ARMOR", - name = "silk robe", + name = "silk robe", short_name = "silk", level_range = {30, 40}, cost = 3.5, material_level = 4, @@ -66,7 +66,7 @@ newEntity{ base = "BASE_CLOTH_ARMOR", } newEntity{ base = "BASE_CLOTH_ARMOR", - name = "elven-silk robe", + name = "elven-silk robe", short_name = "e.silk", level_range = {40, 50}, cost = 5.5, material_level = 5, diff --git a/game/modules/tome/data/general/objects/digger.lua b/game/modules/tome/data/general/objects/digger.lua index 730666ef5f..00e937c834 100644 --- a/game/modules/tome/data/general/objects/digger.lua +++ b/game/modules/tome/data/general/objects/digger.lua @@ -57,7 +57,7 @@ newEntity{ } newEntity{ base = "BASE_DIGGER", - name = "iron pickaxe", + name = "iron pickaxe", short_name = "iron", level_range = {1, 20}, cost = 3, material_level = 1, @@ -65,7 +65,7 @@ newEntity{ base = "BASE_DIGGER", } newEntity{ base = "BASE_DIGGER", - name = "dwarven-steel pickaxe", + name = "dwarven-steel pickaxe", short_name = "d.steel", level_range = {20, 40}, cost = 3, material_level = 3, @@ -73,7 +73,7 @@ newEntity{ base = "BASE_DIGGER", } newEntity{ base = "BASE_DIGGER", - name = "voratun pickaxe", + name = "voratun pickaxe", short_name = "voratun", level_range = {40, 50}, cost = 3, material_level = 5, diff --git a/game/modules/tome/data/general/objects/gauntlets.lua b/game/modules/tome/data/general/objects/gauntlets.lua index c36309e3ad..124ff654eb 100644 --- a/game/modules/tome/data/general/objects/gauntlets.lua +++ b/game/modules/tome/data/general/objects/gauntlets.lua @@ -37,7 +37,7 @@ newEntity{ } newEntity{ base = "BASE_GAUNTLETS", - name = "iron gauntlets", + name = "iron gauntlets", short_name = "iron", level_range = {1, 20}, cost = 5, material_level = 1, @@ -55,7 +55,7 @@ newEntity{ base = "BASE_GAUNTLETS", } newEntity{ base = "BASE_GAUNTLETS", - name = "dwarven-steel gauntlets", + name = "dwarven-steel gauntlets", short_name = "d.steel", level_range = {20, 40}, cost = 7, material_level = 3, @@ -73,7 +73,7 @@ newEntity{ base = "BASE_GAUNTLETS", } newEntity{ base = "BASE_GAUNTLETS", - name = "voratun gauntlets", + name = "voratun gauntlets", short_name = "voratun", level_range = {40, 50}, cost = 10, material_level = 5, diff --git a/game/modules/tome/data/general/objects/gloves.lua b/game/modules/tome/data/general/objects/gloves.lua index 43c978c201..ffadd86d8c 100644 --- a/game/modules/tome/data/general/objects/gloves.lua +++ b/game/modules/tome/data/general/objects/gloves.lua @@ -35,7 +35,7 @@ newEntity{ } newEntity{ base = "BASE_GLOVES", - name = "rough leather gloves", + name = "rough leather gloves", short_name = "rough", level_range = {1, 20}, cost = 5, material_level = 1, @@ -52,7 +52,7 @@ newEntity{ base = "BASE_GLOVES", } newEntity{ base = "BASE_GLOVES", - name = "hardened leather gloves", + name = "hardened leather gloves", short_name = "hardened", level_range = {20, 40}, cost = 7, material_level = 3, @@ -69,7 +69,7 @@ newEntity{ base = "BASE_GLOVES", } newEntity{ base = "BASE_GLOVES", - name = "drakeskin leather gloves", + name = "drakeskin leather gloves", short_name = "drakeskin", level_range = {40, 50}, cost = 10, material_level = 5, diff --git a/game/modules/tome/data/general/objects/heavy-armors.lua b/game/modules/tome/data/general/objects/heavy-armors.lua index d6bd864c71..18a9ebe7d3 100644 --- a/game/modules/tome/data/general/objects/heavy-armors.lua +++ b/game/modules/tome/data/general/objects/heavy-armors.