diff --git a/game/modules/tome/data/talents/corruptions/shadowflame.lua b/game/modules/tome/data/talents/corruptions/shadowflame.lua
index 6e7410857773823f1881d5301911066a74470143..60b21c44c217df36079b50166765a285ac0d6cea 100644
--- a/game/modules/tome/data/talents/corruptions/shadowflame.lua
+++ b/game/modules/tome/data/talents/corruptions/shadowflame.lua
@@ -156,6 +156,7 @@ newTalent{
 		local dam = self:combatTalentSpellDamage(t, 12, 140)
 
 		game:onTickEnd(function()
+			if self:attr("dead") then return end
 			local oldzone = game.zone
 			local oldlevel = game.level