From c96dfc98000f5b91519a27cf2fa18b0ac5db562e Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 16 Sep 2011 06:24:46 +0000
Subject: [PATCH] Negative fatigue is not possible for psi

git-svn-id: http://svn.net-core.org/repos/t-engine4@4420 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/Actor.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua
index bb7eb9684b..32d011716f 100644
--- a/game/modules/tome/class/Actor.lua
+++ b/game/modules/tome/class/Actor.lua
@@ -2415,7 +2415,7 @@ function _M:postUseTalent(ab, ret)
 			trigger = true; self:incParadox(ab.paradox * (1 + (self.paradox / 300)))
 		end
 		if ab.psi then
-			trigger = true; self:incPsi(-ab.psi * (100 + 2 * self.fatigue) / 100)
+			trigger = true; self:incPsi(-ab.psi * (100 + 2 * self:combatFatigue()) / 100)
 		end
 	end
 
-- 
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