From 971ffb40a258edd055829c780083e3c01ce82922 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Thu, 25 Jul 2013 11:05:43 +0200
Subject: [PATCH] Projectiles can be fired over chasms in the alt-maze

---
 game/modules/tome/data/zones/maze/grids.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/zones/maze/grids.lua b/game/modules/tome/data/zones/maze/grids.lua
index c13215b0ce..c94e7e7515 100644
--- a/game/modules/tome/data/zones/maze/grids.lua
+++ b/game/modules/tome/data/zones/maze/grids.lua
@@ -35,6 +35,7 @@ newEntity{
 	name = "huge crack in the floor", image = "terrain/cracks/ground_9_01.png",
 	display = '.', color=colors.BLACK, back_color=colors.BLACK,
 	nice_editer = cracks_editer,
+	pass_projectile = true,
 	block_move = function(self, x, y, who, act)
 		if not who or not act or not who.player then return true end
 		require("engine.ui.Dialog"):yesnoLongPopup("Crack in the floor", "This area appears to have been hit by a huge tremor, breaking the floor in a huge crack.\nYou think you can jump to the level below.", 400, function(ret) if ret then
-- 
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