From d5b7436f7738e43ec1045bc2d4618c5052dd7a19 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 13 May 2011 22:53:15 +0000 Subject: [PATCH] Hate is not affected by fatigue git-svn-id: http://svn.net-core.org/repos/t-engine4@3350 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Actor.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index 1c18720810..2a8eff412e 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -1891,7 +1891,7 @@ function _M:preUseTalent(ab, silent, fake) if not silent then game.logPlayer(self, "You do not have enough negative energy to use %s.", ab.name) end return false end - if ab.hate and self:getHate() < ab.hate * (100 + self:combatFatigue()) / 100 then + if ab.hate and self:getHate() < ab.hate then if not silent then game.logPlayer(self, "You do not have enough hate to use %s.", ab.name) end return false end -- GitLab