diff --git a/game/modules/tome/data/maps/vaults/amon-sul-crypt.lua b/game/modules/tome/data/maps/vaults/amon-sul-crypt.lua
new file mode 100644
index 0000000000000000000000000000000000000000..bf95b7d6ca66e59e295a740bd7618d1e7c768db3
--- /dev/null
+++ b/game/modules/tome/data/maps/vaults/amon-sul-crypt.lua
@@ -0,0 +1,44 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+setStatusAll{no_teleport=true}
+
+defineTile('.', "FLOOR")
+defineTile('X', "HARDWALL")
+defineTile('!', "DOOR_VAULT")
+defineTile('D', "DOOR")
+defineTile('^', "FLOOR", nil, nil, {random_filter={add_levels=4}})
+defineTile('S', "FLOOR", {random_filter={add_levels=4}}, {random_filter={name="degenerated skeleton warrior", add_levels=4}})
+defineTile('A', "FLOOR", {random_filter={type="armor", ego_chance=25}}, nil)
+defineTile('G', "FLOOR", nil, {random_filter={name="armoured skeleton warrior", add_levels=4}})
+rotates = {"default", "90", "180", "270", "flipx", "flipy"}
+
+return {
+[[.........]],
+[[...X^X...]],
+[[..XX!XX..]],
+[[.XXX^XXX.]],
+[[.XSD.DSX.]],
+[[.XXXGXXX.]],
+[[.XSD.DAX.]],
+[[.XXX^XXX.]],
+[[..XX!XX..]],
+[[...X^X...]],
+[[.........]],
+}
diff --git a/game/modules/tome/data/zones/tower-amon-sul/zone.lua b/game/modules/tome/data/zones/tower-amon-sul/zone.lua
index ea1c403ac88336088a434e785ef09377de2b148e..23a1a08f147e8af93ef09ba675c8d28c40dba1ad 100644
--- a/game/modules/tome/data/zones/tower-amon-sul/zone.lua
+++ b/game/modules/tome/data/zones/tower-amon-sul/zone.lua
@@ -34,7 +34,7 @@ return {
 			class = "engine.generator.map.Roomer",
 			nb_rooms = 10,
 			rooms = {"simple", "pilar", {"money_vault",5}, {"lesser_vault",8}},
-			lesser_vaults_list = {"circle"},
+			lesser_vaults_list = {"circle","amon-sul-crypt"},
 			lite_room_chance = 100,
 			['.'] = "FLOOR",
 			['#'] = "WALL",