diff --git a/game/modules/tome/data/talents/techniques/warcries.lua b/game/modules/tome/data/talents/techniques/warcries.lua index 60894472c26c9c34a448d43835b32eb7a4549bfb..1ebac7749295ca810d50a328bd1ac539931b884e 100644 --- a/game/modules/tome/data/talents/techniques/warcries.lua +++ b/game/modules/tome/data/talents/techniques/warcries.lua @@ -67,14 +67,14 @@ newTalent{ cooldown = 50, no_energy = true, tactical = { STAMINA = 2 }, - getRestore = function(self, t) return self:combatTalentLimit(t, 100, 27, 55) end, + getStamina = function(self, t) return 10 + self:combatTalentLimit(t, 2, .5, 1.3)*(self:getStr() + self:getWil()) end, action = function(self, t) - self:incStamina(t.getRestore(self, t)*self.max_stamina/ 100) + self:incStamina(t.getStamina(self, t)) return true end, info = function(self, t) - return ([[Take a deep breath to recover %d%% of your stamina.]]): - format(t.getRestore(self, t)) + return ([[Take a deep breath to recover %d stamina. The stamina recovery improves with your Strength and Willpower.]]): + format(t.getStamina(self, t)) end, }