From 6185a22558639aabe47550edcbe80a245cccc841 Mon Sep 17 00:00:00 2001 From: otowakotori <806682153@qq.com> Date: Thu, 6 Aug 2020 15:08:06 +0800 Subject: [PATCH] Beta2 Chinese updates --- game/modules/tome/data/locales/zh_hans.lua | 533 +++++++++++++++------ 1 file changed, 378 insertions(+), 155 deletions(-) diff --git a/game/modules/tome/data/locales/zh_hans.lua b/game/modules/tome/data/locales/zh_hans.lua index 3ef8c41d13..00e961c546 100644 --- a/game/modules/tome/data/locales/zh_hans.lua +++ b/game/modules/tome/data/locales/zh_hans.lua @@ -334,6 +334,8 @@ t(" and ", "å’Œ", "_t") t("Is: ", "是:", "_t") t("Will Deactivate: ", "会解除:", "_t") t("Description: ", "介ç»ï¼š", "_t") +t("can only learn one evolution", "åªèƒ½å¦ä¹ 一项进阶", "_t") +t("- Not other class or race evolution", "- 没有选择其他èŒä¸šè¿›é˜¶æˆ–ç§æ—进阶", "_t") t("%s will now be used as often as possible automatically.", "%s将会尽å¯èƒ½å¤šåœ°è‡ªåŠ¨ä½¿ç”¨", "tformat") t("Automatic use enabled", "技能å¯ç”¨è‡ªåŠ¨ä½¿ç”¨", "_t") t("- requires a turn to use", "- 需è¦ä¸€å›žåˆæ¥ä½¿ç”¨", "_t") @@ -351,6 +353,7 @@ t([[%s: t("Automatic use", "技能自动使用", "_t") t("%s will not be automatically used.", "%s ä¸ä¼šè¢«è‡ªåŠ¨ä½¿ç”¨ã€‚", "tformat") t("Automatic use disabled", "å…³é—技能自动使用", "_t") +t("%s resists the dispelling of %s!", "%s 抵抗了 %s 的解除效果ï¼", "logSeen") t("#LIGHT_RED#%s starts suffocating to death!", "#LIGHT_RED#%s窒æ¯äº†ï¼", "logSeen") t("Physical save", "物ç†è±å…", "_t") t("Mental save", "精神è±å…", "_t") @@ -485,6 +488,7 @@ t("You stride into this area without a second thought, while stifling a yawn. Yo t("Folding the space time structure...", "æ£åœ¨æŠ˜å 时空的结构…", "_t") t("Chronomancy", "时空", "_t") t("Unfolding the space time structure...", "æ£åœ¨æ¢å¤æ—¶ç©ºçš„结构…", "_t") +t("the great unknown", "伟大未知", "_t") t("something", "æŸç‰©", "_t") t("unknown", "未知", "_t") t(" #LIGHT_GREEN#[%0.0f healing]#LAST#", " #LIGHT_GREEN#[%0.0f 治疗]#LAST#", "tformat") @@ -1025,6 +1029,7 @@ t("%s will stay near %s.", "%s 将会待在 %s 身边。", "logPlayer") t("%s targets #Target#.", "%så°†#Target#è®¾ä¸ºç›®æ ‡ã€‚", "logCombat") t("Change name of: %s", "改å˜åå—:%s", "tformat") t("Name", "å称", "_t") +t("%s is dismissed!", "%s 被é£æ•£äº†!", "log") t("No, we must hurry!", "ä¸è¡Œï¼Œæˆ‘们必须得抓紧时间ï¼", "_t") t("Ok, but not for long.", "好å§ï¼Œä½†æ—¶é—´ä¸è¦å¤ªé•¿ã€‚", "_t") t("very close", "很近了", "_t") @@ -6988,6 +6993,10 @@ t("chill of the tomb", "æžå¯’åŸå¢“", "_t") t("putrescent liquefaction", "è…烂液化", "_t") t("boneyard", "大墓地", "_t") t("desolate waste", "è’芜之地", "_t") +t("thaumic energy", "ç¾ç¥¸èƒ½é‡", "_t") +t("annihilated", "被æ¼ç", "_t") +t("disintegrated", "被分解", "_t") +t("utterly vaporized", "被完全汽化", "_t") ------------------------------------------------ @@ -8363,8 +8372,8 @@ t("A small demon, lobbing spells at you.", "一åªå°æ¶é”,它å‘ä½ å‘射法 t("wretchling", "é…¸æ¶²æ ‘é”", "entity name") t("Acid oozes all over this small demon's skin. Beware, they tend to hunt in packs.", "酸液从这åªå°æ¶é”的身体上渗出。当心,它们喜欢群体行动。", "_t") t("onilug", "æ¬§å°¼è·¯æ ¼", "entity name") -t([[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands toll, projecting an ominous shadow even in darkness. -Its glowing red eyes shiny with both cruelty and a deep frightening intellect.]], [[一个憔悴而模糊ä¸æ¸…的人形生物,全身是未ç»ä¿®é¥°çš„ç°è‰²çš®è‚¤ã€‚ä¸çŸ¥ä¸ºä½•ï¼Œå®ƒçš„胳膊和腿很长。当它耸立在那里的时候,å³ä½¿åœ¨é»‘æš—ä¸ä¹Ÿä¼šæŠ•ä¸‹ä¸ç¥¥çš„阴影。 +t([[A gaunt vaguely humanoid shape featuring unadorned grey leathery skin. Its arms and legs seem somehow too long and it stands tall, projecting an ominous shadow even in darkness. +Its glowing red eyes shine with both cruelty and a deep frightening intellect.]], [[一个憔悴而模糊ä¸æ¸…的人形生物,全身是未ç»ä¿®é¥°çš„ç°è‰²çš®è‚¤ã€‚ä¸çŸ¥ä¸ºä½•ï¼Œå®ƒçš„胳膊和腿很长。当它耸立在那里的时候,å³ä½¿åœ¨é»‘æš—ä¸ä¹Ÿä¼šæŠ•ä¸‹ä¸ç¥¥çš„阴影。 它å‘光的红色眼ç›é—ªçƒç€ï¼Œç›®å…‰é‡Œè•´å«ç€æ—¢æ®‹é…·åˆæ·±é‚ƒå¯æ€•çš„智慧。]], "_t") t("quasit", "夸塞é”", "entity name") t("A small, heavily armoured demon, rushing toward you.", "一åªè£…备了é‡ç”²çš„å°æ¶é”,它å‘ä½ å‘起冲锋。", "_t") @@ -8966,6 +8975,8 @@ t("The Fragmented Essence of Harkor'Zun", "哈å¡ç¥–çš„ç²¾åŽç¢Žç‰‡", "entity na t("Fragmented essence... maybe it'd be best if it stayed fragmented.", "ç²¾åŽç¢Žç‰‡â€¦â€¦å¦‚果它ä»ç„¶å‘ˆç¢Žè£‚状æ€å°±å¥½äº†ã€‚", "_t") t("#AQUAMARINE#%s absorbs the energy of the destroyed fragment!", "#AQUAMARINE#%s å¸æ”¶äº†è¢«æ‘§æ¯çš„碎片的能é‡ï¼", "logSeen") t("#AQUAMARINE#%s is infused with all the energies of the fragments. The real Harkor'Zun is reconstituted!", "#AQUAMARINE#%så¸æ”¶äº†æ‰€æœ‰ç¢Žç‰‡çš„能é‡ï¼ŒçœŸæ£çš„哈å¡ç¥–é‡ç”Ÿäº†ï¼", "logSeen") +t("demon", "æ¶é”", "entity type") +t("major", "大æ¶é”", "entity subtype") t("Harkor'Zun", "哈å¡ç¥–", "entity name") t("A gigantic demon composed of elemental Earth, resembling a twisted Xaren but much, much larger. It doesn't seem pleased with your presence.", "ä¸€ä¸ªç”±åœŸå…ƒç´ æž„æˆçš„巨大æ¶é”,它长的åƒä¸€åªè¢«æ”¾å¤§ä¸”æ‰æ›²è¿‡çš„é’»çŸ³åœŸå…ƒç´ ã€‚ä¼¼ä¹Žä½ çš„åˆ°æ¥ä½¿å®ƒå¾ˆä¸é«˜å…´ã€‚", "_t") @@ -18130,7 +18141,6 @@ Free now to face this nightmare, you turn to find your foe. While you have a sen 他们似乎都集ä¸ç²¾ç¥žäºŽæŸä¸ªä¸œè¥¿ï¼Œä½†é‚£ä¸ªæ˜¯ä»€ä¹ˆï¼Ÿæ£åœ¨ä½ æ€è€ƒä½ 的梦境守å«åœ¨é¢å¯¹ä»€ä¹ˆæ—¶ï¼Œä½ 感觉到了它。虽然ææƒ§ï¼Œä½†ä½ æ„识到自己并ä¸å¤å•ã€‚ ä½ çš„æ•Œäººä¾µå…¥äº†ä½ çš„æ½œæ„识,开始在梦境ä¸æ”»å‡»ä½ 。虽然ä¾æ—§ä¸èƒ½åŠ¨ï¼Œä½†ä½ 的大脑也开始æ€è€ƒå¦‚何在这疯狂而æ怖的处境下å˜æ´»ã€‚å½“ä½ è¯•ç€é›†ä¸ç²¾ç¥žåˆ°ä½ 的梦境守å«ä¸Šæ—¶ï¼Œä½ å‘çŽ°ä½ èƒ½å¤ŸæŽ§åˆ¶å®ƒã€‚ 专心é¢å¯¹çœ¼å‰çš„å™©æ¢¦ï¼Œä½ å¼€å§‹å¯»æ‰¾ä½ çš„æ•Œäººï¼Œè™½ç„¶ä½ æ„Ÿè§‰åˆ°è®©ä½ çš„ä¸€ä¸ªæ¢¦å¢ƒå®ˆå«è¢«æ‘§æ¯ä¼¼ä¹Žä¸ä¼šæˆä¸ºç¾éš¾ï¼Œä½†å¦‚果许多个守å«è¢«ä¸€èµ·æ‘§æ¯å‘¢?那会å‘ç”Ÿä»€ä¹ˆï¼Œä½ ä¸æ„¿åŽ»æƒ³ï¼Œåªæ˜¯ä¸“心æ¥å‡»é€€æ•Œäººã€‚]], "_t") -t("vault", "å®åº“", "newLore category") t("Mocking Note", "奚è½", "_t") t([[Dear graverobber, @@ -18141,6 +18151,61 @@ Love, #{italic}#Eden#{normal}#]], [[亲爱的盗墓贼, 下次记得快一点。 ä½ é’Ÿçˆ±çš„#{italic}#艾登#{normal}#]], "_t") +t("Guard's Journal", "守å«çš„日志", "_t") +t([[Sixth time this week stuck guarding at the stash. And for what? Just a little fun! + +Almost miss being at the farm sometimes. At least there I wasn't able to screw anything up. Wonder if they would take me back knowing what I've been doing with my life...]], [[这已ç»æ˜¯è¿™å‘¨ç¬¬å…次呆在这里守å«äº†ã€‚我得到了什么?åªå¾—到了一点å°ä¹åï¼ + +好å§ï¼Œæˆ‘都开始怀念在农场里的日å了。至少那时候我ä¸ä¼šæŠŠäº‹æƒ…æžç ¸ã€‚真ä¸çŸ¥é“如果他们知é“我åšäº†ä»€ä¹ˆä¹‹åŽï¼Œæ˜¯å¦è¿˜ä¼šæŠŠæˆ‘带回去……]], "_t") +t("Boss's Journal", "è€å¤§çš„日志", "_t") +t([[The best haul we ever got, gone. We could have been set for life, the most legendary outlaws in all the lands! Villages would tremble at the thought of us roaming the woods. + +Only a matter of time until that nobleman catches wind and comes after us. We were about to get more gold than we could count for his lassie back, and that dirt farmer set her on fire. Of all the skullbrained things to do for fun! + +Ordered my men to kill any who pass by and been running triple guard. We need all the time we can get before they come for us, can't let any word out. Once we find somewhere new, I'll leave that idiot burnt on a stake as tribute and hope we don't catch chase. + +I'm going to enjoy hearing his screams, a log on the pyre a gold he cost us. Nice and slow, need to make sure he doesn't die easy.]], [[我们费了ä¹ç‰›äºŒè™Žä¹‹åŠ›æ‰é’“到大鱼,没了ï¼æˆ‘们本æ¥å¯ä»¥å› æ¤æ‰¬å立万,æˆä¸ºè¢«æ•´ä¸ªå¤§é™†ä¼ 颂的ä¸æ³•ä¹‹å¾’çš„ä¼ å¥‡ï¼Œæˆ‘ä»¬çš„ä¼ è¯´ä¼šåœ¨ç»¿æž—ä¸ä¼ 颂,æ‘庄会在我们的é¢å‰é¢¤æŠ–,现在全完了ï¼ã€‚ + +我们本æ¥åªè¦å†ç‰ä¸€äº›æ—¶é—´ï¼Œè®©é‚£ä½è´µæ—å¬åˆ°é£Žå£°ä¹‹åŽè¿‡æ¥æ‰¾æˆ‘们,就å¯ä»¥ä»Žé‚£ä½å¤§å°å§èº«ä¸Šæ¦¨å–一大笔钱,结果那个土è€å¸½æ‘炮居然把她烧æ»äº†ï¼è¿™ä¸ªå‚»é€¼è¿˜è¯´æ˜¯ä¸ºäº†æ‰¾ä¹åï¼ + +很好,å«æˆ‘的人æ€æŽ‰ä»»ä½•èƒ†æ•¢é—¯è¿›æ¥çš„人,守å«çš„å¯†åº¦å¢žåŠ ä¸‰å€ã€‚我们需è¦å°½å¯èƒ½åœ¨ä»–们过æ¥ä¹‹å‰æŠ“紧时间,ç»å¯¹ä¸èƒ½æ³„露任何消æ¯ã€‚在我们找到新的è—身地之åŽï¼Œæˆ‘è¦æŠŠé‚£ä¸ªè ¢è´§ç©¿åœ¨æŸ±å上作为ç¥å“,希望我们ä¸ä¼šè¢«ä»–们抓到。 + +我è¦å¥½å¥½å“å°ä»–的哀嚎,他给我们æ¯é€ æˆæ¯ä¸ªé‡‘å¸çš„æŸå¤±å°±æ˜¯ç«å †ä¸Šçš„ä¸€æ ¹åœ†æœ¨ã€‚æŠŠè¿™å®¶ä¼™æ–‡ç«æ…¢çƒ¤ï¼Œå¯åˆ«ä¾¿å®œä»–,让他æ»çš„太快了。]], "_t") +t("vault", "å®åº“", "newLore category") +t("How to Summon a Phoenix", "如何å¬å”¤å‡¤å‡°", "_t") +t([[#{bold}#How to Summon a Phoenix#{normal}# + 10 pouches faeros ash + 5 vials fire wyrm saliva + 3 red crystal shards + 3 pouches bone giant dust + 1 vial greater demon bile + 1 skeleton mage skull + pinch of luminous horror dust + +This is a long and complex ceremony, and all steps must be followed precisely if you wish to succeed. Heed well that for the errant fool who takes on what they cannot finish, there will be consequences. To play with fire and assert your dominance over the flames comes with risks if you overestimate your power. + +The ritual begins with a vessel; any man will do. Bind them in place with flame secure bindings, and give a sound gag. The gag isn't strictly necessary, but the screams of agony tend to be quite distracting and inspirit mistakes after a few days. + +Take 2 vials fire wyrm saliva and dissolve 2 pouches faeros ash in each. Be sure to dissolve completely. A few fireballs at the vial can do the trick if they're stubborn. Using one of the prepared vials, begin to etch the saliva in the skin of the vessel, heating it so that it brands the shape of --- + +#{italic}#The remainder of the scroll has been singed into a pile of char, illegible and scattering into a cloud of ash as you grasp it#{normal}# + ]], [[#{bold}#如何å¬å”¤å‡¤å‡°#{normal}# + 10袋法罗的ç°çƒ¬ + 5瓶ç«é¾™æ¶Ž + 3å—红色水晶碎片 + 3袋骨巨人粉尘 + 1瓶大æ¶é”èƒ†æ± + 1个æ»çµæ³•å¸ˆå¤´é¢… + 一袋金色æé”的粉尘 + +这是一个漫长而å¤æ‚的仪å¼ï¼Œå¦‚æžœä½ æƒ³è¦æˆåŠŸçš„è¯ï¼Œå°±å¿…é¡»ä¸¥æ ¼éµå¾ªæ‰€æœ‰çš„æ¥éª¤ã€‚è¦çŸ¥é“ï¼Œè‡ªè§†è¿‡é«˜çš„è ¢æ如果冒险进行自己没有能力掌控的仪å¼ï¼Œä¸€å®šä¼šè¿Žæ¥è‡ªå·±åº”å¾—çš„ä¸‹åœºã€‚å¦‚æžœä½ é«˜ä¼°äº†è‡ªå·±æŽŒæŽ§ç«ç„°çš„力é‡ï¼Œé‚£ä¹ˆç‰å¾…ä½ çš„åªæœ‰çŽ©ç«è‡ªç„šçš„结局。 + +仪å¼éœ€è¦ä¸€ä»½ç¥å“,éšä¾¿å“ªä¸ªäººéƒ½å¯ä»¥ã€‚用防ç«èƒ¶å¸ƒæŠŠä»–绑ä½ï¼Œå¡žä½ä»–的嘴巴。虽然塞ä½å˜´å·´è¿™ä¸€æ¥ä¸æ˜¯å¿…须的,但是那个人痛苦的惨å«å¯èƒ½ä¼šè®©äººåˆ†å¿ƒï¼Œå¯èƒ½ä¼šè®©ä½ 在之åŽçš„仪å¼ä¸çŠ¯é”™ã€‚ + +å–2瓶ç«é¾™æ¶Žï¼Œæº¶è§£2袋法罗的ç°çƒ¬ã€‚一定è¦å……分溶解。如果还有没有完全溶解的部分,就往瓶åé‡Œæ”¾å‡ ä¸ªå°ç«çƒã€‚使用一瓶准备好的溶液,用ç«é¾™æ¶Žåœ¨ç¥å“çš„çš®è‚¤ä¸Šèš€åˆ»ï¼ŒåŠ çƒï¼Œæž„æˆç±»ä¼¼äºŽâ€” + +#{italic}#å·è½´çš„剩余部分已ç»è¢«çƒ§ç„¦äº†ï¼Œæ— æ³•è¾¨è®¤ã€‚å½“ä½ æŠ“åˆ°è¿™ä»½å·è½´çš„时候,那些残å˜çš„纸页就化为了ç°çƒ¬#{normal}# + ]], "_t") t("magic", "é”法", "newLore category") t("Nature vs Magic", "自然与é”法的对抗", "_t") t([[Your arcane abilities have been interfered with! @@ -19635,6 +19700,12 @@ section "game/modules/tome/data/maps/towns/shatur.lua" t("Moss covered statue", "长满苔藓的雕åƒ", "_t") +------------------------------------------------ +section "game/modules/tome/data/maps/vaults/auto/greater/greater-checkerboard.lua" + +t("#rng# the Guardian", "守护者#rng#", "_t") + + ------------------------------------------------ section "game/modules/tome/data/maps/vaults/auto/greater/living-weapons.lua" @@ -19692,6 +19763,17 @@ t("Mocking Note", "奚è½", "_t") t("A small scrap of paper written in a mocking tone.", "用嘲弄的è¯è°ƒä¹¦å†™çš„å°çº¸ç‰‡ã€‚", "_t") +------------------------------------------------ +section "game/modules/tome/data/maps/vaults/bandit-fortress.lua" + +t("bandit fortress", "ç›—è´¼å ¡åž’", "_t") +t("stairs back to %s", "返回%s的楼梯", "_t") +t("#rng# the Guard", "å®ˆå« #rng#", "_t") +t("scroll", "å·è½´", "_t") +t("Guard's Journal", "守å«çš„日志", "_t") +t("A messily scrawled pile of loose papers.", "ä¸€å †ä¹±æ¶‚ä¹±ç”»çš„æ•£ä¹±æ–‡ä»¶ã€‚", "_t") + + ------------------------------------------------ section "game/modules/tome/data/maps/vaults/collapsed-tower.lua" @@ -19727,6 +19809,9 @@ t("#rng# the Witherer", "枯èŽä½¿è€…#rng#", "_t") ------------------------------------------------ section "game/modules/tome/data/maps/vaults/renegade-pyromancers.lua" +t("scroll", "å·è½´", "_t") +t("How to Summon a Phoenix", "如何å¬å”¤å‡¤å‡°", "_t") +t("An old and singed scroll, the bottom half burnt off.", "一å·çƒ§ç„¦çš„æ—§å·è½´ï¼Œä¸‹åŠéƒ¨åˆ†çƒ§å了。", "_t") t("#rng# the Flamebringer", "ç«ç„°ä½¿è€…#rng#", "_t") t("#rng# the Invoker", "扰乱者#rng#", "_t") @@ -19773,6 +19858,17 @@ t("Tar'Eyal", "塔·埃亚尔", "_t") t("Maj'Eyal", "马基埃亚尔", "_t") +------------------------------------------------ +section "game/modules/tome/data/maps/zones/bandit-fortress.lua" + +t("#rng# the Guard", "å®ˆå« #rng#", "_t") +t("#rng# the Thug", "æš´å¾’ #rng#", "_t") +t("Bandit Leader #rng#", "盗贼首领 #rng#", "_t") +t("scroll", "å·è½´", "_t") +t("Boss's Journal", "è€å¤§çš„日志", "_t") +t("A messily scrawled pile of loose papers.", "ä¸€å †ä¹±æ¶‚ä¹±ç”»çš„æ•£ä¹±æ–‡ä»¶ã€‚", "_t") + + ------------------------------------------------ section "game/modules/tome/data/maps/zones/collapsed-tower.lua" @@ -23164,6 +23260,7 @@ t([[You draw energy from the depths of the shadows. 当æ¤æŠ€èƒ½æ¿€æ´»æ—¶ï¼Œæ¯å›žåˆå›žå¤ %0.2f 法力值。 åŒæ—¶ï¼Œä½ 的攻击速度和施法速度获得 %0.1f%% çš„æå‡ã€‚]], "tformat") t("Shadowstep", "æš—å½±çªè¢", "talent name") +t("You require to be able to move to use this talent.", "ä½ æ— æ³•ç§»åŠ¨ï¼Œä¸èƒ½ä½¿ç”¨è¿™ä¸€æŠ€èƒ½ã€‚", "logPlayer") t("You cannot do that currently.", "ä½ çŽ°åœ¨ä¸èƒ½ä½¿ç”¨è¯¥æŠ€èƒ½ã€‚", "logPlayer") t("You do not have line of sight.", "ä½ æ²¡æœ‰è§†çº¿", "logSeen") t("The spell fizzles!", "法术失败了!", "logSeen") @@ -23441,15 +23538,14 @@ t("#LIGHT_STEEL_BLUE#%s distorts time and space!", "#LIGHT_STEEL_BLUE#%s æ‰æ›² t("#LIGHT_STEEL_BLUE##Target# pulls #Source# in!", "#LIGHT_STEEL_BLUE##Target# å°†#Source#拉了过æ¥ï¼", "logCombat") t("#LIGHT_STEEL_BLUE##Source# resists the pull of #Target#!", "#LIGHT_STEEL_BLUE##Source#抵抗了#Target#的拉力ï¼", "logCombat") t("Creates a radius 5 gravitic anomaly lasting up to %d turns. Hostile creatures are dealt %d temporal damgae and pulled in. Triggers out to range 1.", "åˆ¶é€ èŒƒå›´ 5 çš„é‡åŠ›å¼‚常,æŒç» %d 回åˆã€‚敌对生物å—到 %d 时空伤害并被拉过去。触å‘è·ç¦»æœ€å°ä¸º1。", "tformat") -t([[Lay a trap that creates a radius 5 gravitic anomaly when triggered by foes approaching within range 1. Each turn, the anomaly deals %0.2f temporal damage (based on your Magic) to foes whle pulling them towards its center (chance increases with your combat accuracy or spell power, whichever is higher). +t([[Lay a trap that creates a radius 5 gravitic anomaly when triggered by foes approaching within range 1. Each turn, the anomaly deals %0.2f temporal damage (based on your Magic) to foes while pulling them towards its center (chance increases with your combat accuracy or spell power, whichever is higher). Each anomaly lasts %d turns (up to the amount of time since the last anomaly dissipated, based on your Trap Mastery skill). The trap may trigger more than once, but requires at least 2 turns to recharge between activations. -This design does not require advanced preparation to use.]], [[ æ”¾ç½®ä¸€ä¸ªå¼•åŠ›é™·é˜±ï¼Œå‘¨å›´ä¸€æ ¼æœ‰æ•Œäººç»è¿‡æ—¶è§¦å‘,将附近 5 ç 范围内的敌人拉å‘它(æˆåŠŸçŽ‡å—命ä¸æˆ–法强影å“)。 +This design does not require advanced preparation to use.]], [[æ”¾ç½®ä¸€ä¸ªå¼•åŠ›é™·é˜±ï¼Œå‘¨å›´ä¸€æ ¼æœ‰æ•Œäººç»è¿‡æ—¶è§¦å‘,将附近 5 ç 范围内的敌人拉å‘它(æˆåŠŸçŽ‡å—命ä¸æˆ–法强影å“)。 æ¯å›žåˆé™·é˜±å¯¹æ‰€æœ‰ç›®æ ‡é€ æˆ %0.2f 时空伤害(基于é”法)。 - 陷阱æŒç» %d 回åˆã€‚ + 陷阱æŒç» %d 回åˆã€‚(基于陷阱专精技能ç‰çº§ï¼Œä¸è¶…过上一个陷阱消散的时间) 陷阱å¯ä»¥å¤šæ¬¡è§¦å‘,需è¦ä¸¤å›žåˆå†·å´ã€‚ - 该技能ä¸éœ€è¦é«˜çº§æŠ€èƒ½æ¥å‡†å¤‡ã€‚ - ]], "tformat") + 该技能ä¸éœ€è¦é«˜çº§æŠ€èƒ½æ¥å‡†å¤‡ã€‚]], "tformat") t("Ambush Trap", "ä¼å‡»é™·é˜±", "talent name") t("You have learned how to create Ambush traps!", "ä½ å¦ä¼šäº†å¦‚何制作ä¼å‡»é™·é˜±ï¼", "_t") t("ambush trap", "ä¼å‡»é™·é˜±", "_t") @@ -25126,7 +25222,7 @@ t([[Destroys one of your summons, making it detonate in radius of %d. - Spider: Knocks back all foes %d tiles In addition, a random summon will come off cooldown. Hostile effects will not hit you or your other summons. - The effects improve with your mindpower, and can crit.]], [[献ç¥ä¸€åªå¬å”¤å…½ï¼Œä½¿å®ƒåœ¨ %d ç 范围内爆炸。 + The effects improve with your mindpower, and some can crit.]], [[献ç¥ä¸€åªå¬å”¤å…½ï¼Œä½¿å®ƒåœ¨ %d ç 范围内爆炸。 -ç«ç„°é‡Œå¥‡ï¼šå½¢æˆä¸€ä¸ªç«çƒï¼Œé€ æˆ %d 伤害,并ç«ç„°å†²å‡»æ•Œäººã€‚ -三头蛇:范围内所有å‹æ–¹å•ä½èŽ·å¾— %d%% 闪电ã€é…¸æ¶²å’Œè‡ªç„¶ä¼¤å®³å¸æ”¶ï¼Œå¹¶èŽ·å¾—æ¯å›žåˆ %d 生命回å¤ï¼ŒæŒç» 7 回åˆã€‚ -雾凇:形æˆä¸€ä¸ªå†°çƒï¼Œé€ æˆ %d 伤害,å¯èƒ½å†°å†»æ•Œäººã€‚ @@ -25139,7 +25235,7 @@ t([[Destroys one of your summons, making it detonate in radius of %d. -蜘蛛:将所有敌人击退 %d æ ¼ã€‚ æ¤å¤–,éšæœºçš„æŸä¸ªå¬å”¤æŠ€èƒ½ä¼šå†·å´å®Œæ¯•ã€‚ 引爆产生的负é¢æ•ˆæžœä¸ä¼šå½±å“åˆ°ä½ æˆ–ä½ çš„å¬å”¤å…½ã€‚ - 效果å—ç²¾ç¥žå¼ºåº¦åŠ æˆï¼Œå¯ä»¥æš´å‡»ã€‚]], "tformat") + 效果å—ç²¾ç¥žå¼ºåº¦åŠ æˆï¼Œå…¶ä¸ä¸€äº›å¯ä»¥æš´å‡»]], "tformat") t("Resilience", "体质强化", "talent name") t("Increases all your summons' max life by %0.1f%% and extends your summons' maximum lifetime by %d turns.", "æå‡ä½ 所有å¬å”¤ç‰©çš„生命值 %0.1f%% ,并延长所有å¬å”¤ç‰©çš„å˜æ´»æ—¶é—´ %d 回åˆã€‚", "tformat") t("Phase Summon", "次元å¬å”¤", "talent name") @@ -26250,6 +26346,7 @@ t("You attune your %s to deal #LIGHT_GREEN#nature#LAST# damage.", "ä½ è°ƒè°äº† t("Alter the flow of energies of your equiped mindstars, changing their damage type between nature and mind.", "改å˜çµæ™¶ä¸æµåŠ¨çš„能é‡æ€§è´¨ï¼Œå°†ä¼¤å®³ç±»åž‹åœ¨è‡ªç„¶ä¼¤å®³å’Œç²¾ç¥žä¼¤å®³é—´åˆ‡æ¢ã€‚", "tformat") t("Command Staff", "法æ–掌控", "talent name") t("@Source@ refocuses the energies of %s staff.", "@Source@é‡æ–°æ±‡é›†%s法æ–ä¸çš„能é‡ã€‚", "tformat") +t("You need a staff.", "ä½ éœ€è¦è£…备一把法æ–。", "logPlayer") t("You must be holding a staff.", "ä½ å¿…é¡»æŒæœ‰æ³•æ–。", "logPlayer") t("Command Staff: ", "法æ–掌控: ", "_t") t("Alter the flow of energies through a staff.", "改å˜æ³•æ–ä¸æµåŠ¨çš„能é‡æ€§è´¨ã€‚", "tformat") @@ -27810,19 +27907,19 @@ section "game/modules/tome/data/talents/spells/age-of-dusk.lua" t("Dire Plague", "æ怖瘟疫", "talent name") t([[You unleash the glorious vision of the past when the continent was filled with death and plagues. All foes in range %d catch a dire plague for 5 turns, dealing %0.2f darkness damage each turn. - The Dire Plague is considered a disease but is not prevented by diseases immunity. + The Dire Plague is considered a disease but is not prevented by disease immunity. Every turn there is a %d%% chance of a piece of the soul to be ripped away, increasing your souls by 1. - ]], [[ä½ é‡Šæ”¾äº†æ»çµæ³•å¸ˆè¿‡åŽ»çš„光辉景象,那是大地充满æ»äº¡å’Œç˜Ÿç–«çš„年代。 - 范围 %d ç 内的所有敌人被æ怖瘟疫感染 5 回åˆï¼Œæ¯å›žåˆå—到 %0.2f 暗影伤害。 - ææ€–ç˜Ÿç–«è¢«è§†ä¸ºç–¾ç—…ï¼Œä½†æ— è§†æ•Œäººçš„ç–¾ç—…å…疫。 - æ¯ä¸€å›žåˆï¼Œæ„ŸæŸ“ç˜Ÿç–«çš„ç›®æ ‡æœ‰ %d%% çš„å‡ çŽ‡è¢«å‰¥ç¦»çµé‚çš„ä¸€éƒ¨åˆ†ï¼Œä½¿ä½ èŽ·å¾— 1 个çµé‚。 + ]], [[ä½ é‡Šæ”¾å‡ºè¿‡å¾€çš„å…‰è¾‰æ™¯è±¡ï¼Œå¤§åœ°å……æ»¡ç˜Ÿç–«å’Œæ»äº¡ã€‚ + 范围 %d ç 内的敌人感染 5 回åˆæ怖瘟疫,æ¯å›žåˆå—到 %0.2f 暗影伤害。 + è¿™ç§ç˜Ÿç–«æ˜¯å¯æ€•çš„ç–¾ç—…ï¼Œæ— æ³•è¢«ç–¾ç—…å…疫阻挡。 + æ¤å¤–,该瘟疫æ¯å›žåˆæœ‰ %d%% å‡ çŽ‡å‰¥ç¦»ç›®æ ‡éƒ¨åˆ†çµé‚ï¼Œä½¿ä½ èŽ·å¾— 1 个çµé‚。 ]], "tformat") t("Crepuscule", "黄æ˜é™ä¸´", "talent name") t("%s resists the crepuscule!", "%s 抵抗了黄æ˜é™ä¸´ï¼", "logSeen") t([[You call upon an eerie night to aid you for %d turns. - Each turn you automatically fire a beam of darkness towards a random foe (prioritizing the ones further away) that deals %0.2f darkness damage and has 25%% chances to blind any foes caught inside for 4 turns. + Each turn you automatically fire a beam of darkness towards a random foe (prioritizing the ones further away) that deals %0.2f darkness damage and has 25%% chance to blind any foes caught inside for 4 turns. The damage will increase with your Spellpower.]], [[ä½ å‘¼å”¤é»„æ˜é™ä¸´ï¼ŒæŒç» %d 回åˆã€‚ - 在æ¯å›žåˆå†…ï¼Œä½ ä¼šè‡ªåŠ¨æœä¸€ä¸ªéšæœºæ•Œäººå‘å°„æš—å½±å…‰çº¿ï¼ˆä¼˜å…ˆæ”»å‡»æœ€è¿œçš„æ•Œäººï¼‰ï¼Œé€ æˆ %0.2f 暗影伤害,并有 25%% å‡ çŽ‡è‡´ç›²è¢«å‡»ä¸çš„敌人 4 回åˆã€‚ + æ¯å›žåˆéšæœºå‘射一æŸæš—å½±å…‰çº¿ï¼ˆä¼˜å…ˆæ”»å‡»æœ€è¿œçš„æ•Œäººï¼‰ï¼Œé€ æˆ %0.2f 暗影伤害,并有 25%% å‡ çŽ‡è‡´ç›²æ•Œäºº 4 回åˆã€‚ 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("The End of All Hope", "希望终结", "talent name") t([[Whenever one of your Dire Plague rips a soul it feels the inescapable coming of the end. @@ -27830,18 +27927,18 @@ t([[Whenever one of your Dire Plague rips a soul it feels the inescapable coming The duration increase may happen only once per turn. If Crepuscule is currently active it fires an additional free beam at the target. In addition the chance to rip a soul by Dire Plague increases by %d%%. - ]], [[æ¯å½“ä½ çš„æ怖瘟疫撕裂一个çµé‚的时候,å—害者会感å—到ä¸å¯é€ƒé¿çš„æ»äº¡é™ä¸´ã€‚ - 当这一效果触å‘çš„æ—¶å€™ï¼Œç˜Ÿç–«é€ æˆçš„æš—å½±ä¼¤å®³å°†ä¼šæš´å‡»ï¼Œä¸”ç›®æ ‡å‘¨å›´ %d ç 范围内所有被ææ€–ç˜Ÿç–«æ„ŸæŸ“çš„ç›®æ ‡ï¼ˆåŒ…æ‹¬å®ƒè‡ªå·±ï¼‰çš„ç˜Ÿç–«æŒç»æ—¶é—´å°†ä¼šå»¶é•¿ %d 回åˆã€‚ - æŒç»æ—¶é—´å»¶é•¿æ•ˆæžœæ¯å›žåˆæœ€å¤šè§¦å‘ 1 次。 - å¦‚æžœä½ å¼€å¯äº†é»„æ˜é™ä¸´æŠ€èƒ½ï¼Œä½ 还会é¢å¤–æœç›®æ ‡å‘射一é“光线。 + ]], [[æ¯å½“ä½ çš„æ怖瘟疫撕裂çµé‚,å—难者将感å—到æ»äº¡é™ä¸´ï¼Œæ— 以逃é¿ã€‚ + 该效果触å‘æ—¶ï¼Œç˜Ÿç–«é€ æˆçš„æš—å½±ä¼¤å®³è‡ªåŠ¨æš´å‡»ï¼Œä¸”ç›®æ ‡å‘¨å›´ %d ç 范围内(包括它自己)的æ怖瘟疫将会延长 %d 回åˆã€‚ + æ¯å›žåˆæœ€å¤šè§¦å‘ 1 次延长效果。 + 如果黄æ˜é™ä¸´å¤„于激活状æ€ï¼Œè¿˜ä¼šé¢å¤–æœç›®æ ‡å‘射一é“光线。 æ¤å¤–ï¼Œä½ çš„æ怖瘟疫撕裂çµé‚çš„å‡ çŽ‡æå‡ %d%% 。 ]], "tformat") t("Golden Age of Necromancy", "æ»çµæ³•æœ¯çš„黄金时代", "talent name") t([[You recall the age long gone where necromancers had free reign over the world. Increases all saves by %d, confusion and teleport resistances by %d%%. - At level 5 any time you cross the 1 life thresshold you become invulnerable for 2 turns.]], [[ä½ å›žå¿†èµ·æ»çµæ³•å¸ˆè‡ªç”±åœ°ç»Ÿæ²»ã€æ”¯é…这个世界的黄金年代。 + At level 5 any time you cross the 1 life threshold you become invulnerable for 1 turns.]], [[ä½ å›žå¿†èµ·ä¹…è¿œçš„é»„é‡‘æ—¶ä»£ï¼Œæ»çµæ³•å¸ˆè‡ªç”±æ”¯é…这个世界。 获得 %d 全体è±å…, %d%% æ··ä¹±å’Œä¼ é€æŠ—性。 - 技能ç‰çº§ 5 时,æ¯å½“ä½ ç©¿è¶Š 1 ç”Ÿå‘½å€¼çš„ç•Œçº¿æ—¶ï¼Œä½ æ— æ•Œ 2 回åˆã€‚]], "tformat") + 技能ç‰çº§ 5 时,æ¯å½“ä½ ç©¿è¶Š 1 ç”Ÿå‘½å€¼çš„ç•Œçº¿ï¼Œæ— æ•Œ 1 回åˆã€‚]], "tformat") ------------------------------------------------ @@ -27886,14 +27983,14 @@ t([[Each time you or your undead minions deal damage to a creature you apply Sou %s- elite boss: at most every %d turns ]], [[æ¯å½“ä½ æˆ–ä½ çš„ä¸æ»éšä»Žå¯¹æ•Œäººé€ æˆä¼¤å®³ï¼Œå°†ä¼šå¯¹å…¶é™„åŠ çµé‚å¸å–效果。 如果敌人在çµé‚å¸å–状æ€ä¸‹æ»åŽ»ï¼Œä½ 将会å·å–它的çµé‚。 - 强力的敌人和Bossçš„çµé‚力é‡æ˜¯å¦‚æ¤å¼ºå¤§ï¼Œä½ å¯ä»¥æ¯å‡ 个回åˆä»Žå®ƒä»¬çš„身上å·å–一个çµé‚: + 强大的敌人和Bossçš„çµé‚力é‡å¦‚æ¤å¼ºå¤§ï¼Œä½ å¯ä»¥æ¯éš”å‡ ä¸ªå›žåˆä»Žå®ƒä»¬çš„身上å·å–一个çµé‚: %s- ç¨€æœ‰ï¼šæ¯ %d 回åˆå·å–一个çµé‚ %s- å²è¯—ï¼šæ¯ %d 回åˆå·å–一个çµé‚ %s- Bossï¼šæ¯ %d 回åˆå·å–一个çµé‚ %s- 精英Bossï¼šæ¯ %d 回åˆå·å–一个çµé‚ ]], "tformat") t("Consume Soul", "消耗çµé‚", "talent name") -t([[Consume a soul whole to rebuild your body, healing you by %d and generating %d mana. +t([[Consume a soul whole to rebuild your body, healing you for %d and generating %d mana. If used below 1 life the surge increases your spellpower by %d for 10 turns. The heal and mana increases with your Spellpower.]], [[消耗一个çµé‚,用æ¥ä¿®å¤ä½ 的身体,æ¢å¤ %d 生命值,获得 %d 法力值。 å¦‚æžœä½ å½“å‰ç”Ÿå‘½å€¼åœ¨ 1 以下,这股力é‡è¿˜å°†ä¼šæå‡ä½ 的法术强度 %d ,æŒç» 10 回åˆã€‚ @@ -27909,11 +28006,11 @@ t([[You draw constant power from the souls you hold within your grasp. If you hold at least 2, your mana regeneration is increased by %0.1f per turn. If you hold at least 5, your spellpower is increased by %d. If you hold at least 8, all your resistances are increased by %d. - Also increases your maximum souls capacity by %d.]], [[ä½ ä»Žä½ æŽŒæ¡çš„çµé‚ä¸æŒç»æ±²å–力é‡ã€‚ - å¦‚æžœä½ æœ‰è‡³å°‘ 2 个çµé‚ï¼Œä½ çš„æ¯å›žåˆæ³•åŠ›å€¼æ¢å¤é€Ÿåº¦å¢žåŠ %0.1f 。 - å¦‚æžœä½ è‡³å°‘æœ‰ 5 个çµé‚ï¼Œä½ çš„æ³•æœ¯å¼ºåº¦å¢žåŠ %d 。 - å¦‚æžœä½ æœ‰è‡³å°‘ 8 个çµé‚ï¼Œä½ çš„å…¨ä½“ä¼¤å®³æŠ—æ€§å¢žåŠ %d 。 - å¦å¤–ï¼Œå¢žåŠ ä½ æœ€å¤§çµé‚æ•° %d 。]], "tformat") + Also increases your maximum souls capacity by %d.]], [[ä½ ä»ŽæŽŒæ¡çš„çµé‚ä¸æŒç»æ±²å–力é‡ï¼Œæ ¹æ®å½“å‰çµé‚æ•°é‡èŽ·å¾—以下效果: + 2 个以上: ä½ çš„æ¯å›žåˆæ³•åŠ›å€¼æ¢å¤é€Ÿåº¦å¢žåŠ %0.1f 。 + 5 个以上: ä½ çš„æ³•æœ¯å¼ºåº¦å¢žåŠ %d 。 + 8 个以上: ä½ çš„å…¨ä½“ä¼¤å®³æŠ—æ€§å¢žåŠ %d%% 。 + æ¤å¤–ï¼Œä½ èƒ½å®¹çº³çš„æœ€å¤§çµé‚æ•°å¢žåŠ %d 。]], "tformat") ------------------------------------------------ @@ -28017,28 +28114,28 @@ section "game/modules/tome/data/talents/spells/death.lua" t("Rigor Mortis", "尸僵症", "talent name") t("%s resists the Rigor Mortis!", "%s 抵抗了尸僵症ï¼", "logSeen") t([[Press your advantage when your foes are starting to crumble. - For every detrimental effect on the target you deals %0.2f frostdusk damage per effect (with disminishing returns) and reduce its global speed by 25%% for one turn per effect (up to a maximum of %d). + For every detrimental effect on the target you deals %0.2f frostdusk damage (with diminishing returns) and reduce its global speed by 25%% for one turn per effect (up to a maximum of %d). ]], [[利用敌人的痛楚打击敌人。 ç›®æ ‡æ¯å…·æœ‰ä¸€ä¸ªè´Ÿé¢æ•ˆæžœï¼Œé€ æˆ %0.2f 霜暮伤害(有收益衰å‡ï¼‰ï¼Œå¹¶é™ä½Žå…¶æ•´ä½“速度 25%% (最大é™ä½Ž %d )。 ]], "tformat") -t("Drawn To Death", "拖入黄泉", "talent name") -t([[Everytime you or one of your minions kills a creature you create a temporary link to the place of death. +t("Drawn To Death", "黄泉之路", "talent name") +t([[Every time you or one of your minions kill a creature you create a temporary link to the place of death. For %d turns afterwards you can instantly and accurately teleport to it (if it is in sight). ]], [[æ¯å½“ä½ æˆ–ä½ çš„éšä»Žæ€æ»ä¸€ä¸ªç”Ÿç‰©ï¼Œä½ å¯ä»¥åˆ›å»ºä¸€ä¸ªé€šå‘它æ»äº¡çš„地方的临时通é“。 - 在接下æ¥çš„ %d 回åˆå†…ï¼Œä½ å¯ä»¥é€‰æ‹©çž¬é—´å‡†ç¡®åœ°ä¼ é€åˆ°é‚£ä¸ªä½ç½®ï¼ˆå¦‚果那个ä½ç½®åœ¨è§†é‡Žå†…çš„è¯ï¼‰ã€‚ + %d 回åˆå†…ï¼Œä½ å¯ä»¥çž¬é—´ã€å‡†ç¡®åœ°ä¼ é€åˆ°è§†é‡Žå†…的那个ä½ç½®ã€‚ ]], "tformat") t("Grim Shadow", "冷酷阴影", "talent name") t("#GREY#Darkness pulsates around %s!", "#GREY#黑暗从%s身上散å‘出æ¥ï¼", "logSeen") t([[Your body starts to radiate shadows, increasing your darkness resistance by %d%%, armour by %d and defence by %d. - Any time you absorb a soul the shadows pulse outward, dealing %0.2f frostdusk damage to all foes in range %d and knocking them back 3 tiles away. + Any time you absorb a soul the shadows pulse outward, dealing %0.2f frostdusk damage to all foes in range %d and knocking them back 3 tiles. This can only happen once per turn. - The damage increases with your Spellpower.]], [[ä½ çš„èº«ä½“å¼€å§‹æ•£å‘出暗影,获得暗影抗性 %d%% , %d 护甲值和 %d é—ªé¿å€¼ã€‚ - æ¯å½“ä½ å¸æ”¶ä¸€ä¸ªçµé‚ï¼Œä½ ä½“å†…çš„é»‘æš—ä¼šæ”¾å°„å‡ºæ¥ï¼Œå¯¹èŒƒå›´ %d å†…æ‰€æœ‰æ•Œäººé€ æˆ %0.2f 霜暮伤害,并将其击退 3 æ ¼ã€‚ + The damage increases with your Spellpower.]], [[ä½ çš„èº«ä½“å¼€å§‹æ•£å‘暗影,获得 %d%% 暗影抗性, %d 护甲值和 %d é—ªé¿å€¼ã€‚ + æ¯å½“å¸æ”¶çµé‚ï¼Œä½ ä½“å†…çš„é»‘æš—ä¼šæ”¾å°„å‡ºæ¥ï¼Œå¯¹èŒƒå›´ %d å†…æ‰€æœ‰æ•Œäººé€ æˆ %0.2f 霜暮伤害,并将其击退 3 æ ¼ã€‚ 这一效果æ¯å›žåˆæœ€å¤šè§¦å‘一次。 伤害å—法术强度æå‡ã€‚]], "tformat", {1,2,3,5,4}) -t("Utterly Destroyed", "完全æ¯ç", "talent name") +t("Utterly Destroyed", "彻底æ¯ç", "talent name") t([[Whenever a creature is killed by yourself or a minion you feast on its essence, gaining %0.1f mana. - At level 3 the thrill of the death invigorates you, granting a movement sped bonus of 50%% for %d turns.]], [[æ¯å½“ä½ æˆ–ä½ çš„éšä»Žæ€æ»ä¸€ä¸ªæ•Œäººï¼Œä½ åžå™¬å®ƒçš„ç²¾åŽï¼ŒèŽ·å¾— %0.1f 法力值。 + At level 3 the thrill of the death invigorates you, granting a movement speed bonus of 50%% for %d turns.]], [[æ¯å½“ä½ æˆ–ä½ çš„éšä»Žæ€æ»ä¸€ä¸ªæ•Œäººï¼Œä½ åžå™¬å®ƒçš„ç²¾åŽï¼ŒèŽ·å¾— %0.1f 法力值。 技能ç‰çº§ 3 时,对æ»äº¡çš„æ¸´æœ›è¿˜ä¼šæ¿€åŠ±ä½ ï¼Œè®©ä½ èŽ·å¾— 50%% ç§»åŠ¨é€Ÿåº¦åŠ æˆï¼ŒæŒç» %d 回åˆã€‚]], "tformat") @@ -28121,7 +28218,7 @@ t([[Summon a Dread of level %d that will annoyingly blink around, hexing your fo t("Souleater", "噬é‚者", "talent name") t("#GREY#%s has fed on enough minions and starts to randomly hex foes!", "#GREY#%så¸å–了足够多的éšä»Žï¼Œå¼€å§‹éšæœºå¯¹æ•Œäººé‡Šæ”¾é‚ªæœ¯ï¼", "logSeen") t([[Any time one of your minions dies or expires, and even if it is resurrected by a boneyard, the dread feeds on it. - Each time it feeds it gets healed by %d and reduces remaining cooldown of its spells by %d. + Each time it feeds it gets healed for %d and reduces remaining cooldown of its spells by %d. Every 10 minion deaths it casts a random hex on up to %d foes at once, instantly and without triggering a cooldown.]], [[æ¯å½“ä½ çš„ä¸€ä¸ªæ»çµéšä»Žæ»äº¡æˆ–超时的时候,梦é‡ä¼šå¸æ”¶å®ƒçš„能é‡ï¼Œå³ä½¿å®ƒè¢«å¤§å¢“地å¤æ´»äº†ä»ç„¶ä¼šå¦‚æ¤ã€‚ æ¯å½“梦é‡å¸æ”¶ä¸€ä¸ªéšä»Žï¼Œå®ƒä¼šæ¢å¤ %d 生命值,并é™ä½Žå…¶æ³•æœ¯å‰©ä½™å†·å´æ—¶é—´ %d 。 æ¯å½“它å¸æ”¶ 10 个æ»äº¡çš„éšä»Žï¼Œå®ƒä¼šç«‹åˆ»æœæœ€å¤š %d 个敌人释放邪术,ä¸æ¶ˆè€—时间,也ä¸ä¼šè§¦å‘技能冷å´ã€‚]], "tformat") @@ -28129,10 +28226,9 @@ t("Neverending Peril", "ä¸çç¾åŽ„", "talent name") t("In an effort to make your dread more annoying you focus a shell of darkness around it, rendering it fully invincible for %d turns.", "ä½ ä½¿ç”¨ä¸€å±‚æš—å½±åŒ…è£¹ä½ å¬å”¤çš„梦é‡ï¼Œä»¥ä¾¿æœ€å¤§é™åº¦ç»™æ•Œäººå¸¦æ¥æ‰°ä¹±ã€‚梦é‡åœ¨ %d 回åˆå†…è¿›å…¥æ— æ•ŒçŠ¶æ€ã€‚", "tformat") t("Dreadmaster", "梦é‡ä¹‹çŽ‹", "talent name") t([[You now summon a Dreadmaster instead of a Dread. - Dreadmasters learn to cast silence, dispel magic and mind disruption, making them the ultimate annoyance tool. + Dreadmasters learn to cast silence, disperse magic and mind disruption, making them the ultimate annoyance tool. It learns them at talent level %d.]], [[ä½ æ”¹ä¸ºå¬å”¤æ¢¦é‡ä¹‹çŽ‹å–代梦é‡ã€‚ - 梦é‡ä¹‹çŽ‹å¯ä»¥ä½¿ç”¨é‡Šæ”¾æ²‰é»˜ã€è§£é™¤é”法和精神干扰,这使它们æˆä¸ºæ‰°ä¹±æ•Œäººçš„强大力é‡ã€‚ - 它å¦ä¹ 的上述技能ç‰çº§ä¸º %d 。]], "tformat") + 梦é‡ä¹‹çŽ‹å¯ä»¥é‡Šæ”¾æŠ€èƒ½ç‰çº§ %d 的沉默ã€é©±æ•£å’Œç²¾ç¥žå¹²æ‰°ï¼Œæ˜¯æ‰°ä¹±æ•Œäººçš„强大力é‡ã€‚]], "tformat") ------------------------------------------------ @@ -28303,30 +28399,30 @@ t("Boneyard", "大墓地", "talent name") t("#GREY#%s is resurrected by the boneyard!", "#GREY#%s被大墓地å¤æ´»äº†ï¼", "logSeen") t([[Spawn a boneyard of radius %d around you that lasts for 8 turns. Any foes inside gain the brittle bones effect, reducing their physical resistance by %d%% and making all cooldowns %d%% longer. - When one of your minion stands in the boneyard they gain %d more physical and spell power. - At level 5 when a minion dies inside the boneyard it has %d%% chances to resurrect instantly. This effect may only happen once per minion. + When one of your minions stands in the boneyard they gain %d more physical and spell power. + At level 5 when a minion dies inside the boneyard it has a %d%% chance to resurrect instantly. This effect may only happen once per minion. ]], [[åœ¨ä½ å‘¨å›´ %d ç 范围内å¬å”¤å¤§å¢“地,æŒç» 8 回åˆã€‚ - 所有大墓地ä¸çš„敌人会获得脆骨效果,物ç†æŠ—性é™ä½Ž %d%% ,所有技能冷å´æ—¶é—´å˜é•¿ %d%% 。 - 大墓地ä¸çš„æ»çµéšä»Žä¼šèŽ·å¾— %d 法术强度和法术强度。 - ç‰çº§ 5 时,在大墓地ä¸æ»äº¡çš„éšä»Žæœ‰ %d%% å‡ çŽ‡åŽŸåœ°å¤æ´»ã€‚æ¯ä¸ªéšä»Žåªèƒ½è¿™æ ·å¤æ´»ä¸€æ¬¡ã€‚ + 范围内的敌人获得脆骨效果,é™ä½Ž %d%% 物ç†ä¼¤å®³æŠ—性,并延长 %d%% 技能冷å´æ—¶é—´ã€‚ + 大墓地ä¸çš„æ»çµéšä»Žä¼šèŽ·å¾—é¢å¤– %d 物ç†å’Œæ³•æœ¯å¼ºåº¦ã€‚ + 技能ç‰çº§ 5 时,在大墓地ä¸æ»äº¡çš„éšä»Žæœ‰ %d%% å‡ çŽ‡åŽŸåœ°å¤æ´»ã€‚æ¯ä¸ªéšä»Žåªèƒ½è¿™æ ·å¤æ´»ä¸€æ¬¡ã€‚ ]], "tformat") t("To The Grave", "葬身之所", "talent name") t("%s resists the call of the boneyard!", "%s抵抗了大墓地的å¬å”¤ï¼", "logSeen") t([[Teleport all foes in radius %d to your boneyard, as close to its center as possible. Up to %d ghouls or skeletons are created around them by the boneyard, without any additional soul cost, but they only last 5 turns. ]], [[å°† %d ç èŒƒå›´å†…çš„æ‰€æœ‰æ•Œäººä¼ é€åˆ°å¤§å¢“地内,并尽å¯èƒ½æ‹–入大墓地的ä¸å¤®ã€‚ - 然åŽï¼Œåœ¨å®ƒä»¬çš„å‘¨å›´åˆ¶é€ æœ€å¤š %d 个食尸鬼或骷髅。