From b6a991ac218f3246ade9938940891f77c3576102 Mon Sep 17 00:00:00 2001
From: Hachem_Muche <Hachem_Muche@stanfordalumni.org>
Date: Mon, 31 Oct 2016 13:44:31 -0700
Subject: [PATCH] Clarify

---
 game/engines/default/engine/Target.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/engines/default/engine/Target.lua b/game/engines/default/engine/Target.lua
index 31b630d3ee..2056f6935f 100644
--- a/game/engines/default/engine/Target.lua
+++ b/game/engines/default/engine/Target.lua
@@ -433,7 +433,7 @@ end
 -- @see Target:getType(t) below
 -- @param typ = updated targeting table (from Target:getType)
 -- @param lx, ly = grid coordinates
--- @param for_highlights [type=boolean] highlight grids for player targeting mode
+-- @param for_highlights [type=boolean] grid highlighting mode for player targeting
 -- @return[1] [type=boolean] grid blocks the projection
 -- @return[2] [type=boolean] grid may be hit by the projection
 -- @return[2] "unknown" (with for_highlights) if the grid is unknown
@@ -513,7 +513,7 @@ end
 -- @see Target:getType(t) below
 -- @param typ = updated targeting table (from Target:getType)
 -- @param lx, ly = grid coordinates
--- @param for_highlights [type=boolean] highlight grids for player targeting mode
+-- @param for_highlights [type=boolean] grid highlighting mode for player targeting
 -- @return[1] [type=boolean] grid blocks the projection
 _M.defaults.block_radius = function(typ, lx, ly, for_highlights)
 	local map = game.level.map
-- 
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