diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua index ea7fb1f662167292252426ce9f272b4fcdb8b98f..4258c8949383353f18498be7838dc9fd9e7ef3b0 100644 --- a/game/modules/tome/class/Player.lua +++ b/game/modules/tome/class/Player.lua @@ -187,7 +187,7 @@ function _M:move(x, y, force) end -- Update wilderness coords - if game.zone.wilderness then + if game.zone.wilderness and not force then -- Cheat with time game.turn = game.turn + 1000 self.wild_x, self.wild_y = self.x, self.y