From 91d54a5ba29724c72329f76ba9e8781b88429e8e Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 20 Sep 2011 14:48:35 +0000 Subject: [PATCH] dont give free saves for leveling up, stats already do that git-svn-id: http://svn.net-core.org/repos/t-engine4@4443 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Actor.lua | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index 0d1edbad14..8682b48f78 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -802,13 +802,6 @@ function _M:getRankLifeAdjust(value) end end -function _M:getRankSaveAdjust() - if self.rank <= 3 then return 0.5 - elseif self.rank > 3 then return 1 - else return 0 - end -end - function _M:getRankResistAdjust() if self.rank == 1 then return 0.4, 0.9 elseif self.rank == 2 then return 0.5, 1.5 @@ -1643,9 +1636,6 @@ function _M:levelup() rating = rng.range(math.floor(self.life_rating * 0.5), math.floor(self.life_rating * 1.5)) end self.max_life = self.max_life + math.max(self:getRankLifeAdjust(rating), 1) - self.combat_physresist = self.combat_physresist + self:getRankSaveAdjust() - self.combat_spellresist = self.combat_spellresist + self:getRankSaveAdjust() - self.combat_mentalresist = self.combat_mentalresist + self:getRankSaveAdjust() self:incMaxVim(self.vim_rating) self:incMaxMana(self.mana_rating) -- GitLab