diff --git a/game/modules/tome/data/general/npcs/elven-caster.lua b/game/modules/tome/data/general/npcs/elven-caster.lua
index 864ae01062814c3d5bca5a9db51ef0d275bbe8bf..c367aad1eb997ad3c23aad4dddcaf1a2771b0806 100644
--- a/game/modules/tome/data/general/npcs/elven-caster.lua
+++ b/game/modules/tome/data/general/npcs/elven-caster.lua
@@ -43,7 +43,6 @@ newEntity{
 	silence_immune = 0.5,
 
 	resolvers.talents{ [Talents.T_HEAVY_ARMOUR_TRAINING]=1, },
-	resolvers.inscriptions(1, "rune"),
 
 	autolevel = "caster",
 	ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, },
@@ -51,6 +50,41 @@ newEntity{
 	stats = { str=20, dex=8, mag=6, con=16 },
 }
 
+newEntity{ base = "BASE_NPC_ELVEN_CASTER",
+	name = "elven mage", color=colors.TEAL,
+	desc = [[An elven mage, dressed in dark robes.]],
+	level_range = {2, nil}, exp_worth = 1,
+	rarity = 2,
+	max_life = resolvers.rngavg(70, 80), life_rating = 10,
+	resolvers.equip{
+		{type="weapon", subtype="staff", autoreq=true},
+	},
+	combat_armor = 0, combat_def = 0,
+	resolvers.talents{
+		[Talents.T_EARTHEN_MISSILES]=2,
+		[Talents.T_SHOCK]=1,
+	},
+}
+
+newEntity{ base = "BASE_NPC_ELVEN_CASTER",
+	name = "elven tempest", color=colors.LIGHT_BLUE,
+	desc = [[An elven mage, dressed in dark robes.]],
+	level_range = {3, nil}, exp_worth = 1,
+	rarity = 2,
+	max_life = resolvers.rngavg(70, 80), life_rating = 10,
+	mana_regen = 30, max_mana = 200,
+	resolvers.equip{
+		{type="weapon", subtype="staff", autoreq=true},
+	},
+	combat_armor = 0, combat_def = 0,
+	resolvers.talents{
+		[Talents.T_LIGHTNING]=2,
+		[Talents.T_THUNDERSTORM]=1,
+	},
+	resolvers.sustains_at_birth(),
+}
+
+
 newEntity{ base = "BASE_NPC_ELVEN_CASTER",
 	name = "elven cultist", color=colors.DARK_SEA_GREEN,
 	desc = [[An elven cultist, dressed in dark robes.]],
@@ -71,6 +105,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
 		[Talents.T_DARK_RITUAL]=3,
 	},
 	resolvers.sustains_at_birth(),
+	resolvers.inscriptions(1, "rune"),
 }
 
 newEntity{ base = "BASE_NPC_ELVEN_CASTER",
@@ -93,6 +128,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
 		[Talents.T_BONE_SPEAR]=5,
 	},
 	resolvers.sustains_at_birth(),
+	resolvers.inscriptions(1, "rune"),
 }
 
 newEntity{ base = "BASE_NPC_ELVEN_CASTER",
@@ -118,4 +154,5 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
 		[Talents.T_BONE_SPEAR]=5,
 	},
 	resolvers.sustains_at_birth(),
+	resolvers.inscriptions(1, "rune"),
 }
diff --git a/game/modules/tome/data/general/npcs/elven-warrior.lua b/game/modules/tome/data/general/npcs/elven-warrior.lua
index 47cfd16f65e7b5cb9788c6ef78611a2f8479d5da..d8bf08bc328502a64eaca2f1203d1872c5ba5eec 100644
--- a/game/modules/tome/data/general/npcs/elven-warrior.lua
+++ b/game/modules/tome/data/general/npcs/elven-warrior.lua
@@ -42,7 +42,6 @@ newEntity{
 	open_door = true,
 
 	resolvers.talents{ [Talents.T_HEAVY_ARMOUR_TRAINING]=1, },
-	resolvers.inscriptions(1, "rune"),
 
 	autolevel = "warrior",
 	ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, },
@@ -50,6 +49,34 @@ newEntity{
 	stats = { str=20, dex=8, mag=6, con=16 },
 }
 
+newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
+	name = "elven guard", color=colors.LIGHT_UMBER,
+	desc = [[An elven guard.]],
+	level_range = {1, nil}, exp_worth = 1,
+	rarity = 1,
+	max_life = resolvers.rngavg(80,90), life_rating = 11,
+	resolvers.equip{
+		{type="weapon", subtype="longsword", autoreq=true},
+		{type="armor", subtype="shield", autoreq=true},
+	},
+	combat_armor = 0, combat_def = 6,
+	resolvers.talents{ [Talents.T_SHIELD_PUMMEL]=1, },
+}
+
+newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
+	name = "mean looking elven guard", color=colors.UMBER,
+	desc = [[An elven guard.]],
+	level_range = {3, nil}, exp_worth = 1,
+	rarity = 1,
+	max_life = resolvers.rngavg(100,110), life_rating = 11,
+	resolvers.equip{
+		{type="weapon", subtype="longsword", autoreq=true},
+		{type="armor", subtype="shield", autoreq=true},
+	},
+	combat_armor = 0, combat_def = 6,
+	resolvers.talents{ [Talents.T_BLEEDING_EDGE]=1, },
+}
+
 newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
 	name = "elven warrior", color=colors.LIGHT_UMBER,
 	desc = [[An elven warrior, clad in heavy armour.]],
@@ -63,6 +90,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
 	},
 	combat_armor = 0, combat_def = 6,
 	resolvers.talents{ [Talents.T_SHIELD_PUMMEL]=2, },
+	resolvers.inscriptions(1, "rune"),
 }
 
 newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
@@ -84,4 +112,5 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
 		[Talents.T_SHIELD_PUMMEL]=2,
 		[Talents.T_ASSAULT]=3,
 	},
+	resolvers.inscriptions(1, "rune"),
 }
diff --git a/game/modules/tome/data/general/objects/boss-artifacts.lua b/game/modules/tome/data/general/objects/boss-artifacts.lua
index 6f1c897c8e34e6860cca24ea9f16baa338c52ce5..f0cb4a0103f749ddea68312de0cfcc86041b668f 100644
--- a/game/modules/tome/data/general/objects/boss-artifacts.lua
+++ b/game/modules/tome/data/general/objects/boss-artifacts.lua
@@ -779,7 +779,7 @@ newEntity{ base = "BASE_GEM", define_as = "CRYSTAL_FOCUS",
 			who:sortInven(gem_inven)
 
