From 9cd696f98e8bac4bc7b7016d7ff427cf720be808 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Sun, 24 Jul 2011 22:28:10 +0000 Subject: [PATCH] Dead creatures cannot get healed git-svn-id: http://svn.net-core.org/repos/t-engine4@3947 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Actor.lua | 1 + game/modules/tome/dialogs/DeathDialog.lua | 8 ++++---- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index 899817f313..d8ece50dc0 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -1558,6 +1558,7 @@ function _M:learnStats(statorder) end function _M:resetToFull() + if self.dead then return end self.life = self.max_life self.mana = self.max_mana self.vim = self.max_vim diff --git a/game/modules/tome/dialogs/DeathDialog.lua b/game/modules/tome/dialogs/DeathDialog.lua index decbdf6e84..5fb97fc287 100644 --- a/game/modules/tome/dialogs/DeathDialog.lua +++ b/game/modules/tome/dialogs/DeathDialog.lua @@ -186,15 +186,15 @@ function _M:use(item) game.logPlayer(self.actor, "#LIGHT_BLUE#You resurrect! CHEATER!") self:cleanActor(self.actor) - self:restoreResources(self.actor) self:resurrectBasic(self.actor) + self:restoreResources(self.actor) elseif act == "blood_life" then self.actor.blood_life = false game.logPlayer(self.actor, "#LIGHT_RED#The Blood of Life rushes through your dead body. You come back to life!") self:cleanActor(self.actor) - self:restoreResources(self.actor) self:resurrectBasic(self.actor) + self:restoreResources(self.actor) world:gainAchievement("UNSTOPPABLE", actor) elseif act == "easy_mode" then self:eidolonPlane() @@ -203,8 +203,8 @@ function _M:use(item) game.logPlayer(self.actor, "#YELLOW#Your bones magically knit back together. You are once more able to dish out pain to your foes!") self:cleanActor(self.actor) - self:restoreResources(self.actor) self:resurrectBasic(self.actor) + self:restoreResources(self.actor) world:gainAchievement("UNSTOPPABLE", actor) elseif act:find("^consume") then local inven, item, o = item.inven, item.item, item.object @@ -212,8 +212,8 @@ function _M:use(item) game.logPlayer(self.actor, "#YELLOW#Your %s is consumed and disappears! You come back to life!", o:getName{do_colour=true}) self:cleanActor(self.actor) - self:restoreResources(self.actor) self:resurrectBasic(self.actor) + self:restoreResources(self.actor) world:gainAchievement("UNSTOPPABLE", actor) end end -- GitLab