From 78d9aa29191b00ff8a6c6cd6f69198a8bff383b5 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 26 Mar 2010 14:39:06 +0000 Subject: [PATCH] fix use scroll of ID while in inventory bug git-svn-id: http://svn.net-core.org/repos/t-engine4@462 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/dialogs/UseItemDialog.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/dialogs/UseItemDialog.lua b/game/modules/tome/dialogs/UseItemDialog.lua index 27ddb8d9e8..2891cdc8e3 100644 --- a/game/modules/tome/dialogs/UseItemDialog.lua +++ b/game/modules/tome/dialogs/UseItemDialog.lua @@ -42,6 +42,8 @@ end function _M:use() if not self.list[self.sel] then return end + game:unregisterDialog(self) + local act = self.list[self.sel].action if act == "use" then self.actor:playerUseItem(self.object, self.item) @@ -51,8 +53,6 @@ function _M:use() end self.onuse(self.inven, self.item, self.object) - - game:unregisterDialog(self) end function _M:generateList() -- GitLab