From b02879f42271bfe263f09c28998432e190621d6c Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 4 Dec 2012 21:35:09 +0000 Subject: [PATCH] typos git-svn-id: http://svn.net-core.org/repos/t-engine4@5921 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/interface/Combat.lua | 7 ++++--- game/modules/tome/data/talents/cunning/dirty.lua | 4 ++-- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua index fa7f009552..25c1379b2e 100644 --- a/game/modules/tome/class/interface/Combat.lua +++ b/game/modules/tome/class/interface/Combat.lua @@ -1169,9 +1169,10 @@ end function _M:getOffHandMult(combat, mult) local offmult = (mult or 1) / 2 if self:knowTalent(Talents.T_DUAL_WEAPON_TRAINING) then - offmult = (mult or 1) / (2 - (math.min(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6)) - elseif self:knowTalent(Talents.T_CORRUPTED_STRENGTH) then - offmult = (mult or 1) / (2 - (math.min(self:getTalentLevel(Talents.T_CORRUPTED_STRENGTH), 8) / 9)) + offmult = math.max(offmult, (mult or 1) / (2 - (math.min(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6))) + end + if self:knowTalent(Talents.T_CORRUPTED_STRENGTH) then + offmult = math.max(offmult, (mult or 1) / (2 - (math.min(self:getTalentLevel(Talents.T_CORRUPTED_STRENGTH), 8) / 9))) end if self:hasEffect(self.EFF_CURSE_OF_MADNESS) then local eff = self:hasEffect(self.EFF_CURSE_OF_MADNESS) diff --git a/game/modules/tome/data/talents/cunning/dirty.lua b/game/modules/tome/data/talents/cunning/dirty.lua index 6947f9bb00..298d28757e 100644 --- a/game/modules/tome/data/talents/cunning/dirty.lua +++ b/game/modules/tome/data/talents/cunning/dirty.lua @@ -54,8 +54,8 @@ newTalent{ local damage = t.getDamage(self, t) local duration = t.getDuration(self, t) return ([[You hit your target doing %d%% damage, trying to stun it instead of damaging it. If your attack hits, the target is stunned for %d turns. - Stun chance increase your accuracy. - If you fail to stun the target (of if it shrugs the effect) you quickly get back on your feet, not using your current turn.]]): + Stun chance increase with your accuracy. + If you fail to stun the target (or if it shrugs the effect) you quickly get back on your feet, not using your current turn.]]): format(100 * damage, duration) end, } -- GitLab