diff --git a/game/modules/tome/data/talents/corruptions/hexes.lua b/game/modules/tome/data/talents/corruptions/hexes.lua index a518dde71d30f69b13413350925f2ebd73d69405..38f2ba171a2bd620f40e8727d5cb8235d9abc12b 100644 --- a/game/modules/tome/data/talents/corruptions/hexes.lua +++ b/game/modules/tome/data/talents/corruptions/hexes.lua @@ -28,7 +28,7 @@ newTalent{ direct_hit = true, requires_target = true, action = function(self, t) - local tg = {type="hit", range=self:getTalentRange(t), talent=t} + local tg = {type="ball", range=self:getTalentRange(t), radius=2, talent=t} local x, y = self:getTarget(tg) if not x or not y then return nil end self:project(tg, x, y, function(tx, ty) @@ -58,7 +58,7 @@ newTalent{ direct_hit = true, requires_target = true, action = function(self, t) - local tg = {type="hit", range=self:getTalentRange(t), talent=t} + local tg = {type="ball", range=self:getTalentRange(t), radius=2, talent=t} local x, y = self:getTarget(tg) if not x or not y then return nil end self:project(tg, x, y, function(tx, ty) @@ -88,7 +88,7 @@ newTalent{ direct_hit = true, requires_target = true, action = function(self, t) - local tg = {type="hit", range=self:getTalentRange(t), talent=t} + local tg = {type="ball", range=self:getTalentRange(t), radius=2, talent=t} local x, y = self:getTarget(tg) if not x or not y then return nil end self:project(tg, x, y, function(tx, ty)