From a3b1c31398141c96fb6280cdd57b05ae087c9d6e Mon Sep 17 00:00:00 2001
From: Hachem_Muche <Hachem_Muche@stanfordalumni.org>
Date: Sat, 4 Feb 2017 10:12:20 -0800
Subject: [PATCH] Tweak I.D. Octopus layout settings.

---
 game/modules/tome/data/zones/infinite-dungeon/zone.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/zones/infinite-dungeon/zone.lua b/game/modules/tome/data/zones/infinite-dungeon/zone.lua
index b440164fa5..62448f25d3 100644
--- a/game/modules/tome/data/zones/infinite-dungeon/zone.lua
+++ b/game/modules/tome/data/zones/infinite-dungeon/zone.lua
@@ -164,10 +164,10 @@ return {
 			{	id_layout_name = "octopus",
 				desc = ", subsided area",
 				class = "engine.generator.map.Octopus",
-				main_radius = {0.3, 0.4},
+				main_radius = {0.25, 0.35},
 				arms_radius = {0.1, 0.2},
 				arms_range = {0.7, 0.8},
-				nb_rooms = {3, 9},
+				nb_rooms = {5, 10},
 			},
 			{	id_layout_name = "hexa",
 				desc = ", geometrically ordered area",
-- 
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