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_HEAVY_ARMOR", - name = "iron mail armour", + name = "iron mail armour", short_name = "", level_range = {1, 10}, require = { stat = { str=14 }, }, cost = 20, @@ -49,7 +49,7 @@ newEntity{ base = "BASE_HEAVY_ARMOR", } newEntity{ base = "BASE_HEAVY_ARMOR", - name = "steel mail armour", + name = "steel mail armour", short_name = "steel", level_range = {10, 20}, require = { stat = { str=20 }, }, cost = 25, @@ -62,7 +62,7 @@ newEntity{ base = "BASE_HEAVY_ARMOR", } newEntity{ base = "BASE_HEAVY_ARMOR", - name = "dwarven-steel mail armour", + name = "dwarven-steel mail armour", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=28 }, }, cost = 30, @@ -75,7 +75,7 @@ newEntity{ base = "BASE_HEAVY_ARMOR", } newEntity{ base = "BASE_HEAVY_ARMOR", - name = "stralite mail armour", + name = "stralite mail armour", short_name = "stralite", level_range = {30, 40}, cost = 40, material_level = 4, @@ -88,7 +88,7 @@ newEntity{ base = "BASE_HEAVY_ARMOR", } newEntity{ base = "BASE_HEAVY_ARMOR", - name = "voratun mail armour", + name = "voratun mail armour", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 50, diff --git a/game/modules/tome/data/general/objects/heavy-boots.lua b/game/modules/tome/data/general/objects/heavy-boots.lua index bbef9560ec..577e21327e 100644 --- a/game/modules/tome/data/general/objects/heavy-boots.lua +++ b/game/modules/tome/data/general/objects/heavy-boots.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_HEAVY_BOOTS", - name = "pair of iron boots", + name = "pair of iron boots", short_name = "iron", level_range = {1, 20}, cost = 5, material_level = 1, @@ -47,7 +47,7 @@ newEntity{ base = "BASE_HEAVY_BOOTS", } newEntity{ base = "BASE_HEAVY_BOOTS", - name = "pair of dwarven-steel boots", + name = "pair of dwarven-steel boots", short_name = "d.steel", level_range = {20, 40}, cost = 7, material_level = 3, @@ -58,7 +58,7 @@ newEntity{ base = "BASE_HEAVY_BOOTS", } newEntity{ base = "BASE_HEAVY_BOOTS", - name = "pair of voratun boots", + name = "pair of voratun boots", short_name = "voratun", level_range = {40, 50}, cost = 10, material_level = 5, diff --git a/game/modules/tome/data/general/objects/helms.lua b/game/modules/tome/data/general/objects/helms.lua index 995c6cb84b..842d5928ed 100644 --- a/game/modules/tome/data/general/objects/helms.lua +++ b/game/modules/tome/data/general/objects/helms.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_HELM", - name = "iron helm", + name = "iron helm", short_name = "iron", level_range = {1, 20}, cost = 5, material_level = 1, @@ -47,7 +47,7 @@ newEntity{ base = "BASE_HELM", } newEntity{ base = "BASE_HELM", - name = "dwarven-steel helm", + name = "dwarven-steel helm", short_name = "d.steel", level_range = {20, 40}, cost = 7, material_level = 3, @@ -58,7 +58,7 @@ newEntity{ base = "BASE_HELM", } newEntity{ base = "BASE_HELM", - name = "voratun helm", + name = "voratun helm", short_name = "voratun", level_range = {40, 50}, cost = 10, material_level = 5, diff --git a/game/modules/tome/data/general/objects/jewelry.lua b/game/modules/tome/data/general/objects/jewelry.lua index b47752b91f..d9d47023b0 100644 --- a/game/modules/tome/data/general/objects/jewelry.lua +++ b/game/modules/tome/data/general/objects/jewelry.lua @@ -43,35 +43,35 @@ newEntity{ newEntity{ base = "BASE_RING", name = "copper ring", color = colors.UMBER, - unided_name = "copper ring", + unided_name = "copper ring", short_name = "copper", level_range = {1, 10}, cost = 1, material_level = 1, } newEntity{ base = "BASE_RING", name = "steel ring", color = colors.SLATE, - unided_name = "steel ring", + unided_name = "steel ring", short_name = "steel", level_range = {10, 20}, cost = 2, material_level = 2, } newEntity{ base = "BASE_RING", name = "gold ring", color = colors.YELLOW, - unided_name = "gold ring", + unided_name = "gold ring", short_name = "gold", level_range = {20, 30}, cost = 5, material_level = 3, } newEntity{ base = "BASE_RING", name = "stralite ring", color = {r=50, g=50, b=50}, - unided_name = "stralite ring", + unided_name = "stralite ring", short_name = "stralite", level_range = {30, 40}, cost = 10, material_level = 4, } newEntity{ base = "BASE_RING", name = "voratun ring", color = colors.WHITE, - unided_name = "voratun ring", + unided_name = "voratun ring", short_name = "voratun", level_range = {40, 50}, cost = 15, material_level = 5, @@ -79,35 +79,35 @@ newEntity{ base = "BASE_RING", newEntity{ base = "BASE_AMULET", name = "copper amulet", color = colors.UMBER, - unided_name = "copper amulet", + unided_name = "copper amulet", short_name = "copper", level_range = {1, 10}, cost = 1, material_level = 1, } newEntity{ base = "BASE_AMULET", name = "steel amulet", color = colors.SLATE, - unided_name = "steel amulet", + unided_name = "steel amulet", short_name = "steel", level_range = {10, 20}, cost = 2, material_level = 2, } newEntity{ base = "BASE_AMULET", name = "gold amulet", color = colors.YELLOW, - unided_name = "gold amulet", + unided_name = "gold amulet", short_name = "gold", level_range = {20, 30}, cost = 5, material_level = 3, } newEntity{ base = "BASE_AMULET", name = "stralite amulet", color = {r=50, g=50, b=50}, - unided_name = "stralite amulet", + unided_name = "stralite amulet", short_name = "stralite", level_range = {30, 40}, cost = 10, material_level = 4, } newEntity{ base = "BASE_AMULET", name = "voratun amulet", color = colors.WHITE, - unided_name = "voratun amulet", + unided_name = "voratun amulet", short_name = "voratun", level_range = {40, 50}, cost = 15, material_level = 5, diff --git a/game/modules/tome/data/general/objects/knifes.lua b/game/modules/tome/data/general/objects/knifes.lua index c5ce7f5541..678d3e1b56 100644 --- a/game/modules/tome/data/general/objects/knifes.lua +++ b/game/modules/tome/data/general/objects/knifes.lua @@ -34,7 +34,7 @@ newEntity{ } newEntity{ base = "BASE_KNIFE", - name = "iron dagger", + name = "iron dagger", short_name = "iron", level_range = {1, 10}, require = { stat = { dex=11 }, }, cost = 5, @@ -48,7 +48,7 @@ newEntity{ base = "BASE_KNIFE", } newEntity{ base = "BASE_KNIFE", - name = "steel dagger", + name = "steel dagger", short_name = "steel", level_range = {10, 20}, require = { stat = { dex=16 }, }, cost = 10, @@ -62,7 +62,7 @@ newEntity{ base = "BASE_KNIFE", } newEntity{ base = "BASE_KNIFE", - name = "dwarven-steel dagger", + name = "dwarven-steel dagger", short_name = "d.steel", level_range = {20, 30}, require = { stat = { dex=24 }, }, cost = 15, @@ -76,7 +76,7 @@ newEntity{ base = "BASE_KNIFE", } newEntity{ base = "BASE_KNIFE", - name = "stralite dagger", + name = "stralite dagger", short_name = "stralite", level_range = {30, 40}, require = { stat = { dex=35 }, }, cost = 25, @@ -90,7 +90,7 @@ newEntity{ base = "BASE_KNIFE", } newEntity{ base = "BASE_KNIFE", - name = "voratun dagger", + name = "voratun dagger", short_name = "voratun", level_range = {40, 50}, require = { stat = { dex=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/leather-belt.lua b/game/modules/tome/data/general/objects/leather-belt.lua index 29b01ff5fc..bac8e839aa 100644 --- a/game/modules/tome/data/general/objects/leather-belt.lua +++ b/game/modules/tome/data/general/objects/leather-belt.lua @@ -30,21 +30,21 @@ newEntity{ } newEntity{ base = "BASE_LEATHER_BELT", - name = "rough leather belt", + name = "rough