From d089731d125ef145d237cc663964fbae6bcb2c0a Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Mon, 7 Mar 2011 13:55:23 +0000 Subject: [PATCH] slow git-svn-id: http://svn.net-core.org/repos/t-engine4@2960 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Actor.lua | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index cd7b987f52..8c38166275 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -301,10 +301,9 @@ function _M:act() -- We compute turns at "default" speed, and only fire some actions when chaning turn local actturn = math.floor(game.turn / 10) - if not self.last_act_turn or self.last_act_turn < actturn then - self:actTurn() - self.last_act_turn = actturn - end + if not self.last_act_turn then self.last_act_turn = actturn - 1 end + for i = 1, actturn - self.last_act_turn do self:actTurn() end + self.last_act_turn = actturn -- Conduit talent prevents all auras from cooling down if self:isTalentActive(self.T_CONDUIT) then -- GitLab