diff --git a/game/engine/ai/simple.lua b/game/engine/ai/simple.lua index 80a698a216a3b6e725f5a3964eb6979c3a4f184a..a3969265d3fb3d8bae26df6a31b92ba62f93fb9f 100644 --- a/game/engine/ai/simple.lua +++ b/game/engine/ai/simple.lua @@ -32,15 +32,16 @@ end) newAI("move_dmap", function(self) if self.ai_target.actor then local a = self.ai_target.actor - if self:hasLOS(a) then return self:runAI("move_simple") end + if self:hasLOS(a.x, a.y) then return self:runAI("move_simple") end local c = a:distanceMap(self.x, self.y) if not c then return end local dir = 5 for i = 1, 9 do - local cd = a:distanceMap(util.coordAddDir(self.x, self.y, i)) - print("looking for dmap", dir, i, "::", c, cd) - if cd and cd > c then c = cd; dir = i end + local sx, sy = util.coordAddDir(self.x, self.y, i) + local cd = a:distanceMap(sx, sy) +-- print("looking for dmap", dir, i, "::", c, cd) + if cd and cd > c and self:canMove(sx, sy) then c = cd; dir = i end end return self:moveDirection(util.coordAddDir(self.x, self.y, dir)) @@ -50,15 +51,15 @@ end) newAI("flee_dmap", function(self) if self.ai_target.actor then local a = self.ai_target.actor - if self:hasLOS(a) then return self:runAI("move_simple") end local c = a:distanceMap(self.x, self.y) if not c then return end local dir = 5 for i = 1, 9 do - local cd = a:distanceMap(util.coordAddDir(self.x, self.y, i)) - print("looking for dmap", dir, i, "::", c, cd) - if cd and cd > c then c = cd; dir = i end + local sx, sy = util.coordAddDir(self.x, self.y, i) + local cd = a:distanceMap(sx, sy) +-- print("looking for dmap", dir, i, "::", c, cd) + if not cd or (cd < c and self:canMove(sx, sy)) then c = cd; dir = i end end return self:moveDirection(util.coordAddDir(self.x, self.y, dir)) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index c7b4fa053a820bd362f10d13392df1662fcda359..4f469e7fdaafcdd6baf478ac6677138a5283239b 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -58,6 +58,9 @@ module(..., package.seeall, class.inherit( -- Dont save the can_see_cache _M._no_save_fields.can_see_cache = true +-- Use distance maps +_M.__do_distance_map = true + function _M:init(t, no_default) -- Define some basic combat stats self.combat_def = 0 diff --git a/game/modules/tome/data/general/npcs/ant.lua b/game/modules/tome/data/general/npcs/ant.lua index d94277baf0ff7544b0f33079cb95a8e16fc6605e..ef8bf89c25a692d45cbd744436775efe5844efd0 100644 --- a/game/modules/tome/data/general/npcs/ant.lua +++ b/game/modules/tome/data/general/npcs/ant.lua @@ -27,7 +27,7 @@ newEntity{ display = "a", color=colors.WHITE, body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=12, dex=10, mag=3, con=13 }, energy = { mod=1 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/aquatic_critter.lua b/game/modules/tome/data/general/npcs/aquatic_critter.lua index a7cfaa6f2a20e60243fd9994e8d6d7399d7e347f..a63703d48372f894cbb6ac1dbeee4423fee8314c 100644 --- a/game/modules/tome/data/general/npcs/aquatic_critter.lua +++ b/game/modules/tome/data/general/npcs/aquatic_critter.lua @@ -27,7 +27,7 @@ newEntity{ display = "A", color=colors.WHITE, body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=12, dex=10, mag=3, con=13 }, energy = { mod=1 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/aquatic_demon.lua b/game/modules/tome/data/general/npcs/aquatic_demon.lua index 4908928e5ceb38bc9c6e1bcf284cd68b89052ff9..828f9eabad91424e8e83cc85ce6375ea65511d5b 100644 --- a/game/modules/tome/data/general/npcs/aquatic_demon.lua +++ b/game/modules/tome/data/general/npcs/aquatic_demon.lua @@ -27,7 +27,7 @@ newEntity{ display = "U", color=colors.WHITE, body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=12, dex=10, mag=3, con=13 }, energy = { mod=1 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/bear.lua b/game/modules/tome/data/general/npcs/bear.lua index de1035a10d0b4c87823fac236fc6907abe7c7431..dd91101d1d12ddf79b9685f596d594cd7ceece3b 100644 --- a/game/modules/tome/data/general/npcs/bear.lua +++ b/game/modules/tome/data/general/npcs/bear.lua @@ -30,7 +30,7 @@ newEntity{ max_stamina = 100, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=5, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=5, }, energy = { mod=0.9 }, stats = { str=18, dex=13, mag=5, con=15 }, infravision = 20, diff --git a/game/modules/tome/data/general/npcs/bone-giant.lua b/game/modules/tome/data/general/npcs/bone-giant.lua index e4e6fce35479dba1283e9515ce8036b1dea5b3ed..c671c1514db884f7aa0e61ea1f21b10da9a65214 100644 --- a/game/modules/tome/data/general/npcs/bone-giant.lua +++ b/game/modules/tome/data/general/npcs/bone-giant.lua @@ -35,7 +35,7 @@ newEntity{ size_category = 4, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1 }, stats = { str=20, dex=52, mag=16, con=16 }, diff --git a/game/modules/tome/data/general/npcs/canine.lua b/game/modules/tome/data/general/npcs/canine.lua index 83c1f23683b53ca080ad48c9fe91c7026e119f4b..9dec0f5618a090dd6ff237bfa5808d9054783636 100644 --- a/game/modules/tome/data/general/npcs/canine.lua +++ b/game/modules/tome/data/general/npcs/canine.lua @@ -33,7 +33,7 @@ newEntity{ infravision = 20, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1.1 }, stats = { str=10, dex=17, mag=3, con=7 }, combat = { dammod={str=0.6} }, diff --git a/game/modules/tome/data/general/npcs/cold-drake.lua b/game/modules/tome/data/general/npcs/cold-drake.lua index 5d227e3b470d5cc5a09b443e4a51a821635d0622..26163afcb7ded8b2e1bc063489e3fded5a275146 100644 --- a/game/modules/tome/data/general/npcs/cold-drake.lua +++ b/game/modules/tome/data/general/npcs/cold-drake.lua @@ -35,7 +35,7 @@ newEntity{ size_category = 5, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1 }, stats = { str=20, dex=20, mag=30, con=16 }, diff --git a/game/modules/tome/data/general/npcs/faeros.lua b/game/modules/tome/data/general/npcs/faeros.lua index 28ab67dcb55eac224126da5b78862c82f4566c3a..b0eb6e34ada049fab1abf91d54fc82443316c94a 100644 --- a/game/modules/tome/data/general/npcs/faeros.lua +++ b/game/modules/tome/data/general/npcs/faeros.lua @@ -34,7 +34,7 @@ newEntity{ size_category = 3, autolevel = "dexmage", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1 }, stats = { str=10, dex=8, mag=6, con=16 }, diff --git a/game/modules/tome/data/general/npcs/fire-drake.lua b/game/modules/tome/data/general/npcs/fire-drake.lua index d3182a3da9ff4099a47c6971d6c29fd3a9a06960..9f5a9ed8d2d21407d82472e746f906960064f210 100644 --- a/game/modules/tome/data/general/npcs/fire-drake.lua +++ b/game/modules/tome/data/general/npcs/fire-drake.lua @@ -35,7 +35,7 @@ newEntity{ size_category = 5, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1 }, stats = { str=20, dex=20, mag=30, con=16 }, diff --git a/game/modules/tome/data/general/npcs/major-demon.lua b/game/modules/tome/data/general/npcs/major-demon.lua index 934314f11c789dbfea62daa98bf22afe11973d1a..e1efca9c8114d3ce39630e3eafe0c0b510ab6870 100644 --- a/game/modules/tome/data/general/npcs/major-demon.lua +++ b/game/modules/tome/data/general/npcs/major-demon.lua @@ -27,7 +27,7 @@ newEntity{ display = "U", color=colors.WHITE, body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=22, dex=10, mag=20, con=13 }, energy = { mod=1 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/minor-demon.lua b/game/modules/tome/data/general/npcs/minor-demon.lua index e00645d5fd81f6146ec3442166f83aab60f0101f..f40ba1c345bddba6a142b5ec6f734e9c77069a3d 100644 --- a/game/modules/tome/data/general/npcs/minor-demon.lua +++ b/game/modules/tome/data/general/npcs/minor-demon.lua @@ -27,7 +27,7 @@ newEntity{ display = "u", color=colors.WHITE, body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=12, dex=10, mag=3, con=13 }, energy = { mod=1 }, life_rating = 7, diff --git a/game/modules/tome/data/general/npcs/minotaur.lua b/game/modules/tome/data/general/npcs/minotaur.lua index 