diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index 0d1edbad140d2878c94d888f93971b02a554be04..8682b48f782dadac2c98a22f931b7734160173ac 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -802,13 +802,6 @@ function _M:getRankLifeAdjust(value) end end -function _M:getRankSaveAdjust() - if self.rank <= 3 then return 0.5 - elseif self.rank > 3 then return 1 - else return 0 - end -end - function _M:getRankResistAdjust() if self.rank == 1 then return 0.4, 0.9 elseif self.rank == 2 then return 0.5, 1.5 @@ -1643,9 +1636,6 @@ function _M:levelup() rating = rng.range(math.floor(self.life_rating * 0.5), math.floor(self.life_rating * 1.5)) end self.max_life = self.max_life + math.max(self:getRankLifeAdjust(rating), 1) - self.combat_physresist = self.combat_physresist + self:getRankSaveAdjust() - self.combat_spellresist = self.combat_spellresist + self:getRankSaveAdjust() - self.combat_mentalresist = self.combat_mentalresist + self:getRankSaveAdjust() self:incMaxVim(self.vim_rating) self:incMaxMana(self.mana_rating)