 			-- Change the weapon
-			o.name = "Crystalline "..o.name
+			o.name = "Crystalline "..o.name:capitalize()
 			o.unique = o.name
 			o.no_unique_lore = true
 			if o.combat and o.combat.dam then
@@ -801,3 +801,43 @@ newEntity{ base = "BASE_GEM", define_as = "CRYSTAL_FOCUS",
 		end)
 	end },
 }
+
+newEntity{ base = "BASE_WAND", define_as = "ROD_OF_ANNULMENT",
+	power_source = {arcane=true},
+	unided_name = "dark rod",
+	name = "Rod of Annulment", color=colors.LIGHT_BLUE, unique=true,
+	desc = [[You can feel magic draining out around this rod, even nature itself seems affected.]],
+	cost = 50,
+	rarity = 380,
+	level_range = {5, 12},
+	elec_proof = true,
+	add_name = false,
+
+	material_level = 2,
+
+	max_power = 30, power_regen = 1,
+	use_power = { name = "force your some foe's infusions, runes or talents on cooldown", power = 30,
+		use = function(self, who)
+			local tg = {type="bolt", range=5}
+			local x, y = who:getTarget(tg)
+			if not x or not y then return nil end
+			who:project(tg, x, y, function(px, py)
+				local target = game.level.map(px, py, engine.Map.ACTOR)
+				if not target then return end
+
+				local tids = {}
+				for tid, lev in pairs(target.talents) do
+					local t = target:getTalentFromId(tid)
+					if not target.talents_cd[tid] and t.mode == "activated" then tids[#tids+1] = t end
+				end
+				for i = 1, 3 do
+					local t = rng.tableRemove(tids)
+					if not t then break end
+					target.talents_cd[t.id] = rng.range(3, 5)
+					game.logSeen(target, "%s's %s is disrupted!", target.name:capitalize(), t.name)
+				end
+				target.changed = true
+			end, nil, {type="flame"})
+		end
+	},
+}
diff --git a/game/modules/tome/data/maps/wilderness/eyal.lua b/game/modules/tome/data/maps/wilderness/eyal.lua
index cf7c030a846da5d99828a7da917156daed7ede2a..2534b0cbddcf429734d6f980ba499b5cf0131010 100644
--- a/game/modules/tome/data/maps/wilderness/eyal.lua
+++ b/game/modules/tome/data/maps/wilderness/eyal.lua
@@ -64,6 +64,7 @@ quickEntity('daikara', {always_remember = true, show_tooltip=true, name="Passage
 quickEntity('charred-scar', {always_remember = true, show_tooltip=true, name='Charred Scar Volcano', display='>', color=colors.RED, back_color=colors.LIGHT_DARK, image="terrain/volcano1.png", notice = true, change_level=1, change_zone="charred-scar"})
 quickEntity('halfling-ruins', {always_remember = true, show_tooltip=true, name="Very old halfling ruins", display='>', color=colors.RED, notice = true, change_level=1, change_zone="halfling-ruins"})
 quickEntity('scintillating-caves', {always_remember = true, show_tooltip=true, name="Entrance to the Scintillating Caves", display='>', color={r=0, g=255, b=0}, notice = true, change_level=1, change_zone="scintillating-caves"})
+quickEntity('rhaloren-camp', {always_remember = true, show_tooltip=true, name="Stairway into the Rhaloren Camp", display='>', color={r=0, g=255, b=255}, notice = true, change_level=1, change_zone="rhaloren-camp"})
 
