From 8d9365dfddc12d1e65555f5e653d9511a1212816 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Sat, 8 Apr 2017 12:50:04 +0200 Subject: [PATCH] Fixed Infestation's carrion worms poping over npcs/you sometimes --- game/modules/tome/data/talents/corruptions/rot.lua | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/game/modules/tome/data/talents/corruptions/rot.lua b/game/modules/tome/data/talents/corruptions/rot.lua index 6b54fd2e1d..8f3095a51b 100644 --- a/game/modules/tome/data/talents/corruptions/rot.lua +++ b/game/modules/tome/data/talents/corruptions/rot.lua @@ -197,16 +197,9 @@ newTalent{ if not self.turn_procs.infestation then self.turn_procs.infestation = true - local nb = 0 - - local grids = {} - self:project({type="ball", range=0, radius=2, talent=t}, self.x, self.y, function(px, py) - if not ((px == x and py == y) or game.level.map:checkEntity(px, py, Map.TERRAIN, "block_move") or game.level.map(px, py, Map.TRAP)) then grids[#grids+1] = {x=px, y=py} end - end) - - local g = rng.tableRemove(grids) - if g then - carrionworm(self, self, 5, g.x, g.y) + local gx, gy = util.findFreeGrid(self.x, self.y, 2, true, {[Map.ACTOR]=true}) + if gx and gy then + carrionworm(self, self, 5, gx, gy) end end return cb.value -- GitLab