diff --git a/game/modules/tome/data/general/encounters/maj-eyal.lua b/game/modules/tome/data/general/encounters/maj-eyal.lua index e93a02a21e1e762db0784f530b1c4537141ee178..58b4c9c8f8dfb11d59b1b5fd3f4ec7eaccb6ee49 100644 --- a/game/modules/tome/data/general/encounters/maj-eyal.lua +++ b/game/modules/tome/data/general/encounters/maj-eyal.lua @@ -197,13 +197,14 @@ newEntity{ on_encounter = function(self, who) local x, y = self:findSpot(who) if not x then return end -FUCKING MAKE ME GENERATE + local g = game.level.map(x, y, engine.Map.TERRAIN):cloneFull() g.name = "Mark of the Spellblaze" g.display='>' g.color_r=0 g.color_g=200 g.color_b=0 g.notice = true g.change_level=1 g.change_zone="mark-spellblaze" g.add_displays = g.add_displays or {} - g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="terrain/floor_pentagram.png", z=5} + g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="terrain/floor_pentagram.png", z=8} + g.nice_tiler = nil game.zone:addEntity(game.level, g, "terrain", x, y) return true end,