 quickEntity('derth', {always_remember = true, show_tooltip=true, name="Derth (Town)", desc="A quiet town at the crossroads of the north", display='*', color={r=255, g=255, b=255}, back_color=colors.DARK_GREEN, image="terrain/town1.png", notice = true, change_level=1, change_zone="town-derth"})
 quickEntity('last-hope', {always_remember = true, show_tooltip=true, name="Last Hope (Town)", desc="Capital city of the Allied Kingdoms ruled by King Tolak", display='*', color={r=255, g=255, b=255}, back_color=colors.DARK_GREEN, image="terrain/town1.png", notice = true, change_level=1, change_zone="town-last-hope"})
@@ -233,7 +234,7 @@ return {
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[T]],[[T]],[[T]],[[T]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[.]],[[.]],[[.]],[[T]],[[_]],[[_]],[[_]],[[_]],[[T]],[[spellmurk-lake]],[[spellmurk-lake]],[[spellmurk-lake]],[[!]],[[!]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[last-hope]],[[-]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[!]],[[!]],[[!]],[[!]],[[!]],[[!]],[[!]],[[^]],[[!]],[[.]],[[.]],[[~]],},
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[T]],[[T]],[[T]],[[T]],[[.]],[[T]],[[T]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[.]],[[T]],[[_]],[[{]],[[{]],[[_]],[[_]],[[spellmurk-lake]],[[spellmurk-lake]],[[spellmurk-lake]],[[spellmurk-lake]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[.]],[[.]],[[-]],[[-]],[[-]],[[-]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[!]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[!]],[[!]],[[!]],[[!]],[[^]],[[^]],[[.]],[[.]],[[~]],},
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[&]],[[&]],[[T]],[[T]],[[T]],[[.]],[[T]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[_]],[[{]],[[{]],[[{]],[[_]],[[spellmurk-lake]],[[spellmurk-lake]],[[spellmurk-lake]],[[spellmurk-lake]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[-]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[!]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[.]],[[!]],[[^]],[[!]],[[^]],[[^]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[!]],[[!]],[[!]],[[^]],[[^]],[[.]],[[^]],[[~]],},
-{[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[.]],[[&]],[[&]],[[-]],[[.]],[[scintillating-caves]],[[T]],[[T]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[_]],[[_]],[[{]],[[{]],[[{]],[[spellmurk-lake]],[[spellmurk-lake]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[-]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[T]],[[!]],[[!]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[.]],[[^]],[[^]],[[^]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[|]],[[|]],[[|]],[[^]],[[^]],[[^]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[~]],},
+{[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[rhaloren-camp]],[[.]],[[&]],[[&]],[[-]],[[.]],[[scintillating-caves]],[[T]],[[T]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[_]],[[_]],[[{]],[[{]],[[{]],[[spellmurk-lake]],[[spellmurk-lake]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[-]],[[.]],[[.]],[[.]],[[.]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[T]],[[!]],[[!]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[.]],[[^]],[[^]],[[^]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[|]],[[|]],[[|]],[[^]],[[^]],[[^]],[[!]],[[!]],[[^]],[[^]],[[^]],[[^]],[[~]],},
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[~]],[[~]],[[.]],[[.]],[[&]],[[&]],[[-]],[[-]],[[!]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[_]],[[_]],[[_]],[[{]],[[{]],[[.]],[[.]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[-]],[[-]],[[-]],[[.]],[[.]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[T]],[[!]],[[!]],[[!]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[p]],[[|]],[[|]],[[.]],[[.]],[[.]],[[.]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[|]],[[p]],[[|]],[[|]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[~]],},
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[T]],[[T]],[[T]],[[.]],[[&]],[[&]],[[-]],[[elvala]],[[!]],[[!]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[_]],[[{]],[[{]],[[{]],[[{]],[[~]],[[~]],[[dreadfell]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[-]],[[.]],[[-]],[[.]],[[.]],[[!]],[[!]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[#]],[[#]],[[T]],[[.]],[[!]],[[!]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[|]],[[p]],[[|]],[[|]],[[|]],[[|]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[~]],},
 {[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[T]],[[T]],[[T]],[[.]],[[&]],[[&]],[[-]],[[!]],[[!]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[T]],[[T]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[.]],[[{]],[[{]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[.]],[[-]],[[.]],[[.]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[#]],[[T]],[[T]],[[.]],[[!]],[[.]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[~]],[[|]],[[|]],[[|]],[[|]],[[p]],[[|]],[[p]],[[|]],[[^]],[[^]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[|]],[[^]],[[|]],[[|]],[[^]],[[^]],[[^]],[[^]],[[^]],[[^]],[[!]],[[^]],[[^]],[[~]],[[~]],},
diff --git a/game/modules/tome/data/quests/start-shaloren.lua b/game/modules/tome/data/quests/start-shaloren.lua
index e68fbd4c1828ad4161a0cf5155219cedc21604c2..ff065e0e107757b567bef634a2acedb0039923d4 100644
--- a/game/modules/tome/data/quests/start-shaloren.lua
+++ b/game/modules/tome/data/quests/start-shaloren.lua
@@ -26,14 +26,19 @@ desc = function(self, who)
 	else
 		desc[#desc+1] = "#SLATE#* You must explore the scintillating caves.#WHITE#"
 	end
+	if self:isCompleted("rhaloren") then
+		desc[#desc+1] = "#LIGHT_GREEN#* You have explored the Rhaloren camp and kill the Inquisitor.#WHITE#"
+	else
+		desc[#desc+1] = "#SLATE#* You must explore the Rhaloren camp.#WHITE#"
+	end
 	return table.concat(desc, "\n")
 end
 