9b7183294131fb2ad853fd515a57fa7b700846b2..13bf8a41aea406cd19d5bf534a16ba2488b4f3c7 100644 --- a/game/modules/tome/data/general/npcs/minotaur.lua +++ b/game/modules/tome/data/general/npcs/minotaur.lua @@ -41,7 +41,7 @@ newEntity{ open_door = true, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=5, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=5, }, energy = { mod=1.2 }, stats = { str=15, dex=12, mag=6, cun=12, con=15 }, diff --git a/game/modules/tome/data/general/npcs/multihued-drake.lua b/game/modules/tome/data/general/npcs/multihued-drake.lua index ec87c5907e22d56c0ce14179dd4f2009d69cfc30..22be5abad3fc4db1786a6feab24c93bbf9938050 100644 --- a/game/modules/tome/data/general/npcs/multihued-drake.lua +++ b/game/modules/tome/data/general/npcs/multihued-drake.lua @@ -34,7 +34,7 @@ newEntity{ size_category = 5, autolevel = "drake", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, energy = { mod=1 }, stats = { str=20, dex=20, mag=30, con=16 }, diff --git a/game/modules/tome/data/general/npcs/mummy.lua b/game/modules/tome/data/general/npcs/mummy.lua index c3b55e931eca36cf81ce9ca03fc9070a5d15deed..1e9e689ee7b11338241f302e279bf43610fd20c9 100644 --- a/game/modules/tome/data/general/npcs/mummy.lua +++ b/game/modules/tome/data/general/npcs/mummy.lua @@ -28,7 +28,7 @@ newEntity{ body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=0.8 }, stats = { str=14, dex=12, mag=10, con=12 }, infravision = 20, diff --git a/game/modules/tome/data/general/npcs/naga.lua b/game/modules/tome/data/general/npcs/naga.lua index 37acc630e84b9433a5f595c99d7bbd8a7662b37b..1107d739d9341644e9e1aa525fdb8f5cf73cd3fb 100644 --- a/game/modules/tome/data/general/npcs/naga.lua +++ b/game/modules/tome/data/general/npcs/naga.lua @@ -39,7 +39,7 @@ newEntity{ open_door = true, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, energy = { mod=1.2 }, stats = { str=15, dex=15, mag=15, con=10 }, } diff --git a/game/modules/tome/data/general/npcs/ooze.lua b/game/modules/tome/data/general/npcs/ooze.lua index 47b95b7849c34a30d6920ea1451f51f4fa51cca8..874d6cd2bda39b9704b93fae757712b1ccc28154 100644 --- a/game/modules/tome/data/general/npcs/ooze.lua +++ b/game/modules/tome/data/general/npcs/ooze.lua @@ -28,7 +28,7 @@ newEntity{ desc = "It's colorful and it's oozing.", body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=10, dex=15, mag=3, con=10 }, energy = { mod=0.7 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/orc-gorbat.lua b/game/modules/tome/data/general/npcs/orc-gorbat.lua index 3b8bdbe08db91a67be0c3af6f1883776ce7f4b15..90a968b8271ee81c7aa97334bf6124049c7f5419 100644 --- a/game/modules/tome/data/general/npcs/orc-gorbat.lua +++ b/game/modules/tome/data/general/npcs/orc-gorbat.lua @@ -41,7 +41,7 @@ newEntity{ resolvers.sustains_at_birth(), autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, } diff --git a/game/modules/tome/data/general/npcs/orc-grushnak.lua b/game/modules/tome/data/general/npcs/orc-grushnak.lua index 534c2bb9d7c413f8023c724ed48198e9457c6a5e..1555b1197f85c45ca99364e1d0f9ef1b1066a11e 100644 --- a/game/modules/tome/data/general/npcs/orc-grushnak.lua +++ b/game/modules/tome/data/general/npcs/orc-grushnak.lua @@ -41,7 +41,7 @@ newEntity{ resolvers.sustains_at_birth(), autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, } diff --git a/game/modules/tome/data/general/npcs/orc-rak-shor.lua b/game/modules/tome/data/general/npcs/orc-rak-shor.lua index ba76a7ce6f5f49fb1a67897bb2250e324e477ee1..c55428bf6272250cd4cd9d71e13e258cf717e0f8 100644 --- a/game/modules/tome/data/general/npcs/orc-rak-shor.lua +++ b/game/modules/tome/data/general/npcs/orc-rak-shor.lua @@ -40,7 +40,7 @@ newEntity{ open_door = true, autolevel = "caster", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, } diff --git a/game/modules/tome/data/general/npcs/orc-vor.lua b/game/modules/tome/data/general/npcs/orc-vor.lua index ad2174d391912e001bc9d089fe022111941d65d3..f0d20cebaad038dcdbccbc0984fd8902ee717b6b 