leather belt", short_name = "rough", level_range = {1, 20}, cost = 1, material_level = 1, } newEntity{ base = "BASE_LEATHER_BELT", - name = "hardened leather belt", + name = "hardened leather belt", short_name = "hardened", level_range = {20, 40}, cost = 2, material_level = 3, } newEntity{ base = "BASE_LEATHER_BELT", - name = "drakeskin leather belt", + name = "drakeskin leather belt", short_name = "drakeskin", level_range = {40, 50}, cost = 4, material_level = 5, diff --git a/game/modules/tome/data/general/objects/leather-boots.lua b/game/modules/tome/data/general/objects/leather-boots.lua index ff3446b6f7..50531891e4 100644 --- a/game/modules/tome/data/general/objects/leather-boots.lua +++ b/game/modules/tome/data/general/objects/leather-boots.lua @@ -32,7 +32,7 @@ newEntity{ } newEntity{ base = "BASE_LEATHER_BOOT", - name = "pair of rough leather boots", + name = "pair of rough leather boots", short_name = "rough", level_range = {1, 20}, cost = 2, material_level = 1, @@ -43,7 +43,7 @@ newEntity{ base = "BASE_LEATHER_BOOT", } newEntity{ base = "BASE_LEATHER_BOOT", - name = "pair of hardened leather boots", + name = "pair of hardened leather boots", short_name = "hardened", level_range = {20, 40}, cost = 4, material_level = 3, @@ -54,7 +54,7 @@ newEntity{ base = "BASE_LEATHER_BOOT", } newEntity{ base = "BASE_LEATHER_BOOT", - name = "pair of drakeskin leather boots", + name = "pair of drakeskin leather boots", short_name = "drakeskin", level_range = {40, 50}, cost = 7, material_level = 5, diff --git a/game/modules/tome/data/general/objects/leather-caps.lua b/game/modules/tome/data/general/objects/leather-caps.lua index 902f5202c6..8861e4cfbb 100644 --- a/game/modules/tome/data/general/objects/leather-caps.lua +++ b/game/modules/tome/data/general/objects/leather-caps.lua @@ -32,7 +32,7 @@ newEntity{ } newEntity{ base = "BASE_LEATHER_CAP", - name = "rough leather cap", + name = "rough leather cap", short_name = "rough", level_range = {1, 20}, cost = 2, material_level = 1, @@ -43,7 +43,7 @@ newEntity{ base = "BASE_LEATHER_CAP", } newEntity{ base = "BASE_LEATHER_CAP", - name = "hardened leather cap", + name = "hardened leather cap", short_name = "hardened", level_range = {20, 40}, cost = 4, material_level = 3, @@ -54,7 +54,7 @@ newEntity{ base = "BASE_LEATHER_CAP", } newEntity{ base = "BASE_LEATHER_CAP", - name = "drakeskin leather cap", + name = "drakeskin leather cap", short_name = "drakeskin", level_range = {40, 50}, cost = 7, material_level = 5, diff --git a/game/modules/tome/data/general/objects/light-armors.lua b/game/modules/tome/data/general/objects/light-armors.lua index 6448a14eb7..7b332f367e 100644 --- a/game/modules/tome/data/general/objects/light-armors.lua +++ b/game/modules/tome/data/general/objects/light-armors.lua @@ -32,7 +32,7 @@ newEntity{ } newEntity{ base = "BASE_LIGHT_ARMOR", - name = "rough leather armour", + name = "rough leather armour", short_name = "rough", level_range = {1, 10}, require = { stat = { str=10 }, }, cost = 10, @@ -45,7 +45,7 @@ newEntity{ base = "BASE_LIGHT_ARMOR", } newEntity{ base = "BASE_LIGHT_ARMOR", - name = "cured leather armour", + name = "cured leather armour", short_name = "cured", level_range = {10, 20}, require = { stat = { str=14 }, }, cost = 12, @@ -58,7 +58,7 @@ newEntity{ base = "BASE_LIGHT_ARMOR", } newEntity{ base = "BASE_LIGHT_ARMOR", - name = "hardened leather armour", + name = "hardened leather armour", short_name = "hardened", level_range = {20, 30}, require = { stat = { str=16 }, }, cost = 15, @@ -71,7 +71,7 @@ newEntity{ base = "BASE_LIGHT_ARMOR", } newEntity{ base = "BASE_LIGHT_ARMOR", - name = "reinforced leather armour", + name = "reinforced leather armour", short_name = "reinforced", level_range = {30, 40}, cost = 20, require = { stat = { str=18 }, }, @@ -84,7 +84,7 @@ newEntity{ base = "BASE_LIGHT_ARMOR", } newEntity{ base = "BASE_LIGHT_ARMOR", - name = "drakeskin leather armour", + name = "drakeskin leather armour", short_name = "drakeskin", level_range = {40, 50}, require = { stat = { str=20 }, }, cost = 25, diff --git a/game/modules/tome/data/general/objects/lites.lua b/game/modules/tome/data/general/objects/lites.lua index 7db4894ba4..f67f41f0e7 100644 --- a/game/modules/tome/data/general/objects/lites.lua +++ b/game/modules/tome/data/general/objects/lites.lua @@ -28,7 +28,7 @@ newEntity{ } newEntity{ base = "BASE_LITE", - name = "brass lantern", color=colors.UMBER, + name = "brass lantern", color=colors.UMBER, short_name = "brass", desc = [[A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.]], level_range = {1, 20}, rarity = 7, @@ -42,7 +42,7 @@ newEntity{ base = "BASE_LITE", } newEntity{ base = "BASE_LITE", - name = "alchemist's lamp", color=colors.LIGHT_UMBER, + name = "alchemist's lamp", color=colors.LIGHT_UMBER, short_name = "alchemist", desc = [[A normal brass lantern, enhanced by alchemy to make it brighter.]], level_range = {20, 35}, rarity = 10, @@ -56,7 +56,7 @@ newEntity{ base = "BASE_LITE", } newEntity{ base = "BASE_LITE", - name = "dwarven lantern", color=colors.GOLD, + name = "dwarven lantern", color=colors.GOLD, short_name = "dwarven", desc = [[Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.]], level_range = {35, 50}, rarity = 12, diff --git a/game/modules/tome/data/general/objects/maces.lua b/game/modules/tome/data/general/objects/maces.lua index ac8e5cc6c7..0edc920ad3 100644 --- a/game/modules/tome/data/general/objects/maces.lua +++ b/game/modules/tome/data/general/objects/maces.lua @@ -34,7 +34,7 @@ newEntity{ } newEntity{ base = "BASE_MACE", - name = "iron mace", + name = "iron mace", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -48,7 +48,7 @@ newEntity{ base = "BASE_MACE", } newEntity{ base = "BASE_MACE", - name = "steel mace", + name = "steel mace", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -62,7 +62,7 @@ newEntity{ base = "BASE_MACE", } newEntity{ base = "BASE_MACE", - name = "dwarven-steel mace", + name = "dwarven-steel mace", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -76,7 +76,7 @@ newEntity{ base = "BASE_MACE", } newEntity{ base = "BASE_MACE", - name = "stralite mace", + name = "stralite mace", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -90,7 +90,7 @@ newEntity{ base = "BASE_MACE", } newEntity{ base = "BASE_MACE", - name = "voratun mace", + name = "voratun mace", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/mummy-wrappings.lua b/game/modules/tome/data/general/objects/mummy-wrappings.lua index 0ac19d2d3b..63fb1368bd 100644 --- a/game/modules/tome/data/general/objects/mummy-wrappings.lua +++ b/game/modules/tome/data/general/objects/mummy-wrappings.lua @@ -36,7 +36,7 @@ newEntity{ } newEntity{ base = "BASE_MUMMY_WRAPPING", - name = "mummy wrappings", + name = "mummy wrappings", short_name = "mummy", level_range = {10, 40}, require = { stat = { dex=15 }, }, cost = 1, diff --git a/game/modules/tome/data/general/objects/shields.lua b/game/modules/tome/data/general/objects/shields.lua index c3dd815502..36f370fca1 100644 --- a/game/modules/tome/data/general/objects/shields.lua +++ b/game/modules/tome/data/general/objects/shields.lua @@ -40,7 +40,7 @@ newEntity{ -- when using special talents newEntity{ base = "BASE_SHIELD", - name = "iron shield", + name = "iron shield", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -59,7 +59,7 @@ newEntity{ base = "BASE_SHIELD", } newEntity{ base = "BASE_SHIELD", - name = "steel shield", + name = "steel shield", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -78,7 +78,7 @@ newEntity{ base = "BASE_SHIELD", } newEntity{ base = "BASE_SHIELD", - name = "dwarven-steel shield", + name = "dwarven-steel shield", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -97,7 +97,7 @@ newEntity{ base = "BASE_SHIELD", } newEntity{ base = "BASE_SHIELD", - name = "stralite shield", + name = "stralite shield", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -116,7 +116,7 @@ newEntity{ base = "BASE_SHIELD", } newEntity{ base = "BASE_SHIELD", - name = "voratun shield", + name = "voratun shield", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/slings.lua b/game/modules/tome/data/general/objects/slings.lua index f5e5961e60..0d025f2777 100644 --- a/game/modules/tome/data/general/objects/slings.lua +++ b/game/modules/tome/data/general/objects/slings.lua @@ -38,7 +38,7 @@ newEntity{ } newEntity{ base = "BASE_SLING", - name = "rough leather sling", + name = "rough leather sling", short_name = "rough", level_range = {1, 10}, require = { stat = { dex=11 }, }, cost = 5, @@ -56,7 +56,7 @@ newEntity{ base = "BASE_SLING", } newEntity{ base = "BASE_SLING", - name = "cured leather sling", + name = "cured leather sling", short_name = "cured", level_range = {10, 20}, require = { stat = { dex=16 }, }, cost = 10, @@ -74,7 +74,7 @@ newEntity{ base = "BASE_SLING", } newEntity{ base = "BASE_SLING", - name = "hardened leather sling", + name = "hardened leather sling", short_name = "hardened", level_range = {20, 30}, require = { stat = { dex=24 }, }, cost = 15, @@ -92,7 +92,7 @@ newEntity{ base = "BASE_SLING", } newEntity{ base = "BASE_SLING", - name = "reinforced leather sling", + name = "reinforced leather sling", short_name = "reinforced", level_range = {30, 40}, require = { stat = { dex=35 }, }, cost = 25, @@ -110,7 +110,7 @@ newEntity{ base = "BASE_SLING", } newEntity{ base = "BASE_SLING", - name = "drakeskin leather sling", + name = "drakeskin leather sling", short_name = "drakeskin", level_range = {40, 50}, require = { stat = { dex=48 }, }, cost = 35, @@ -147,7 +147,7 @@ newEntity{ } newEntity{ base = "BASE_SHOT", - name = "iron shot", + name = "iron shot", short_name = "iron", level_range = {1, 10}, require = { stat = { dex=11 }, }, cost = 0.05, @@ -161,7 +161,7 @@ newEntity{ base = "BASE_SHOT", } newEntity{ base = "BASE_SHOT", - name = "steel shot", + name = "steel shot", short_name = "steel", level_range = {10, 20}, require = { stat = { dex=16 }, }, cost = 0.10, @@ -175,7 +175,7 @@ newEntity{ base = "BASE_SHOT", } newEntity{ base = "BASE_SHOT", - name = "dwarven-steel shot", + name = "dwarven-steel shot", short_name = "d.steel", level_range = {20, 30}, require = { stat = { dex=24 }, }, cost = 0.15, @@ -189,7 +189,7 @@ newEntity{ base = "BASE_SHOT", } newEntity{ base = "BASE_SHOT", - name = "stralite shot", + name = "stralite shot", short_name = "stralite", level_range = {30, 40}, require = { stat = { dex=35 }, }, cost = 0.25, @@ -203,7 +203,7 @@ newEntity{ base = "BASE_SHOT", } newEntity{ base = "BASE_SHOT", - name = "voratun shot", + name = "voratun shot", short_name = "voratun", level_range = {40, 50}, require = { stat = { dex=48 }, }, cost = 0.35, diff --git a/game/modules/tome/data/general/objects/staves.lua b/game/modules/tome/data/general/objects/staves.lua index 9e7823ff5b..93e5bc27f9 100644 --- a/game/modules/tome/data/general/objects/staves.lua +++ b/game/modules/tome/data/general/objects/staves.lua @@ -41,7 +41,7 @@ newEntity{ } newEntity{ base = "BASE_STAFF", - name = "elm staff", + name = "elm staff", short_name = "elm", level_range = {1, 10}, require = { stat = { mag=11 }, }, cost = 5, @@ -59,7 +59,7 @@ newEntity{ base = "BASE_STAFF", } newEntity{ base = "BASE_STAFF", - name = "ash staff", + name = "ash staff", short_name = "ash", level_range = {10, 20}, require = { stat = { mag=16 }, }, cost = 10, @@ -77,7 +77,7 @@ newEntity{ base = "BASE_STAFF", } newEntity{ base = "BASE_STAFF", - name = "yew staff", + name = "yew staff", short_name = "yew", level_range = {20, 30}, require = { stat = { mag=24 }, }, cost = 15, @@ -95,7 +95,7 @@ newEntity{ base = "BASE_STAFF", } newEntity{ base = "BASE_STAFF", - name = "elven-wood staff", + name = "elven-wood staff", short_name = "e.wood", level_range = {30, 40}, require = { stat = { mag=35 }, }, cost = 25, @@ -113,7 +113,7 @@ newEntity{ base = "BASE_STAFF", } newEntity{ base = "BASE_STAFF", - name = "dragonbone staff", + name = "dragonbone staff", short_name = "dragonbone", level_range = {40, 50}, require = { stat = { mag=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/swords.lua b/game/modules/tome/data/general/objects/swords.lua index 713a9efd8c..762d7772d7 100644 --- a/game/modules/tome/data/general/objects/swords.lua +++ b/game/modules/tome/data/general/objects/swords.lua @@ -34,7 +34,7 @@ newEntity{ } newEntity{ base = "BASE_LONGSWORD", - name = "iron longsword", + name = "iron longsword", short_name = "iron", level_range = {1, 10}, require = { stat = { str=11 }, }, cost = 5, @@ -48,7 +48,7 @@ newEntity{ base = "BASE_LONGSWORD", } newEntity{ base = "BASE_LONGSWORD", - name = "steel longsword", + name = "steel longsword", short_name = "steel", level_range = {10, 20}, require = { stat = { str=16 }, }, cost = 10, @@ -62,7 +62,7 @@ newEntity{ base = "BASE_LONGSWORD", } newEntity{ base = "BASE_LONGSWORD", - name = "dwarven-steel longsword", + name = "dwarven-steel longsword", short_name = "d.steel", level_range = {20, 30}, require = { stat = { str=24 }, }, cost = 15, @@ -76,7 +76,7 @@ newEntity{ base = "BASE_LONGSWORD", } newEntity{ base = "BASE_LONGSWORD", - name = "stralite longsword", + name = "stralite longsword", short_name = "stralite", level_range = {30, 40}, require = { stat = { str=35 }, }, cost = 25, @@ -90,7 +90,7 @@ newEntity{ base = "BASE_LONGSWORD", } newEntity{ base = "BASE_LONGSWORD", - name = "voratun longsword", + name = "voratun longsword", short_name = "voratun", level_range = {40, 50}, require = { stat = { str=48 }, }, cost = 35, diff --git a/game/modules/tome/data/general/objects/wizard-hat.lua b/game/modules/tome/data/general/objects/wizard-hat.lua index bdf43dd41e..8209e7e746 100644 --- a/game/modules/tome/data/general/objects/wizard-hat.lua +++ b/game/modules/tome/data/general/objects/wizard-hat.lua @@ -32,7 +32,7 @@ newEntity{ } newEntity{ base = "BASE_WIZARD_HAT", - name = "linen wizard hat", + name = "linen wizard hat", short_name = "linen", level_range = {1, 20}, cost = 2, material_level = 1, @@ -42,7 +42,7 @@ newEntity{ base = "BASE_WIZARD_HAT", } newEntity{ base = "BASE_WIZARD_HAT", - name = "cashmere wizard hat", + name = "cashmere wizard hat", short_name = "cashmere", level_range = {20, 40}, cost = 4, material_level = 3, @@ -52,7 +52,7 @@ newEntity{ base = "BASE_WIZARD_HAT", } newEntity{ base = "BASE_WIZARD_HAT", - name = "elven-silk wizard hat", + name = "elven-silk wizard hat", short_name = "e.silk", level_range = {40, 50}, cost = 7, material_level = 5, -- GitLab