diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua
index ea7fb1f662167292252426ce9f272b4fcdb8b98f..4258c8949383353f18498be7838dc9fd9e7ef3b0 100644
--- a/game/modules/tome/class/Player.lua
+++ b/game/modules/tome/class/Player.lua
@@ -187,7 +187,7 @@ function _M:move(x, y, force)
 	end
 
 	-- Update wilderness coords
-	if game.zone.wilderness then
+	if game.zone.wilderness and not force then
 		-- Cheat with time
 		game.turn = game.turn + 1000
 		self.wild_x, self.wild_y = self.x, self.y