From b6a991ac218f3246ade9938940891f77c3576102 Mon Sep 17 00:00:00 2001 From: Hachem_Muche <Hachem_Muche@stanfordalumni.org> Date: Mon, 31 Oct 2016 13:44:31 -0700 Subject: [PATCH] Clarify --- game/engines/default/engine/Target.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/engines/default/engine/Target.lua b/game/engines/default/engine/Target.lua index 31b630d3ee..2056f6935f 100644 --- a/game/engines/default/engine/Target.lua +++ b/game/engines/default/engine/Target.lua @@ -433,7 +433,7 @@ end -- @see Target:getType(t) below -- @param typ = updated targeting table (from Target:getType) -- @param lx, ly = grid coordinates --- @param for_highlights [type=boolean] highlight grids for player targeting mode +-- @param for_highlights [type=boolean] grid highlighting mode for player targeting -- @return[1] [type=boolean] grid blocks the projection -- @return[2] [type=boolean] grid may be hit by the projection -- @return[2] "unknown" (with for_highlights) if the grid is unknown @@ -513,7 +513,7 @@ end -- @see Target:getType(t) below -- @param typ = updated targeting table (from Target:getType) -- @param lx, ly = grid coordinates --- @param for_highlights [type=boolean] highlight grids for player targeting mode +-- @param for_highlights [type=boolean] grid highlighting mode for player targeting -- @return[1] [type=boolean] grid blocks the projection _M.defaults.block_radius = function(typ, lx, ly, for_highlights) local map = game.level.map -- GitLab