diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua index 7b33fca344e25ced958b7b59ab397d1e6fbf4f09..4bf6c625892d3dd9e5863192be3ceeff1275d288 100644 --- a/game/modules/tome/class/interface/Combat.lua +++ b/game/modules/tome/class/interface/Combat.lua @@ -313,7 +313,7 @@ end --- Try to totally evade an attack function _M:checkEvasion(target) - if not target:attr("evasion") then return end + if not target:attr("evasion") or self == target then return end local evasion = target:attr("evasion") print("checkEvasion", evasion, target.level, self.level)