diff --git a/game/modules/tome/class/interface/PlayerDumpJSON.lua b/game/modules/tome/class/interface/PlayerDumpJSON.lua
index 198657c1d2d90f4f27155e47ce5a0e8c157d3708..accc9a0c3730139c768b6726bcd4e12c1f942ceb 100644
--- a/game/modules/tome/class/interface/PlayerDumpJSON.lua
+++ b/game/modules/tome/class/interface/PlayerDumpJSON.lua
@@ -98,7 +98,7 @@ function _M:dumpToJSON(js)
 	if self.winner then
 		local win = js:newSection("winner", "win", "text", nil)
 		for i, line in ipairs(self.winner_text) do
-			win[#win+1] = line:removeColorCodes()
+			win[#win+1] = { val=line:removeColorCodes(), bg="000000"}
 		end
 	end
 
diff --git a/game/modules/tome/dialogs/DeathDialog.lua b/game/modules/tome/dialogs/DeathDialog.lua
index aba5e056bf87df61206b00fb57caffe81d47b8fe..0775a9737a83ff17c34ce9b89eb494abecddb7e5 100644
--- a/game/modules/tome/dialogs/DeathDialog.lua
+++ b/game/modules/tome/dialogs/DeathDialog.lua
@@ -98,7 +98,9 @@ function _M:resurrectBasic(actor)
 	game.level:addEntity(actor)
 	game:unregisterDialog(self)
 	game.level.map:redisplay()
+	actor.energy.value = game.energy_to_act
 	actor.changed = true
+	game.paused = true
 
 	world:gainAchievement("UNSTOPPABLE", actor)
 end