 on_status_change = function(self, who, status, sub)
 	if sub then
-		if self:isCompleted("spellblaze") then
+		if self:isCompleted("spellblaze") and self:isCompleted("rhaloren") then
 			who:setQuestStatus(self.id, engine.Quest.DONE)
-			who:grantQuest("start-allied")
+			who:grantQuest("started-zones")
 		end
 	end
 end
diff --git a/game/modules/tome/data/zones/rhaloren-camp/grids.lua b/game/modules/tome/data/zones/rhaloren-camp/grids.lua
new file mode 100644
index 0000000000000000000000000000000000000000..7da9005e8968dc1ca17ceea5d237dc8a6fa806a4
--- /dev/null
+++ b/game/modules/tome/data/zones/rhaloren-camp/grids.lua
@@ -0,0 +1,20 @@
+-- ToME - Tales of Maj'Eyal
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/grids/basic.lua")
diff --git a/game/modules/tome/data/zones/rhaloren-camp/npcs.lua b/game/modules/tome/data/zones/rhaloren-camp/npcs.lua
new file mode 100644
index 0000000000000000000000000000000000000000..57ab6383cc4c38e8eacd252c6487b9a2bd3835d1
--- /dev/null
+++ b/game/modules/tome/data/zones/rhaloren-camp/npcs.lua
@@ -0,0 +1,66 @@
+-- ToME - Tales of Maj'Eyal
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/npcs/rodent.lua", rarity(5))
+load("/data/general/npcs/vermin.lua", rarity(5))
+load("/data/general/npcs/molds.lua", rarity(5))
+load("/data/general/npcs/elven-warrior.lua", rarity(0))
+load("/data/general/npcs/elven-caster.lua", rarity(0))
+
+load("/data/general/npcs/all.lua", rarity(4, 35))
+
+local Talents = require("engine.interface.ActorTalents")
+
+newEntity{ define_as = "INQUISITOR",
+	allow_infinite_dungeon = true,
+	type = "humanoid", subtype = "elf", unique = true,
+	name = "Rhaloren Inquisitor",
+	display = "p", color=colors.VIOLET,
+	desc = [[This tall elf rush to you, wielding both his greatsword and magical spells.]],
+	level_range = {7, nil}, exp_worth = 2,
+	max_life = 150, life_rating = 15, fixed_rating = true,
+	rank = 4,
+	size_category = 3,
+	infravision = 20,
+	stats = { str=16, dex=12, cun=14, mag=25, con=16 },
+	instakill_immune = 1,
+	move_others=true,
+
+	body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
+	equipment = resolvers.equip{ {type="weapon", subtype="greatsword", auto_req=true}, {type="armor", subtype="light", autoreq=true}, },
+	resolvers.drops{chance=100, nb=1, {defined="ROD_OF_ANNULMENT", random_art_replace={chance=75}} },
+	drops = resolvers.drops{chance=100, nb=3, {ego_chance=100} },
+
+	resolvers.talents{
+		[Talents.T_FLAME]=3, [Talents.T_SOUL_ROT]=3,
+		[Talents.T_WEAPONS_MASTERY]=3,
+		[Talents.T_RUSH]=2,
+	},
+	resolvers.inscriptions(1, {"shielding rune", "speed rune"}),
+	resolvers.inscriptions(1, {"manasurge rune"}),
+	inc_damage = {all=-20},
+
+	autolevel = "warriormage",
+	ai = "tactical", ai_state = { talent_in=2, ai_move="move_astar", },
+
+	on_die = function(self, who)
+		game.player:resolveSource():grantQuest("start-shaloren")
+		game.player:resolveSource():setQuestStatus("start-shaloren", engine.Quest.COMPLETED, "rhaloren")
+	end,
+}
diff --git a/game/modules/tome/data/zones/rhaloren-camp/objects.lua b/game/modules/tome/data/zones/rhaloren-camp/objects.lua
