diff --git a/game/modules/tome/data/zones/ancient_ruins/npcs.lua b/game/modules/tome/data/zones/ancient_ruins/npcs.lua index bd0988608e396a4c916687b6082975973bfc78f2..e3855eb8df7adcb1e1745657830416059b84113f 100644 --- a/game/modules/tome/data/zones/ancient_ruins/npcs.lua +++ b/game/modules/tome/data/zones/ancient_ruins/npcs.lua @@ -43,6 +43,7 @@ newEntity{ rarity = 1, autolevel = "warrior", ai = "dumb_talented_simple", + ai_state = { talent_in=12, }, max_life = resolvers.rngavg(10,20), max_mana = resolvers.rngavg(50,60), max_stamina = resolvers.rngavg(10,20), diff --git a/game/modules/tome/data/zones/ancient_ruins/zone.lua b/game/modules/tome/data/zones/ancient_ruins/zone.lua index 8850f21e258a1fd2b964ea1fad90690421722eb0..7d243d86d9d8b15c4a543aa3780a36c375fdfa85 100644 --- a/game/modules/tome/data/zones/ancient_ruins/zone.lua +++ b/game/modules/tome/data/zones/ancient_ruins/zone.lua @@ -19,7 +19,7 @@ return { }, actor = { class = "engine.generator.actor.Random", - nb_npc = {20, 30}, + nb_npc = {2, 3}, ood = {chance=5, range={1, 10}}, adjust_level_to_player = {-1, 2}, },