From 75e7a3c79821e953b20da31e65c4bf1291522e79 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Sun, 10 Nov 2019 15:53:09 +0100 Subject: [PATCH] plop --- game/modules/tome/class/Player.lua | 2 +- game/modules/tome/data/talents/spells/earth.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua index 2a3f0af184..12f3638e09 100644 --- a/game/modules/tome/class/Player.lua +++ b/game/modules/tome/class/Player.lua @@ -380,7 +380,7 @@ function _M:act() -- Funky shader things ! self:updateMainShader() - if config.settings.tome.life_lost_warning then + if config.settings.tome.life_lost_warning and self.shader_old_life then local perc = (self.shader_old_life - self.life) / self.max_life if perc > (config.settings.tome.life_lost_warning / 100) then game.bignews:say(100, "#LIGHT_RED#LIFE LOST WARNING!") diff --git a/game/modules/tome/data/talents/spells/earth.lua b/game/modules/tome/data/talents/spells/earth.lua index 3e1e02f398..dd837c2ab3 100644 --- a/game/modules/tome/data/talents/spells/earth.lua +++ b/game/modules/tome/data/talents/spells/earth.lua @@ -207,7 +207,7 @@ newTalent{ local e = Object.new{ old_feat = oe, - name = "stone wall", image = "terrain/granite_wall1.png", + name = "stone wall", image = "terrain/marble_floor.png", add_mos={{image="terrain/spell_stonewall_0"..rng.range(1,3)..".png"}}, display = '#', color_r=255, color_g=255, color_b=255, back_color=colors.GREY, desc = "a summoned wall of stone", type = "wall", --subtype = "floor", -- GitLab