From 9d429dce7b611b99227f7178c9801f2326e4fa04 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 24 Jul 2012 12:20:15 +0000 Subject: [PATCH] Fix Tornado casted on a target with Gloom/Sanctuary git-svn-id: http://svn.net-core.org/repos/t-engine4@5378 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/engines/default/engine/Projectile.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/engines/default/engine/Projectile.lua b/game/engines/default/engine/Projectile.lua index f8af54df52..2b23aa26ff 100644 --- a/game/engines/default/engine/Projectile.lua +++ b/game/engines/default/engine/Projectile.lua @@ -295,8 +295,10 @@ function _M:makeHoming(src, display, def, target, count, on_move, on_hit) trail_particle = display.trail, src = src, def = def, + start_x = def.start_x or src.x, start_y = def.start_y or src.y, homing = {target=target, count=count, on_move=on_move, on_hit=on_hit}, energy = {mod=speed}, + tmp_proj = {}, } game.level.map:checkAllEntities(target.x, target.y, "on_projectile_target", p) -- GitLab