From aa942dde5d44f27b4814894ea3f10d925ff78f27 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Mon, 5 May 2014 02:05:49 +0200
Subject: [PATCH] fix

---
 game/modules/tome/class/GameState.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua
index 3425a8bc0c..5ea24a01d9 100644
--- a/game/modules/tome/class/GameState.lua
+++ b/game/modules/tome/class/GameState.lua
@@ -531,7 +531,7 @@ function _M:generateRandart(data)
 		return engine.DamageType.PHYSICAL
 	end
 
-	if o and o.combat and not (o.subtype and o.subtype == "staff") then o.combat.damtype = pickDamtype(themes) end
+	if o and o.combat and not (o.subtype and o.subtype == "staff") and not (o.subtype and o.subtype == "mindstar") then o.combat.damtype = pickDamtype(themes) end
 
 	if data.post then
 		data.post(o)
-- 
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