100644 --- a/game/modules/tome/data/general/npcs/orc-vor.lua +++ b/game/modules/tome/data/general/npcs/orc-vor.lua @@ -41,7 +41,7 @@ newEntity{ open_door = true, autolevel = "caster", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, energy = { mod=1 }, stats = { str=10, dex=8, mag=20, con=16 }, } diff --git a/game/modules/tome/data/general/npcs/orc.lua b/game/modules/tome/data/general/npcs/orc.lua index e1d8f68d5f3571b63fc2cf7bdb8c73de67c8e9ed..2ee5330e35c7b94d5519ce3518d4f9d7c41666a2 100644 --- a/game/modules/tome/data/general/npcs/orc.lua +++ b/game/modules/tome/data/general/npcs/orc.lua @@ -40,7 +40,7 @@ newEntity{ open_door = true, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, } diff --git a/game/modules/tome/data/general/npcs/ritch.lua b/game/modules/tome/data/general/npcs/ritch.lua index 1e2e238a012f4e674a6e9099e66b0db74601745a..a48aa863db8684fde6c332e0d5457921d56ddcb6 100644 --- a/game/modules/tome/data/general/npcs/ritch.lua +++ b/game/modules/tome/data/general/npcs/ritch.lua @@ -35,7 +35,7 @@ Vicous predators they inject corrupting diseases in their foes and they sharp cl rank = 2, autolevel = "slinger", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1.2 }, stats = { str=15, dex=15, mag=8, con=10 }, diff --git a/game/modules/tome/data/general/npcs/rodent.lua b/game/modules/tome/data/general/npcs/rodent.lua index 6c015cd923c7f7ec1d2090b6c5bcd403bd66bd0d..13c291b795edcf2e47c94f3d5d342fe7a7a68773 100644 --- a/game/modules/tome/data/general/npcs/rodent.lua +++ b/game/modules/tome/data/general/npcs/rodent.lua @@ -28,7 +28,7 @@ newEntity{ --rodent base infravision = 20, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=8, dex=15, mag=3, con=5 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/sandworm.lua b/game/modules/tome/data/general/npcs/sandworm.lua index dbac0e53b175dba6617d0bb10e2d98e6673705ed..e617b2db49cd7c2627a0f546eec75a2d1ad8dd4a 100644 --- a/game/modules/tome/data/general/npcs/sandworm.lua +++ b/game/modules/tome/data/general/npcs/sandworm.lua @@ -39,7 +39,7 @@ newEntity{ drops = resolvers.drops{chance=20, nb=1, {type="potion"}, {type="scroll"} }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, stats = { str=15, dex=7, mag=3, con=3 }, combat_armor = 1, combat_def = 1, } diff --git a/game/modules/tome/data/general/npcs/skeleton.lua b/game/modules/tome/data/general/npcs/skeleton.lua index e45a07252a8163b2d7ff4bea84b81163b6739053..d53a0baeb3de5f0f4c6019a4273b213e57b92068 100644 --- a/game/modules/tome/data/general/npcs/skeleton.lua +++ b/game/modules/tome/data/general/npcs/skeleton.lua @@ -34,7 +34,7 @@ newEntity{ size_category = 3, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=4, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=4, }, energy = { mod=1 }, stats = { str=14, dex=12, mag=10, con=12 }, diff --git a/game/modules/tome/data/general/npcs/snow-giant.lua b/game/modules/tome/data/general/npcs/snow-giant.lua index 52c5941a3b2ae2b5aa7207e38e5abf89329e6504..427f0aa4ec0602868c3fb00fa87528ac02b7b2fb 100644 --- a/game/modules/tome/data/general/npcs/snow-giant.lua +++ b/game/modules/tome/data/general/npcs/snow-giant.lua @@ -36,7 +36,7 @@ newEntity{ size_category = 4, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=2, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=2, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, diff --git a/game/modules/tome/data/general/npcs/spider.lua b/game/modules/tome/data/general/npcs/spider.lua index 787411a50c902e8a276a26320b3bc42f7bc23d72..707897d754432cf4bc0cb0e405ae8632cacb66bc 100644 --- a/game/modules/tome/data/general/npcs/spider.lua +++ b/game/modules/tome/data/general/npcs/spider.lua @@ -34,7 +34,7 @@ newEntity{ rank = 1, autolevel = "spider", - ai = "dumb_talented_simple", ai_state = { talent_in=4, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=4, }, energy = { mod=1.2 }, stats = { str=15, dex=15, mag=8, con=10 }, diff --git