From cd9b57fbcc49977a76235ff85c9822883542ae4e Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 26 Feb 2013 23:07:50 +0000 Subject: [PATCH] Can not loose the savefile by saving on a golem while the master is dead git-svn-id: http://svn.net-core.org/repos/t-engine4@6469 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Game.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua index 8ebf479ea0..8e967e63de 100644 --- a/game/modules/tome/class/Game.lua +++ b/game/modules/tome/class/Game.lua @@ -954,7 +954,8 @@ end --- Says if this savefile is usable or not function _M:isLoadable() - return not self:getPlayer(true).dead + if not self:getPlayer(true).dead or not self.player.dead then return true end + return false end --- Clones the game world for chronomancy spells -- GitLab