diff --git a/game/modules/tome/data/zones/ancient_ruins/npcs.lua b/game/modules/tome/data/zones/ancient_ruins/npcs.lua
index bd0988608e396a4c916687b6082975973bfc78f2..e3855eb8df7adcb1e1745657830416059b84113f 100644
--- a/game/modules/tome/data/zones/ancient_ruins/npcs.lua
+++ b/game/modules/tome/data/zones/ancient_ruins/npcs.lua
@@ -43,6 +43,7 @@ newEntity{
 	rarity = 1,
 	autolevel = "warrior",
 	ai = "dumb_talented_simple",
+	ai_state = { talent_in=12, },
 	max_life = resolvers.rngavg(10,20),
 	max_mana = resolvers.rngavg(50,60),
 	max_stamina = resolvers.rngavg(10,20),
diff --git a/game/modules/tome/data/zones/ancient_ruins/zone.lua b/game/modules/tome/data/zones/ancient_ruins/zone.lua
index 8850f21e258a1fd2b964ea1fad90690421722eb0..7d243d86d9d8b15c4a543aa3780a36c375fdfa85 100644
--- a/game/modules/tome/data/zones/ancient_ruins/zone.lua
+++ b/game/modules/tome/data/zones/ancient_ruins/zone.lua
@@ -19,7 +19,7 @@ return {
 		},
 		actor = {
 			class = "engine.generator.actor.Random",
-			nb_npc = {20, 30},
+			nb_npc = {2, 3},
 			ood = {chance=5, range={1, 10}},
 			adjust_level_to_player = {-1, 2},
 		},