From a3b1c31398141c96fb6280cdd57b05ae087c9d6e Mon Sep 17 00:00:00 2001 From: Hachem_Muche <Hachem_Muche@stanfordalumni.org> Date: Sat, 4 Feb 2017 10:12:20 -0800 Subject: [PATCH] Tweak I.D. Octopus layout settings. --- game/modules/tome/data/zones/infinite-dungeon/zone.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/data/zones/infinite-dungeon/zone.lua b/game/modules/tome/data/zones/infinite-dungeon/zone.lua index b440164fa5..62448f25d3 100644 --- a/game/modules/tome/data/zones/infinite-dungeon/zone.lua +++ b/game/modules/tome/data/zones/infinite-dungeon/zone.lua @@ -164,10 +164,10 @@ return { { id_layout_name = "octopus", desc = ", subsided area", class = "engine.generator.map.Octopus", - main_radius = {0.3, 0.4}, + main_radius = {0.25, 0.35}, arms_radius = {0.1, 0.2}, arms_range = {0.7, 0.8}, - nb_rooms = {3, 9}, + nb_rooms = {5, 10}, }, { id_layout_name = "hexa", desc = ", geometrically ordered area", -- GitLab