new file mode 100644
index 0000000000000000000000000000000000000000..4e7b8c6c6405bb629806f2279b08ee9e45700cf7
--- /dev/null
+++ b/game/modules/tome/data/zones/rhaloren-camp/objects.lua
@@ -0,0 +1,20 @@
+-- ToME - Tales of Maj'Eyal
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/objects/objects.lua")
diff --git a/game/modules/tome/data/zones/rhaloren-camp/traps.lua b/game/modules/tome/data/zones/rhaloren-camp/traps.lua
new file mode 100644
index 0000000000000000000000000000000000000000..f8f844f583d30b1999a9bf7a520221cdebdfa557
--- /dev/null
+++ b/game/modules/tome/data/zones/rhaloren-camp/traps.lua
@@ -0,0 +1,20 @@
+-- ToME - Tales of Maj'Eyal
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/traps/elemental.lua")
diff --git a/game/modules/tome/data/zones/rhaloren-camp/zone.lua b/game/modules/tome/data/zones/rhaloren-camp/zone.lua
new file mode 100644
index 0000000000000000000000000000000000000000..c68c0d6f6f85d7eb1a1f2e45332a6cb455a664c9
--- /dev/null
+++ b/game/modules/tome/data/zones/rhaloren-camp/zone.lua
@@ -0,0 +1,68 @@
+-- ToME - Tales of Maj'Eyal
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+return {
+	name = "Rhaloren Camp",
+	level_range = {1, 5},
+	level_scheme = "player",
+	max_level = 5,
+	decay = {300, 800},
+	actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
+	width = 50, height = 50,
+--	all_remembered = true,
+--	all_lited = true,
+	persistent = "zone",
+	ambient_music = "Swashing the buck.ogg",
+	generator =  {
+		map = {
+			class = "engine.generator.map.Roomer",
+			nb_rooms = 10,
+			rooms = {"random_room", {"money_vault",5}, {"lesser_vault",8}},
+			lesser_vaults_list = {"circle","amon-sul-crypt","rat-nest","skeleton-mage-cabal"},
+			lite_room_chance = 100,
+			['.'] = "FLOOR",
+			['#'] = "WALL",
+			up = "UP",
+			down = "DOWN",
+			door = "DOOR",
+		},
+		actor = {
+			class = "engine.generator.actor.Random",
+			nb_npc = {20, 30},
+			filters = { {max_ood=2}, },
+			guardian = "INQUISITOR",
+		},
+		object = {
+			class = "engine.generator.object.Random",
+			nb_object = {6, 9},
+		},
+		trap = {
+			class = "engine.generator.trap.Random",
+			nb_trap = {6, 9},
+		},
+	},
+	levels =
+	{
+		[1] = {
+			generator = { map = {
+				up = "UP_WILDERNESS",
+			}, },
+		},
+	},
+}
diff --git a/ideas/zones.ods b/ideas/zones.ods
index bc2b5a1f3a7db181e204bce7dcea249b510abada..f0f827ac3a8c8353c42f5fdccc37d37cf5c38763 100644
Binary files a/ideas/zones.ods and b/ideas/zones.ods differ
diff --git a/tiled-maps/eyal2.tmx b/tiled-maps/eyal2.tmx
index 07468bcc5fad177249851da68e603c85a1802247..44ef05d285ef47744abdb4c715810db45a390096 100644
--- a/tiled-maps/eyal2.tmx
+++ b/tiled-maps/eyal2.tmx
@@ -262,10 +262,15 @@
     <property name="display" value="scintillating-caves"/>
    </properties>
   </tile>
+  <tile id="23">
+   <properties>
+    <property name="display" value="rhaloren-camp"/>
+   </properties>
+  </tile>
  </tileset>
  <layer name="Terrain" width="170" height="100">
   <data encoding="base64" compression="zlib">
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