a/game/modules/tome/data/general/npcs/sunwall-town.lua b/game/modules/tome/data/general/npcs/sunwall-town.lua index 4ee6d90426ca586d2896ef919e4af94db0bc820c..03966711f8222f99aba12d4aaff1c5b4205dc211 100644 --- a/game/modules/tome/data/general/npcs/sunwall-town.lua +++ b/game/modules/tome/data/general/npcs/sunwall-town.lua @@ -38,7 +38,7 @@ newEntity{ open_door = true, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=12, dex=8, mag=6, con=10 }, } diff --git a/game/modules/tome/data/general/npcs/swarm.lua b/game/modules/tome/data/general/npcs/swarm.lua index cd9a1103f2b5c2591c609e526690d92e82cd2afc..28fb564db3f9484ca067875fad78f4978d3ee900 100644 --- a/game/modules/tome/data/general/npcs/swarm.lua +++ b/game/modules/tome/data/general/npcs/swarm.lua @@ -29,7 +29,7 @@ newEntity{ desc = "Buzzzzzzzzzzzzzzzzzzzzzzzzzzz.", body = { INVEN = 1 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=1, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=1, }, stats = { str=1, dex=20, mag=3, con=1 }, energy = { mod=2 }, infravision = 20, diff --git a/game/modules/tome/data/general/npcs/thieve.lua b/game/modules/tome/data/general/npcs/thieve.lua index 8c3dc00472781b84e95d0d9976009c90b0ac3dba..45c68e8fe353bd2953a752fc1011afffd2c2d019 100644 --- a/game/modules/tome/data/general/npcs/thieve.lua +++ b/game/modules/tome/data/general/npcs/thieve.lua @@ -45,7 +45,7 @@ newEntity{ open_door = true, autolevel = "rogue", - ai = "dumb_talented_simple", ai_state = { talent_in=5, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=5, }, energy = { mod=1 }, stats = { str=8, dex=15, mag=6, cun=15, con=7 }, diff --git a/game/modules/tome/data/general/npcs/troll.lua b/game/modules/tome/data/general/npcs/troll.lua index 73f9d92cb996e37bfc9ce83e7c549ceef52b1653..7164511403346fb0c6e8edf81593e77fa2713b03 100644 --- a/game/modules/tome/data/general/npcs/troll.lua +++ b/game/modules/tome/data/general/npcs/troll.lua @@ -38,7 +38,7 @@ newEntity{ size_category = 4, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=1 }, stats = { str=20, dex=8, mag=6, con=16 }, diff --git a/game/modules/tome/data/general/npcs/vampire.lua b/game/modules/tome/data/general/npcs/vampire.lua index c88e4d0c34058631a80d89a29253abaff0439bfd..e87b459c7315f01854b82ce4b3b5fab73657b1b3 100644 --- a/game/modules/tome/data/general/npcs/vampire.lua +++ b/game/modules/tome/data/general/npcs/vampire.lua @@ -48,7 +48,7 @@ newEntity{ drops = resolvers.drops{chance=20, nb=1, {} }, autolevel = "warriormage", - ai = "dumb_talented_simple", ai_state = { talent_in=9, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=9, }, energy = { mod=1 }, stats = { str=12, dex=12, mag=12, con=12 }, infravision = 20, diff --git a/game/modules/tome/data/general/npcs/vermin.lua b/game/modules/tome/data/general/npcs/vermin.lua index 9ae0e1597f879818977e48a2ecdf490fa602bc96..5e84840da7caef87ec4d96748704121135ec13a3 100644 --- a/game/modules/tome/data/general/npcs/vermin.lua +++ b/game/modules/tome/data/general/npcs/vermin.lua @@ -27,7 +27,7 @@ newEntity{ body = { INVEN = 10 }, autolevel = "warrior", - ai = "dumb_talented_simple", ai_state = { talent_in=3, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=3, }, energy = { mod=0.9 }, stats = { str=10, dex=15, mag=3, con=3 }, combat_armor = 1, combat_def = 1, diff --git a/game/modules/tome/data/general/npcs/wight.lua b/game/modules/tome/data/general/npcs/wight.lua index 597566749a3d62ed31652d749caf461d9baa2fa0..b5fa4b5ff98b2277cbf1b8069e5209a04db3600c 100644 --- a/game/modules/tome/data/general/npcs/wight.lua +++ b/game/modules/tome/data/general/npcs/wight.lua @@ -39,7 +39,7 @@ newEntity{ resolvers.drops{chance=20, nb=1, {ego_chance=20} }, autolevel = "caster", - ai = "dumb_talented_simple", ai_state = { talent_in=4, }, + ai = "dumb_talented_simple", ai_state = { ai_move="move_dmap", talent_in=4, }, energy = { mod=1 }, stats = { str=11, dex=11, mag=15, con=12 }, infravision = 20,