From a730f5c7ae63cc38b59678f57c492db68779f0dd Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Mon, 7 Mar 2011 17:35:05 +0000 Subject: [PATCH] plop git-svn-id: http://svn.net-core.org/repos/t-engine4@2962 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/GameState.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua index 3b843b5d61..b3f6cb743b 100644 --- a/game/modules/tome/class/GameState.lua +++ b/game/modules/tome/class/GameState.lua @@ -770,6 +770,8 @@ function _M:defaultEntityFilter(zone, level, type) } end +--- Alter any entity filters to process tome specific loot tables +-- Here be magic! We tweak and convert and turn and create filters! It's magic but it works :) function _M:entityFilterAlter(zone, level, type, filter) if type ~= "object" then return end -- GitLab