diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua index 98d90c01c810bd105eed9c82c05255a4a03d1f38..ae95c0bf91b0d2c7157fb7dc2013d0699a60e5bf 100644 --- a/game/modules/tome/class/GameState.lua +++ b/game/modules/tome/class/GameState.lua @@ -1104,7 +1104,6 @@ function _M:entityFilterPost(zone, level, type, e, filter) no_loot_randart = true, resources_boost = 1.5, class_filter = function(c) - if c.name=="Doomed" then return true else return false end if e.power_source then for ps, _ in pairs(e.power_source) do if c.power_source and c.power_source[ps] then return true end end return false