From a730f5c7ae63cc38b59678f57c492db68779f0dd Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Mon, 7 Mar 2011 17:35:05 +0000
Subject: [PATCH] plop

git-svn-id: http://svn.net-core.org/repos/t-engine4@2962 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/GameState.lua | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua
index 3b843b5d61..b3f6cb743b 100644
--- a/game/modules/tome/class/GameState.lua
+++ b/game/modules/tome/class/GameState.lua
@@ -770,6 +770,8 @@ function _M:defaultEntityFilter(zone, level, type)
 	}
 end
 
+--- Alter any entity filters to process tome specific loot tables
+-- Here be magic! We tweak and convert and turn and create filters! It's magic but it works :)
 function _M:entityFilterAlter(zone, level, type, filter)
 	if type ~= "object" then return end
 
-- 
GitLab