diff --git a/game/modules/tome/data/talents/corruptions/shadowflame.lua b/game/modules/tome/data/talents/corruptions/shadowflame.lua index 6e7410857773823f1881d5301911066a74470143..60b21c44c217df36079b50166765a285ac0d6cea 100644 --- a/game/modules/tome/data/talents/corruptions/shadowflame.lua +++ b/game/modules/tome/data/talents/corruptions/shadowflame.lua @@ -156,6 +156,7 @@ newTalent{ local dam = self:combatTalentSpellDamage(t, 12, 140) game:onTickEnd(function() + if self:attr("dead") then return end local oldzone = game.zone local oldlevel = game.level