å¬å”¤å®ƒä»¬ä¸ä¼šæ¶ˆè€—çµé‚,但是它们åªèƒ½å˜ç•™ 5 回åˆã€‚ + 然åŽï¼Œåœ¨å®ƒä»¬çš„å‘¨å›´åˆ¶é€ æœ€å¤š %d 个食尸鬼或骷髅,å¬å”¤å®ƒä»¬ä¸ä¼šé¢å¤–消耗çµé‚,但是åªèƒ½ç•™å˜ 5 回åˆã€‚ ]], "tformat") t("Impending Doom", "ç¾åŽ„é™ä¸´", "talent name") -t([[Your target's doom draws near. Its healing factor is reduced by 80%%, and will take %d%% of its remaining life (or %0.2f, whichever is lower) over 10 turns as arcane damage. +t([[Your target's doom draws near. Its healing factor is reduced by 80%%, and will take %d%% of its remaining life (or %0.2f, whichever is lower) over 10 turns as frostdusk damage. This spell is so powerful that every 2 turns it tears a part of the target's soul, generating one soul for you. - The damage will increase with your Spellpower.]], [[ä½ ä½¿ç›®æ ‡åŽ„è¿ä¸´å¤´ã€‚ç›®æ ‡çš„æ²»ç–—åŠ æˆå‡å°‘ 80%% ä¸”ä¼šå¯¹ç›®æ ‡é€ æˆå®ƒ %d%% 剩余生命值的奥术伤害(或 %0.2f ,å–最å°ä¼¤å®³å€¼ï¼‰ï¼ŒæŒç» 10 回åˆã€‚ + The damage will increase with your Spellpower.]], [[ä½ ä½¿ç›®æ ‡åŽ„è¿ä¸´å¤´ã€‚10回åˆå†…ï¼Œç›®æ ‡çš„æ²»ç–—åŠ æˆå‡å°‘ 80%% , 并累计å—到 %d%% 剩余生命值(至多 %0.2f 点)霜暮伤害。 这个法术的力é‡æ˜¯å¦‚æ¤å¼ºå¤§ï¼Œæ¯ 2 回åˆå®ƒä¼šæ’•è£‚ç›®æ ‡çµé‚çš„ä¸€éƒ¨åˆ†ï¼Œä½¿ä½ èŽ·å¾—ä¸€ä¸ªçµé‚。 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") -t("Eternal Night", "æ— å°½ä¹‹å¤œ", "talent name") +t("Eternal Night", "æ°¸æ’之夜", "talent name") t([[Surround yourself with Frostdusk, increasing all your darkness and cold damage by %0.1f%%, and ignoring %d%% of the darkness and cold resistance of your targets. - In addition, at the end of each turn you are healed for %d%% of all damage you dealt.]], [[使用霜暮的力é‡è¦†ç›–å…¨èº«ï¼Œå¢žåŠ %0.1f%% æš—å½±å’Œå¯’å†·ä¼¤å®³ï¼Œå¹¶æ— è§†ç›®æ ‡æš—å½±å’Œå¯’å†·æŠ—æ€§çš„ %d%% 。 - æ¤å¤–,在æ¯ä¸ªå›žåˆç»“æŸæ—¶ï¼Œä½ èŽ·å¾—ç›¸å½“äºŽä½ é€ æˆçš„伤害的 %d%% 的治疗。]], "tformat") + In addition, at the end of each turn you are healed for %d%% of all damage you dealt.]], [[使用霜暮的力é‡è¦†ç›–å…¨èº«ï¼Œå¢žåŠ %0.1f%% æš—å½±å’Œå¯’å†·ä¼¤å®³ï¼Œå¹¶æ— è§†ç›®æ ‡ %d%% 的暗影和寒冷抗性。 + æ¤å¤–ï¼Œä½ é€ æˆçš„伤害会在回åˆç»“æŸæ—¶ä»¥ %d%% 比例治疗自身。]], "tformat") ------------------------------------------------ @@ -28449,17 +28545,19 @@ t("Hiemal Shield", "寒冬护盾", "talent name") t("#GREY#Your hiemal shield does not have enough resources!", "#GREY#ä½ çš„å¯’å†¬æŠ¤ç›¾èµ„æºä¸å¤Ÿï¼", "logPlayer") t("#GREY#Your hiemal shield regenerates to full!", "#GREY#ä½ çš„å¯’å†¬æŠ¤ç›¾æ¢å¤åˆ°æ»¡äº†ï¼", "logPlayer") t("#SLATE#(%d absorbed)#LAST#", "#SLATE#(%d 护盾å¸æ”¶)#LAST#", "tformat") -t([[Conjure a shield of ice around you that can absorbs a total of %d damage. +t([[Conjure a shield of ice around you that can absorb a total of %d damage. Anytime it does it retaliates by sending a bolt of ice at the attacker, dealing %0.2f cold damage (this can only happen once per turn per creature). - When you are under 1 life it also reduces the damage of critical hits by %d%%. + When you are above 1 life it only affects 66.6%% of the damage, letting through the rest. + When you are under 1 life it affects 100%% of the damage and also reduces the damage of critical hits by %d%%. 10 turns after leaving combat the shield will consume its mana and soul cost again to fully regenerate if needed. if that cost can not be matched, it unsustains. The shield strength will increase with your Spellpower.]], [[使用冰å—åœ¨ä½ çš„èº«è¾¹å½¢æˆä¸€é“护盾,å¸æ”¶æœ€å¤š %d 点伤害。 æ¯å½“å…¶å—到伤害,它会对攻击者å‘射一团冰çƒï¼Œé€ æˆ %0.2f 寒冷伤害(æ¯ä¸ªç”Ÿç‰©æ¯å›žåˆæœ€å¤šè§¦å‘一次) - å½“ä½ çš„ç”Ÿå‘½å€¼åœ¨ 1 以下时,这还会é™ä½Žä½ å—到的暴击伤害 %d%% 。 + å½“ä½ çš„ç”Ÿå‘½å€¼åœ¨ 1 以上的时候,护盾åªå¸æ”¶ 66.6%% 的伤害。 + å½“ä½ çš„ç”Ÿå‘½å€¼åœ¨ 1 以下时,护盾å¸æ”¶ 100%% 伤害,还会é™ä½Žä½ å—到的暴击伤害 %d%% 。 å½“ä½ è„±ç¦»æˆ˜æ–— 10 回åˆåŽï¼ŒæŠ¤ç›¾å°†ä¼šè¯•å›¾æ¶ˆè€—é”法和çµé‚,将其æ¢å¤åˆ°æ»¡ã€‚如果ä¸èƒ½æ»¡è¶³è¿™ä¸€æ¡ä»¶ï¼ŒæŠ¤ç›¾ä¼šè§£é™¤ã€‚ 护盾强度å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Desolate Waste", "è’芜之地", "talent name") -t([[Everytime your shield looses %d%% of its original value an radius %d circle of desolate waste spawns under you that deals %0.2f cold damage per turn to all foes for 6 turns. +t([[Every time your shield loses %d%% of its original value a circle of desolate waste will spawn under you, lasting 6 turns, and dealing %0.2f cold damage per turn to foes within radius %d. If a creature is hit by your hiemal shield's retribution bolt while on the waste, the shield feeds of the wasteland to regenerate %0.1f%% of its original value. No more than %d desolate wastes can trigger per shield activation. The damage will increase with your Spellpower.]], [[æ¯å½“ä½ çš„å¯’å†°æŠ¤ç›¾æŸå¤± %d%% åŽŸå§‹æŠ¤ç›¾å€¼ï¼Œåœ¨ä½ å‘¨å›´ %d ç 范围内的大地会å˜æˆè’芜的æžå¯’之地,对敌人在 6 回åˆå†…é€ æˆ %0.2f 寒冷伤害。 @@ -28468,9 +28566,9 @@ t([[Everytime your shield looses %d%% of its original value an radius %d circle 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Crumbling Earth", "ç ´ç¢Žå¤§åœ°", "talent name") t([[Your desolate wastes are now rapidly crumbling. - Any foe moving through them is likely to get cut, bleeding ice that deals %0.2f cold damage over 4 turns (stacking) and reducing its movement speed by %d%%. + Any foe moving through them is likely to get cut, taking %0.2f cold damage and bleeding over 4 turns (stacking) while reducing its movement speed by 15%%. The damage will increase with your Spellpower.]], [[ä½ çš„è’èŠœå¤§åœ°å¼€å§‹ç ´ç¢Žã€‚ - 在è’èŠœå¤§åœ°ä¸Šç§»åŠ¨çš„æ•Œäººæœ‰å‡ çŽ‡è¢«å†°åˆ’ä¼¤æµè¡€å—伤,在 4 回åˆå†…å—到 %0.2f 寒冷伤害(å¯ä»¥å åŠ ï¼‰ï¼Œå¹¶é™ä½Žç§»åŠ¨é€Ÿåº¦ %d%% 。 + 在è’èŠœå¤§åœ°ä¸Šç§»åŠ¨çš„æ•Œäººæœ‰å‡ çŽ‡è¢«å†°åˆ’ä¼¤æµè¡€å—伤,å—到 %0.2f 寒冷伤害,æµè¡€ 4 回åˆï¼ˆå¯ä»¥å åŠ ï¼‰ï¼Œå¹¶é™ä½Žç§»åŠ¨é€Ÿåº¦ 15%% 。 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Bleak Guard", "冰寒守å«", "talent name") t([[Your hiemal shield is stronger, taking %d%% less damage from all attacks. @@ -28595,20 +28693,20 @@ t("Teleport to your golem, while your golem teleports to your location. Your foe ------------------------------------------------ section "game/modules/tome/data/talents/spells/grave.lua" +t("Black Ice", "黑冰", "talent name") +t([[Summon an icy spike directly on a foe, impaling it for %0.2f cold damage. + At level 5 it hits all foes in range 1 around the target. + Any creature hit will take %d%% more damage from your necrotic minions for 3 turns. + The damage will increase with your Spellpower.]], [[å¬å”¤å†°åˆºåˆºç©¿æ•Œäººï¼Œé€ æˆ %0.2f 寒冷伤害。 + 技能ç‰çº§ 5 时,冰刺会击ä¸ç›®æ ‡å‘¨å›´ 1 ç 范围内的所有敌人。 + 在接下æ¥çš„ 3 回åˆå†…ï¼Œä½ çš„æ»çµéšä»Žå¯¹å†°åˆºå‡»ä¸çš„æ•Œäººé€ æˆé¢å¤– %d%% 伤害。 + 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Chill of the Tomb", "æžå¯’åŸå¢“", "talent name") t([[Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing %0.2f cold damage in a radius of %d. Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by %d for 4 turns. The damage will increase with your Spellpower.]], [[å‘射出一团æžå¯’的冰çƒï¼Œåœ¨ç›®æ ‡ä½ç½®çˆ†ç‚¸ï¼Œåœ¨ %d ç èŒƒå›´å†…é€ æˆ %0.2f 寒冷伤害。 - 被爆炸击ä¸çš„æ»çµéšä»Žä¸ä¼šå—到伤害,而会被一层厚厚的冰层覆盖,é™ä½Žå®ƒä»¬æ‰€å—到的所有伤害 %d ,æŒç» 4 回åˆã€‚ + 被爆炸击ä¸çš„æ»çµéšä»Žä¸ä¼šå—到伤害,而是被一层厚冰覆盖, 4 回åˆå†…å—到的伤害å‡å°‘ %d 点。 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat", {2,1,3}) -t("Black Ice", "寒霜黑冰", "talent name") -t([[Summon a icy spike directly on a foe, impaling it for %0.2f cold damage. - At level 5 it hits all foes in range 1 around the target. - Any creature hit will take %d%% more damage from your necrotic minions for 3 turns. - The damage will increase with your Spellpower.]], [[å¬å”¤å¯’éœœå†°åˆºåˆºç©¿æ•Œäººï¼Œé€ æˆ %0.2f 寒冷伤害。 - 技能ç‰çº§ 5 æ—¶ï¼Œç›®æ ‡å‘¨å›´ 1 ç 范围内的所有敌人都会被击ä¸ã€‚ - 在接下æ¥çš„ 3 回åˆå†…,所有被击ä¸çš„敌人å—åˆ°ä½ æ»çµéšä»Žçš„ä¼¤å®³ä¼šå¢žåŠ 3 回åˆã€‚ - 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Corpselight", "阴燃鬼ç«", "talent name") t([[You summon a corpselight that radiates cold for 7 turns in radius %d. Every turn all foes inside take %0.2f cold damage. @@ -28624,10 +28722,10 @@ t([[You summon a corpselight that radiates cold for 7 turns in radius %d. t("Grave Mistake", "墓光之ç¾", "talent name") t("#STEEL_BLUE#The corpselight implodes!", "#STEEL_BLUE#鬼ç«çˆ†ç‚¸äº†!", "logSeen") t([[Upon expiring the corpselight implodes, pulling in all foes towards its center and dealing %0.2f cold damage. - The damage is increased by +10%% per stacks. + The damage is increased by +10%% per stack. The damage will increase with your Spellpower. - #PURPLE#Learning this spell will make Corpselight cost two souls to use instead of one.]], [[å½“ä½ çš„é¬¼ç«æ—¶é—´åˆ°ä¹‹åŽï¼Œå°†ä¼šå‘生爆炸,将所有敌人拖å‘ä¸å¿ƒä½ç½®ï¼Œå¹¶é€ æˆ %0.2f 寒冷伤害。 + #PURPLE#Learning this spell will make Corpselight cost two souls to use instead of one.]], [[ä½ çš„é¬¼ç«æ¶ˆå¤±æ—¶ä¼šå‘生爆炸,将所有敌人拖å‘ä¸å¿ƒä½ç½®ï¼Œå¹¶é€ æˆ %0.2f 寒冷伤害。 鬼ç«æ¯å åŠ ä¸€å±‚ï¼Œä¼¤å®³å¢žåŠ 10%% 。 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚ @@ -28683,29 +28781,29 @@ t([[Your mastery of necromancy becomes so total that an aura of undeath radiates Any undead minion standing inside of it is protected, increasing all their resistances by %d%%. In addition when you create new minions they inherit %d%% of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists and damage increases (applied to all elements). ]], [[ä½ å¯¹æ»çµæ³•æœ¯çš„掌æ¡æ˜¯å¦‚æ¤å¼ºå¤§ï¼Œä½ å¯ä»¥åœ¨å‘¨å›´ %d ç 范围内放射出ä¸æ»èƒ½é‡çš„光环。 - 所有在光环内的ä¸æ»éšä»Žä¼šè¢«å…‰çŽ¯ä¿æŠ¤ï¼Œå¢žåŠ 所有抗性 %d%% 。 - å¦å¤–ï¼Œå½“ä½ åˆ›é€ ä¸æ»éšä»Žçš„æ—¶å€™ï¼Œå®ƒä»¬ä¼šç»§æ‰¿ä½ %d%% 的法术强度(用于所有强度),法术暴击率(用于所有暴击率),è±å…ï¼ŒæŠ—æ€§å’Œä¼¤å®³åŠ æˆæ•ˆæžœï¼ˆç”¨äºŽæ‰€æœ‰ä¼¤å®³åŠ æˆï¼‰ã€‚ + 所有在光环内的ä¸æ»éšä»Žä¼šè¢«å…‰çŽ¯ä¿æŠ¤ï¼Œå¢žåŠ %d%% 全体伤害抗性。 + å¦å¤–ï¼Œå½“ä½ åˆ›é€ ä¸æ»éšä»Žçš„æ—¶å€™ï¼Œå®ƒä»¬ä¼šç»§æ‰¿ä½ %d%% æ³•æœ¯å¼ºåº¦ï¼ˆé™„åŠ äºŽæ‰€æœ‰å¼ºåº¦ï¼‰ï¼Œæ³•æœ¯æš´å‡»çŽ‡ï¼ˆé™„åŠ äºŽæ‰€æœ‰æš´å‡»çŽ‡ï¼‰ï¼Œè±å…ï¼ŒæŠ—æ€§å’Œä¼¤å®³åŠ æˆæ•ˆæžœï¼ˆé™„åŠ äºŽæ‰€æœ‰ä¼¤å®³åŠ æˆï¼‰ã€‚ ]], "tformat") t("Surge of Undeath", "ä¸æ»ç‹‚æ½®", "talent name") t([[Sends out a surge of undeath energies into your aura. - All minions inside gain 25%% speed for %d turns. + All minions inside gain 25%% speed for %d turns and are healed by %d%%. All non-undead foes caught inside are dazed for %d turns.]], [[åœ¨ä½ çš„å…‰çŽ¯ä¸æ”¾å‡ºä¸€è‚¡ä¸æ»èƒ½é‡ã€‚ - 所有éšä»ŽèŽ·å¾— 25%% 速度,æŒç» %d 回åˆã€‚ + 所有éšä»ŽèŽ·å¾— 25%% 速度,æŒç» %d 回åˆï¼Œå¹¶è¢«æ²»ç–— %d%% 。 所有éžä¸æ»ç”Ÿç‰©çš„敌人都会被眩晕 %d 回åˆã€‚]], "tformat") t("Recall Minions", "å¬å›žéšä»Ž", "talent name") -t([[Tigthen the ethereal leash to some of your minions currently within your aura of undeath, pulling them to you and swapping place with any eventual foes in the way. +t([[Tighten the ethereal leash to some of your minions currently within your aura of undeath, pulling them to you and swapping place with any eventual foes in the way. Up to %d minions are affected. When recalling a minion the spell tries to prioritize a spot where there is already a foe, to push it away.]], [[æ‹‰ç´§ä½ ä¸Žä¸æ»å…‰çŽ¯å†…çš„æ»çµéšä»Žçš„è™šå¹»è¿žæŽ¥ï¼Œå°†å®ƒä»¬æ‹‰åˆ°ä½ çš„èº«è¾¹ï¼Œå¹¶ä¸Žè·¯å¾„ä¸Šçš„æ•Œäººæ¢ä½ã€‚ 最多å¬å›ž %d 个éšä»Žã€‚ å½“ä½ å¬å›žéšä»Žçš„æ—¶å€™ï¼Œä¼šä¼˜å…ˆé€‰æ‹©å‘¨å›´æœ‰æ•Œäººçš„æ ¼å,将敌人推开。]], "tformat") t("Suffer For Me", "替æ»é¬¼", "talent name") t("#GREY#(%d to minion: %s)#LAST#", "#GREY#(%d 到ä¸æ»éšä»Ž: %s)#LAST#", "tformat") -t([[By creating an arcane link with your minions army you are able to redirect parts of any damage affecting you to them. +t([[By creating an arcane link with your minion army you are able to redirect parts of any damage affecting you to them. Anytime you take damage %d%% of it is instead redirected to a random minion without your aura of undeath. The minion takes 300%% damage from that effect. The damage redirected percent depends on your Spellpower.]], [[ä½ ä¸Žä½ çš„ä¸æ»å¤§å†›ä¹‹é—´å»ºç«‹å¥¥æœ¯è¿žæŽ¥ï¼Œå°†ä½ 所收到的任何伤害转移到他们的身上。 æ¯å½“ä½ å—到伤害的时候, %d%% 的伤害转移到到éšæœºä¸€ä¸ªä¸æ»å…‰çŽ¯å†…çš„éšä»Žèº«ä¸Šã€‚ - 那个éšä»Žå°†ä¼šå—到 300%% 伤害值的伤害。 + 那个éšä»Žå°†ä¼šå—到 3 å€ä¼¤å®³ã€‚ 伤害转移比例å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") @@ -28713,25 +28811,25 @@ t([[By creating an arcane link with your minions army you are able to redirect p section "game/modules/tome/data/talents/spells/master-of-bones.lua" t("Call of the Crypt", "墓穴å¬å”¤", "talent name") -t([[Call upon the battle fields of old to collect bones and fuse them with souls, combining them to create skeletal minions to do your bidding. - Up to %d skeleton warriors of level %d are summoned. Up to %d skeletons can be controlled at once. +t([[Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions. + Up to %d skeleton warriors of level %d are summonedn, and up to %d skeletons can be controlled at once. At level 3 the summons become armoured skeletons warriors. - At level 5 every 3 summoned warriors a free skeleton mage or skeleton archer is also created (without costing a soul). You can only sustain one mage and one archer at most in your army, in which case the free minion will be an armoured skeleton warrior. + At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. - #GREY##{italic}#Skeleton minions come in fewer numbers than ghoul minions but are generaly more durable.#{normal}# + #GREY##{italic}#Skeleton minions come in fewer numbers than ghoul minions but are generally more durable.#{normal}# ]], [[从å¤æˆ˜åœºä¸æ”¶é›†ç™½éª¨ï¼Œå°†çµé‚附ç€åœ¨ç™½éª¨ä¸Šï¼Œå°†å…¶è½¬åŒ–ä¸ºä½ çš„éª·é«…éšä»Žã€‚ 使用技能将会å¬å”¤ %d 个ç‰çº§ %d 的骷髅战士。最多åŒæ—¶æŽŒæŽ§ %d 个骷髅战士。 技能ç‰çº§ 3 æ—¶ï¼Œä½ å°†ä¼šæ”¹ä¸ºå¬å”¤æ¦è£…骷髅战士。 - 技能ç‰çº§ 5 时,æ¯å½“ä½ å¬å”¤ 3 个骷髅战士,将会é¢å¤–å¬å”¤ä¸€ä¸ªéª·é«…法师或骷髅弓ç®æ‰‹ï¼ˆä¸æ¶ˆè€—çµé‚ï¼‰ã€‚ä½ çš„é˜Ÿä¼ä¸æœ€å¤šåŒæ—¶æœ‰ä¸€ä¸ªæ³•å¸ˆå’Œä¸€ä¸ªå¼“ç®æ‰‹ï¼Œå½“ä½ å¤„äºŽè¿™ç§æƒ…å†µä¸‹çš„æ—¶å€™ï¼Œä½ èŽ·å¾—çš„é¢å¤–éšä»Žå°†ä¼šå˜æˆæ¦è£…骷髅战士。 + 技能ç‰çº§ 5 时,æ¯å½“ä½ å¬å”¤ 3 个骷髅战士,将会é¢å¤–å¬å”¤ä¸€ä¸ªéª·é«…法师或骷髅弓ç®æ‰‹ï¼Œä¸æ¶ˆè€—çµé‚。 #GREY##{italic}#骷髅的数é‡ä¸€èˆ¬æ¥è¯´æ¯”食尸鬼更少,但是它们一般æ¥è¯´æ›´åŠ 强韧。#{normal}# ]], "tformat") t("Bone Wall", "白骨之墙", "talent name") t("bone wall", "白骨之墙", "_t") t("a summoned wall of bones", "å¬å”¤çš„一é¢ç™½éª¨ä¹‹å¢™", "_t") -t([[Sacrifice one skeleton to turn it into a wall of bones of %d length for %d turns. +t([[Sacrifice one skeleton to turn it into a wall of bones of length %d for %d turns. The wall is strong enough to block movement but projectiles and sight are not hampered. - Any foes adjacent to it takes %0.2f frostdusk damage and has %d%% chances to be pinned for 4 turns. + Any foes adjacent to it take %0.2f frostdusk damage and has %d%% chances to be pinned for 4 turns. ]], [[牺牲一个骷髅,将其化为长度为 %d 的骨墙,æŒç» %d 回åˆã€‚ 骨墙å¯ä»¥é˜»æŒ¡ç§»åŠ¨ï¼Œä½†æ˜¯ä¸ä¼šé˜»æŒ¡æŠ›å°„物和射线。 所有骨墙周围的敌人都会å—到 %0.2f 霜暮伤害,并有 %d%% å‡ çŽ‡è¢«å®šèº« 4 回åˆã€‚ @@ -28740,31 +28838,33 @@ t("Assemble", "亡çµç»„åˆ", "talent name") t("A towering creature, made from the bones of dozens of dead bodies. It is covered by an unholy aura.", "åƒé“å¡”ä¸€æ ·çš„ç”Ÿç‰©ï¼Œç”±æ•°ä¸æ¸…的骨头构æˆã€‚它全身围绕ç€é‚ªæ¶çš„æ°”æ¯ã€‚", "_t") t("A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.", "åƒé“å¡”ä¸€æ ·çš„ç”Ÿç‰©ï¼Œç”±æ•°ä¸æ¸…的骨头构æˆã€‚它全身围绕ç€é‚ªæ¶çš„æ°”æ¯ã€‚", "_t") t([[Every army of undead minions needs its spearhead. To that end you combine 3 skeleton minions into a bone giant of level %d. - The minions used are automatically selected by taking the weaker and older ones first and a Lord of Skull is never used. - At level 3 a heavy bone giant is created instead. - At level 6 an eternal bone giant is created instead. - Only one bone giant may be active at any time, casting this spell while one exists will destroy it and replace it with a new one. + The minions used are selected from the weakest first, and a Lord of Skulls will never be used. + At level 3 an eternal bone giant is created instead. + At level 6 a heavy bone giant is created instead. + Only one bone giant may be active, and casting this spell while one already exists will destroy it and create a new one. ]], [[任何亡çµå†›é˜Ÿéœ€è¦é¢†è¢–。为æ¤ï¼Œä½ å°† 3 个骷髅éšä»Žåˆæˆæˆä¸€ä¸ªç‰çº§ä¸º %d 的骨巨人。 - 优先选择生命值更低,æŒç»æ—¶é—´æ›´çŸçš„ä¸æ»éšä»Žï¼Œä¸”ä¸ä¼šä½¿ç”¨éª·é«…王作为åˆæˆæ料。 - 在ç‰çº§ 3 æ—¶ï¼Œä¼šæ”¹ä¸ºåˆ¶é€ 1 个é‡åž‹éª¨å·¨äººã€‚ - 在ç‰çº§ 6 æ—¶ï¼Œä¼šæ”¹ä¸ºåˆ¶é€ 1 个永æ’骨巨人。 + 优先选择最弱的ä¸æ»éšä»Žï¼Œä¸”ä¸ä¼šä½¿ç”¨éª·é«…王作为åˆæˆæ料。 + 在ç‰çº§ 3 æ—¶ï¼Œä¼šæ”¹ä¸ºåˆ¶é€ 1 个永æ’骨巨人。 + 在ç‰çº§ 6 æ—¶ï¼Œä¼šæ”¹ä¸ºåˆ¶é€ 1 个é‡åž‹éª¨å·¨äººã€‚ 任何时候最多åªèƒ½æœ‰ä¸€ä¸ªéª¨å·¨äººï¼Œå¦‚æžœä½ åœ¨æœ‰éª¨å·¨äººçš„æ—¶å€™ä½¿ç”¨è¿™ä¸€æŠ€èƒ½ï¼Œä¼šæ‘§æ¯åŽŸæœ‰çš„骨巨人,并用新的骨巨人å–代它。 ]], "tformat") t("Lord of Skulls", "骷髅之王", "talent name") t([[Consume a soul to empower one of your skeleton, making it into a Lord of Skulls. - The Lord of Skulls gain %d%% more life, is instantly healed to full. - There can be only one active Lord of Skulls, casting this spell on an other skeleton removes the effect from the current one. - At level 6 it also gains a new talent: - - Warriors learn Giant Leap, a powerful jump attack that deals damage and dazes and impact and frees the skeleton from any stun, daze and pin effects they may have - - Archers learn Vital Shot, a devastating attack that can stun and cripple their foes - - Mages learn Meteoric Crash, a destructive spell that crushes and burns foes in a big radius for multiple turns + The Lord of Skulls gains %d%% more life and is instantly healed to full. + There can be only one active Lord of Skulls, casting this spell on another skeleton removes the effect from the current one. + It also gains a new talent if high enough: + At level 2 Warriors learn Giant Leap, a powerful jump attack that deals damage and dazes on impact and frees the skeleton from any stun, daze and pin effects they may have + At level 3 Archers learn Vital Shot, a devastating attack that can stun and cripple their foes + At level 5 Mages learn Meteoric Crash, a destructive spell that crushes and burns foes in a big radius for multiple turns and stuns them + At level 6 Bone Giants learn You Shall Be My Weapon!, a massive attack that deals high damage, knockbacks foes and stuns them ]], [[消耗一个çµé‚ï¼Œå¼ºåŒ–ä½ çš„ä¸€ä¸ªéª·é«…ï¼Œä½¿å…¶æˆä¸ºéª·é«…王。 骷髅王具有 %d%% é¢å¤–生命值,且生命值立刻æ¢å¤åˆ°æ»¡ã€‚ åŒæ—¶åªèƒ½å˜åœ¨ä¸€ä¸ªéª·é«…王,在其他骷髅身上使用这个技能会消除掉原有骷髅王的效果。 - 技能ç‰çº§ 6 时,骷髅王获得é¢å¤–技能: - - 战士将å¦ä¼šæˆ˜äº‰è·µè¸ï¼Œä¸€ä¸ªå¼ºå¤§çš„跳跃攻击,å¯ä»¥é€ æˆä¼¤å®³ï¼Œçœ©æ™•æ•Œäººï¼Œå¹¶è§£é™¤è‡ªèº«çš„眩晕ã€å®šèº«å’Œéœ‡æ…‘效果。 - - 弓ç®æ‰‹å°†å¦ä¼šè¦å®³å°„击,一个æ¯ç性的射击攻击,å¯ä»¥éœ‡æ…‘和残废敌人。 - - 法师将å¦ä¼šè½æ˜Ÿï¼Œä¸€ä¸ªå¼ºå¤§çš„法术,å¯ä»¥åŽ‹ç¢Žæ•Œäººï¼Œå¹¶åœ¨å¤§èŒƒå›´å†…é€ æˆå¤šå›žåˆçš„æŒç»ä¼¤å®³ã€‚ + 技能ç‰çº§è¶³å¤Ÿé«˜æ—¶ï¼Œéª·é«…王获得é¢å¤–技能: + - ç‰çº§2时,战士将å¦ä¼šæˆ˜äº‰è·µè¸ï¼Œä¸€ä¸ªå¼ºå¤§çš„跳跃攻击,å¯ä»¥é€ æˆä¼¤å®³ï¼Œçœ©æ™•æ•Œäººï¼Œå¹¶è§£é™¤è‡ªèº«çš„眩晕ã€å®šèº«å’Œéœ‡æ…‘效果。 + - ç‰çº§3时,弓ç®æ‰‹å°†å¦ä¼šè¦å®³å°„击,一个æ¯ç性的射击攻击,å¯ä»¥éœ‡æ…‘和残废敌人。 + - ç‰çº§5时,法师将å¦ä¼šè½æ˜Ÿï¼Œä¸€ä¸ªå¼ºå¤§çš„法术,å¯ä»¥åŽ‹ç¢Žæ•Œäººï¼Œå¹¶åœ¨å¤§èŒƒå›´å†…é€ æˆå¤šå›žåˆçš„æŒç»ä¼¤å®³ã€‚ + - ç‰çº§6时,骨巨人将å¦ä¼šåŒ–作星星å§ï¼ï¼ï¼Œä¸€ä¸ªå¼ºåŠ›çš„攻击,å¯ä»¥é€ æˆé«˜é¢ä¼¤å®³ï¼Œå‡»é€€å¹¶éœ‡æ…‘敌人。 ]], "tformat") @@ -28774,53 +28874,53 @@ section "game/modules/tome/data/talents/spells/master-of-flesh.lua" t("Call of the Mausoleum", "陵墓å¬å”¤", "talent name") t([[You control dead matter around you, lyring in the ground, decaying. When you enter combat and every %d turns thereafter a ghoul of level %d automatically raises to fight for you. - At level 3 you can forcefully activate this spell to summon up to %d ghasts, as close as possible to your foes in range %d. + At level 3 you can forcefully activate this spell to summon up to %d ghasts around you. At level 5 every 4 summoned ghouls or ghasts a ghoulking is summoned for free. Ghouls, ghasts and ghoulkings last for %d turns. - #GREY##{italic}#Ghoul minions come in larger numbers than skeleton minions but are generaly more frail and disposable.#{normal}# + #GREY##{italic}#Ghoul minions come in larger numbers than skeleton minions but are generally more frail and disposable.#{normal}# ]], [[ä½ æ“控大地上的æ»äº¡è¡€è‚‰ï¼Œè®©å…¶è…烂。 - å½“ä½ è¿›å…¥æˆ˜æ–—æ—¶ï¼Œæ¯ %d 个回åˆï¼Œä½ 将会自动å¬å”¤ä¸€ä¸ªç‰çº§ %d 的食尸鬼æ¥ä¸ºä½ 而战。 - 技能ç‰çº§ 3 æ—¶ï¼Œä½ å¯ä»¥å¼ºåˆ¶æ¿€æ´»è¿™ä¸€æŠ€èƒ½ï¼Œå¬å”¤æœ€å¤š %d 个妖鬼,但ä¸è¶…è¿‡ä½ å‘¨å›´ %d ç 范围内敌人的个数。 + ä½ è¿›å…¥æˆ˜æ–—æ—¶ï¼Œä»¥åŠä¹‹åŽæ¯éš” %d 个回åˆï¼Œå°†ä¼šè‡ªåŠ¨å¬å”¤ä¸€ä¸ªç‰çº§ %d 的食尸鬼æ¥ä¸ºä½ 而战。 + 技能ç‰çº§ 3 æ—¶ï¼Œä½ å¯ä»¥ä¸»åŠ¨æ¿€æ´»è¯¥æŠ€èƒ½ï¼Œåœ¨èº«è¾¹å¬å”¤æœ€å¤š %d 个妖鬼。 技能ç‰çº§ 5 æ—¶ï¼Œä½ æ¯å¬å”¤ 4 个食尸鬼或妖鬼,将会é¢å¤–å¬å”¤ä¸€ä¸ªé£Ÿå°¸é¬¼çŽ‹ã€‚ 食尸鬼,妖鬼和食尸鬼王æŒç» %d 个回åˆã€‚ #GREY##{italic}#食尸鬼通常数é‡æ¯”éª·é«…æ›´å¤šï¼Œä½†æ˜¯å®ƒä»¬ç›¸å¯¹æ›´åŠ è„†å¼±ï¼Œå®¹æ˜“è¢«å‡»å€’ã€‚#{normal}# ]], "tformat") t("Putrescent Liquefaction", "è…烂液化", "talent name") +t("#GREY#%s dissolves into the cloud of gore.", "#GREY#%s化为一团血肉的云雾。", "logSeen") t([[Shattering up to %d ghouls or ghasts you create a putrescent swirling cloud of radius %d that follows you around for 3 turns per dead ghoul. Oldest ghouls are prioritized for destruction. - Any ghoul or ghast dying or expiring within this cloud increases its duration by %d turn. + Any ghoul or ghast dying or expiring within this cloud increases its duration by %d turn and every two aborbed ghoul/ghast your gain back one soul. The cloud deals %0.2f frostdusk damage to any foes caught inside. - The damage is increased by your Spellpower. + The damage will increase with your Spellpower. ]], [[ä½ ç²‰ç¢Žæœ€å¤š %d ä¸ªé£Ÿå°¸é¬¼æˆ–å¦–é¬¼ï¼Œåœ¨èº«è¾¹åˆ›é€ å‡ºåŠå¾„ %d ç çš„è…败云雾,æŒç»æ—¶é—´ä¸ºæ€æ»çš„食尸鬼数é‡ä¹˜ 3 ã€‚ä½ ä¼šä¼˜å…ˆé€‰æ‹©æŒç»æ—¶é—´æœ€çŸçš„食尸鬼。 - æ¯ä¸ªåœ¨äº‘雾ä¸æ»åŽ»çš„é£Ÿå°¸é¬¼æˆ–å¦–é¬¼ä¼šå¢žåŠ å®ƒçš„æŒç»æ—¶é—´ %d 回åˆã€‚ + æ¯ä¸ªåœ¨äº‘雾ä¸æ»åŽ»çš„é£Ÿå°¸é¬¼æˆ–å¦–é¬¼ä¼šå¢žåŠ å®ƒçš„æŒç»æ—¶é—´ %d 回åˆï¼Œæ¯æ»äº¡2个食尸鬼或妖鬼会æ¢å¤1点çµé‚。 云雾会对其ä¸çš„æ‰€æœ‰æ•Œäººé€ æˆ %0.2f 霜暮伤害。 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚ ]], "tformat") t("Corpse Explosion", "夺命尸爆", "talent name") t([[Ghouls are nothing but mere tools to you, for %d turns you render them bloated with dark forces. Anytime a ghoul or ghast is hit it will explode in a messy splash of gore, dealing %0.2f frostdusk damage to all foes in radius %d of it. - Any creature caught in the blast also receives a random disease that deals %0.2f blight damage over 6 turns and reduces on attribute by %d. + Any creature caught in the blast also receives a random disease that deals %0.2f blight damage over 6 turns and reduces one attribute by %d. Only one ghoul may explode per turn. The one with the least time left to live is always the first to do so. The damage and disease power is increased by your Spellpower. ]], [[å¯¹ä½ æ¥è¯´ï¼Œé£Ÿå°¸é¬¼åªæ˜¯å¯ä»¥éšåœ°ä¸¢å¼ƒçš„工具。在 %d 回åˆå†…ï¼Œä½ è®©å®ƒä»¬çš„ä½“å†…å……æ»¡é»‘æš—çš„èƒ½é‡ã€‚ 在æ¤æœŸé—´ï¼Œæ¯å½“一个食尸鬼或妖鬼被击ä¸ï¼Œå®ƒä¼šçˆ†ç‚¸æˆä¸ºä¸€å›¢ç¢Žè‚‰ï¼Œå¯¹ %d ç èŒƒå›´çš„æ‰€æœ‰æ•Œäººé€ æˆ %0.2f 霜暮伤害。 - 所有被爆炸击ä¸çš„敌人也会感染一项éšæœºç–¾ç—…,在 6 回åˆå†…æ¯å›žåˆå—到 %0.2f 枯èŽä¼¤å®³ï¼Œå¹¶é™ä½Žä¸€é¡¹å±žæ€§å€¼ %d 。 + 所有被爆炸击ä¸çš„敌人也会感染æŒç» 6 回åˆçš„éšæœºç–¾ç—…,æŸä¸€é¡¹å±žæ€§å€¼é™ä½Ž %d 点,并且æ¯å›žåˆå—到 %0.2f 枯èŽä¼¤å®³ã€‚ æ¯å›žåˆå†…最多åªèƒ½æœ‰ä¸€ä¸ªé£Ÿå°¸é¬¼çˆ†ç‚¸ã€‚ä½ ä¼šä¼˜å…ˆè®©å‰©ä½™æ—¶é—´æœ€çŸçš„食尸鬼爆炸。 伤害和疾病强度å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚ - ]], "tformat", {1,3,2,4,5}) + ]], "tformat", {1,3,2,5,4}) t("Discarded Refuse", "æŽä»£æ¡ƒåƒµ", "talent name") t("%s sacrifice a ghoul to avoid being affected by %s!", "%s牺牲了一个食尸鬼,é¿å…了陷入%s状æ€ï¼", "logSeen") -t([[Whenever you would be affected by a detrimental physical effect you instead transfer it instantly to one of your ghoul. +t([[Whenever you would be affected by a detrimental physical effect you instead transfer it instantly to one of your ghouls. The ghoul dies from the process. While under 1 life it also affects magical and mental effects. Cross-tier effects are never affected. - This spell will automatically unsustain if you have no more ghouls. - ]], [[å½“ä½ å³å°†å—到一个物ç†è´Ÿé¢æ•ˆæžœçš„å½±å“çš„æ—¶å€™ï¼Œä½ ç«‹åˆ»å°†å…¶è½¬ç§»åˆ°ä½ çš„ä¸€ä¸ªé£Ÿå°¸é¬¼èº«ä¸Šã€‚ - 这个食尸鬼会在这一过程ä¸æ»äº¡ã€‚ - å½“ä½ çš„ç”Ÿå‘½å€¼ä½ŽäºŽ 1 æ—¶ï¼Œä½ ä¹Ÿå¯ä»¥è½¬ç§»é”法和精神负é¢æ•ˆæžœã€‚ + This spell can only be used in comabt and will automatically unsustain if you have no more ghouls or if you leave combat. + ]], [[å½“ä½ å³å°†å—到一个物ç†è´Ÿé¢æ•ˆæžœæ—¶ï¼Œä½ è‡ªåŠ¨å°†å…¶è½¬ç§»åˆ°ä½ çš„é£Ÿå°¸é¬¼èº«ä¸Šï¼Œå¹¶ä½¿å®ƒç«‹åˆ»æ»äº¡ã€‚ + å½“ä½ çš„ç”Ÿå‘½å€¼ä½ŽäºŽ 1 æ—¶ï¼Œä½ ä¹Ÿä¼šè½¬ç§»é”法和精神负é¢æ•ˆæžœã€‚ ä¸ä¼šè½¬ç§»è¶Šå±‚è´Ÿé¢æ•ˆæžœï¼ˆå¤±åŽ»å¹³è¡¡ï¼Œæ³•æœ¯å†²å‡»å’Œæ€ç»´å°é”)。 - å¦‚æžœä½ æ²¡æœ‰é£Ÿå°¸é¬¼ï¼Œè¿™ä¸€æ³•æœ¯ä¼šè‡ªåŠ¨ç»ˆæ¢ã€‚ + 这一法术åªèƒ½åœ¨æˆ˜æ–—ä¸ä½¿ç”¨ã€‚å¦‚æžœä½ æ²¡æœ‰é£Ÿå°¸é¬¼æˆ–è„±ç¦»æˆ˜æ–—ï¼Œè¿™ä¸€æ³•æœ¯ä¼šè‡ªåŠ¨ç»ˆæ¢ã€‚ ]], "tformat") @@ -28846,10 +28946,8 @@ t([[Your mastery over magic is so great that you can alter the energy of all dam 这一效果ä¸ä¼šè¦†ç›–自身,åªä¼šè¢«ä½ 直接释放的技能触å‘,ä¸ä¼šå› æŒç»ä¼¤å®³æˆ–地é¢ä¼¤å®³æ•ˆæžœè€Œè§¦å‘。]], "tformat") t("Metaflow", "奥术æµåŠ¨", "talent name") t([[Your mastery of arcane flows allow you to reset the cooldown of up to %d of your spells (that don't have a fixed cooldown) of tier %d or less. - Passive effect: - At talent level 6 all known spells are considered one talent level higher when casting them.]], [[ä½ å¯¹å¥¥æœ¯çš„ç²¾é€šä½¿ä½ èƒ½é‡ç½®æ³•æœ¯çš„冷å´æ—¶é—´ï¼Œé‡ç½®è‡³å¤š %d 个法术的冷å´ï¼ˆå¯¹å›ºå®šå†·å´æ—¶é—´çš„æŠ€èƒ½æ— æ•ˆï¼‰ï¼Œå¯¹æŠ€èƒ½å±‚æ¬¡ %d 或更低的技能有效。 - 被动效果: - ç‰çº§ 6 æ—¶ï¼Œä½ é‡Šæ”¾æ‰€æœ‰å·²çŸ¥æ³•æœ¯çš„æ—¶å€™ï¼Œé‡Šæ”¾çš„æŠ€èƒ½æ•ˆæžœç›¸å½“äºŽæŠ€èƒ½ç‰çº§å¢žåŠ 1 级的效果。]], "tformat") + In addition for %d turns you are overflowing with energy; all known spells are considered one talent level higher when casting them.]], [[ä½ å¯¹å¥¥æœ¯çš„ç²¾é€šä½¿ä½ èƒ½é‡ç½®æ³•æœ¯çš„冷å´æ—¶é—´ï¼Œé‡ç½®è‡³å¤š %d 个法术的冷å´ï¼ˆå¯¹å›ºå®šå†·å´æ—¶é—´çš„æŠ€èƒ½æ— æ•ˆï¼‰ï¼Œå¯¹æŠ€èƒ½å±‚æ¬¡ %d 或更低的技能有效。 + æ¤å¤–,在接下æ¥çš„%d回åˆå†…ï¼Œä½ å……æ»¡èƒ½é‡ï¼Œé‡Šæ”¾æ³•æœ¯çš„时候,技能ç‰çº§è§†ä¸ºé¢å¤–å¢žåŠ 1 级]], "tformat") ------------------------------------------------ @@ -28860,8 +28958,8 @@ t([[The line between life and death blurs for you. You can only die when you reach -%d life but your maximum life is reduced by %d. When you are below 1 life you gain %d%% to all resistances. The life amount is based on your Constitution attribute.]], [[å¯¹ä½ æ¥è¯´ï¼Œç”Ÿå‘½å’Œæ»äº¡çš„界线开始å˜å¾—模糊。 - ä½ åªæœ‰åœ¨ç”Ÿå‘½å€¼ä¸º -%d 的时候æ‰ä¼šæ»äº¡ï¼Œä½†ä½ 的最大生命值也é™ä½Ž %d 。 - å½“ä½ çš„ç”Ÿå‘½å€¼å°äºŽ 1 æ—¶ï¼Œä½ èŽ·å¾— %d%% 全体抗性。 + åªæœ‰ç”Ÿå‘½å€¼åˆ°è¾¾ -%d æ—¶ä½ æ‰ä¼šæ»äº¡ï¼ŒåŒæ—¶ä½ 的最大生命值é™ä½Žäº† %d 。 + å½“ä½ çš„ç”Ÿå‘½å€¼ä½ŽäºŽ 1 时,获得 %d%% 全体伤害抗性。 生命值å˜åŒ–å—ä½“è´¨å€¼åŠ æˆã€‚]], "tformat") t("Across the Veil", "穿越æ»äº¡", "talent name") t("#GREY#%s unleashes a blast of frostdusk as %s crosses the veil!", "#GREY#%s穿越æ»äº¡è¾¹ç¼˜ï¼Œæ”¾å‡ºäº†ä¸€è‚¡éœœæš®çˆ†ç‚¸ï¼", "logSeen") @@ -28877,20 +28975,20 @@ t("effects disabled because of an infusion", "由于纹身,效果被ç¦ç”¨", " t("effects disabled because of no rune", "由于没有符文,效果被ç¦ç”¨", "_t") t("%d runes active", "有 %d 个符文", "tformat") t([[As you continue to attune your body to undeath you reject nature as a whole. - As long as you have no natural infusion on your skin, each rune on it increases your minimum negative life by -%d and your spells critical chance by %d%%. + As long as you have no natural infusion on your skin, each rune on it increases your minimum negative life by -%d and your spells critical chance by %0.1f%%. Currently: %s]], [[ä½ æ‹’ç»è‡ªç„¶ï¼Œè®©è‡ªå·±çš„身体离ä¸æ»è¶Šæ¥è¶Šè¿‘。 - å¦‚æžœä½ çš„èº«ä¸Šæ²¡æœ‰è‡ªç„¶çº¹èº«ï¼Œä½ èº«ä¸Šçš„æ¯ä¸ªçº¹èº«ä¼šå¢žåŠ ä½ çš„ç”Ÿå‘½å€¼ä¸‹é™ -%d 和法术暴击率 %d%% 。 + å¦‚æžœæ²¡æœ‰è‡ªç„¶çº¹èº«ï¼Œä½ èº«ä¸Šçš„æ¯ä¸ªç¬¦æ–‡æä¾› -%d 生命底线和 %0.1f%% 法术暴击率。 当å‰: %s]], "tformat") t("Spikes of Decrepitude", "ç ´ç¢Žå°–åˆº", "talent name") t([[Each turn you unleash dark powers through your runeskin. For each rune you have a random foe in sight will be hit by a spike of decrepitude, dealing %0.2f frostdusk damage. A foe can only be hit by one spike per turn. - If your life is below 1, the spikes also reduce all damage done by the targets by %d%%.]], [[在æ¯ä¸ªå›žåˆå†…ï¼Œä½ ä»Žç¬¦æ–‡çš®è‚¤ä¸é‡Šæ”¾å‡ºé»‘暗能é‡ã€‚ - ä½ æ¯æœ‰ä¸€ä¸ªç¬¦æ–‡ï¼Œå°±ä¼šç”¨ç ´ç¢Žå°–刺攻击视野内的éšæœºæ•Œäººï¼Œé€ æˆ %0.2f 霜暮伤害。 - æ¯ä¸ªå›žåˆå†…,æ¯ä¸ªæ•Œäººåªèƒ½è¢«å°–刺攻击一次。 - å¦‚æžœä½ çš„ç”Ÿå‘½å€¼åœ¨ 1 以下,尖刺还会é™ä½Žç›®æ ‡æ‰€é€ æˆçš„所有伤害 %d%% 。]], "tformat") + If your life is below 1, the spikes also reduce all damage done by the targets by %d%%.]], [[ä½ æ¯å›žåˆéƒ½ä»Žç¬¦æ–‡çš®è‚¤ä¸é‡Šæ”¾å‡ºé»‘暗能é‡ã€‚ + ä½ æ¯æ‹¥æœ‰ä¸€ä¸ªç¬¦æ–‡ï¼Œå°±ä¼šç”¨ç ´ç¢Žå°–刺攻击视野内的一åéšæœºæ•Œäººï¼Œé€ æˆ %0.2f 霜暮伤害。 + æ¯ä¸ªæ•Œäººæ¯å›žåˆåªä¼šè¢«å°–刺攻击一次。 + å¦‚æžœä½ çš„ç”Ÿå‘½å€¼åœ¨ 1 ä»¥ä¸‹ï¼Œå°–åˆºè¿˜ä¼šä½¿ç›®æ ‡é€ æˆçš„伤害å‡å°‘ %d%% 。]], "tformat") ------------------------------------------------ @@ -28903,7 +29001,7 @@ section "game/modules/tome/data/talents/spells/nightfall.lua" t("Invoke Darkness", "黑夜é™ä¸´", "talent name") t([[Conjures up a beam of darkness, doing %0.2f darkness damage. - At level 5, the beam widens to hit foes on each sides. + At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower.]], [[å‘å°„å‡ºé»‘æš—çš„å°„çº¿ï¼Œå¯¹ç›®æ ‡é€ æˆ %0.2f 暗影伤害。 技能ç‰çº§ 5 时,射线会å˜å®½ï¼Œå¯ä»¥å‡»ä¸ä¸¤ä¾§çš„ç›®æ ‡ã€‚ 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") @@ -28911,23 +29009,23 @@ t("Night Sphere", "暗夜笼罩", "talent name") t([[Dark fumes erupt from the ground for 5 turns. Any creature entering the circle will receive either a bane of confusion or a bane of blindness. Only one bane can affect a creature. Banes last for %d turns, and also deal %0.2f darkness damage. - The damage will increase with your Spellpower.]], [[从地上å¬å”¤å‡ºæŒç» 5 回åˆçš„黑暗之雾。任何生物走进去都会å—到混乱ç¾ç¥¸æˆ–致盲ç¾ç¥¸çš„å½±å“。 - 对 1 个生物æ¯æ¬¡åªèƒ½äº§ç”Ÿ 1 ç§ç¾ç¥¸æ•ˆæžœã€‚ - ç¾ç¥¸æ•ˆæžœæŒç» %d 回åˆå¹¶é€ æˆ %0.2f 暗影伤害。 + The damage will increase with your Spellpower.]], [[é»‘æš—ä¹‹é›¾ç¬¼ç½©åœ°é¢ 5 回åˆã€‚任何生物走进去都会å—到混乱ç¾ç¥¸æˆ–致盲ç¾ç¥¸çš„å½±å“。 + åŒä¸€ä¸ªç”Ÿç‰©åŒæ—¶åªä¼šè¢«ä¸€ç§ç¾ç¥¸æ•ˆæžœå½±å“。 + ç¾ç¥¸æ•ˆæžœæŒç» %d 回åˆï¼Œé€ æˆ %0.2f 暗影伤害。 å—法术强度影å“,伤害有é¢å¤–åŠ æˆã€‚]], "tformat") t("Erupting Shadows", "暗影喷å‘", "talent name") -t([[Shadows engulf your foes, anytime you deal darkness damage to a creature affected by a bane, the bane's duration is increased by 1 turn and the shadows erupt, dealing an additional %0.2f damage. - The damage the can only happen once per turn per creature, the turn increase however always happens. - The damage will increase with your Spellpower.]], [[æš—å½±åžå™¬ä½ 的敌人。æ¯å½“ä½ å¯¹å—到ç¾ç¥¸å½±å“çš„æ•Œäººé€ æˆæš—影伤害的时候,ç¾ç¥¸çš„æŒç»æ—¶é—´ä¼šè¢«å»¶é•¿ 1 回åˆï¼Œå¹¶ä¸”暗影会喷å‘出æ¥ï¼Œé€ æˆ %0.2f é¢å¤–伤害。 - 该伤害æ¯å›žåˆå¯¹ä¸€ä¸ªç”Ÿç‰©æœ€å¤šè§¦å‘一次,但æŒç»æ—¶é—´å¯ä»¥è¢«å»¶é•¿ä»»æ„多次。 +t([[Shadows engulf your foes, anytime you deal darkness damage to a creature affected by a bane, the bane's duration is increased by 1 turn and the shadows erupt, dealing an additional %0.2f darkness damage. + The damage can only happen once per turn per creature, the turn increase however always happens. + The damage will increase with your Spellpower.]], [[æš—å½±åžå™¬ä½ 的敌人。æ¯å½“ä½ å¯¹ç¾ç¥¸å½±å“ä¸‹çš„æ•Œäººé€ æˆæš—影伤害时,ç¾ç¥¸ä¼šè¢«å»¶é•¿ 1 回åˆï¼Œå¹¶ä¸”触å‘一次暗影喷å‘ï¼Œé€ æˆ %0.2f é¢å¤–暗影伤害。 + æ¯å›žåˆå¯¹åŒä¸€ä¸ªç”Ÿç‰©æœ€å¤šè§¦å‘一次伤害,但æŒç»æ—¶é—´å¯ä»¥è¢«å»¶é•¿ä»»æ„多次。 伤害å—法术强度æå‡ã€‚]], "tformat") -t("River of Souls", "冥河追é‚", "talent name") +t("River of Souls", "çµé‚之河", "talent name") t([[You summon a river of tortured souls to launch an onslaught of darkness against your foes. Every turn for 5 turns you launch a projectile towards the designated area that explodes in radius %d, dealing %0.2f darkness damage. Each projectile consumes a soul and the spell ends when it has sent 5 projectiles or when you have no more souls to use. - The damage will increase with your Spellpower.]], [[ä½ å¬å”¤å†¥æ²³ä¸å—折磨的çµé‚ï¼Œç”¨æš—å½±åŽ‹å€’ä½ çš„æ•Œäººã€‚ - 在接下æ¥çš„ 5 回åˆå†…ï¼Œä½ å°†ä¼šæ¯å›žåˆå‘ç›®æ ‡åŒºåŸŸå‘射一个çµé‚,在 %d ç èŒƒå›´å†…çˆ†ç‚¸ï¼Œé€ æˆ %0.2f 暗影伤害。 - æ¯æ¬¡å‘射会消耗一个çµé‚ã€‚å¦‚æžœä½ å‘射了 5 个çµé‚ï¼Œæˆ–è€…ä½ å·²ç»æ²¡æœ‰å¯ä»¥ä½¿ç”¨çš„çµé‚了,法术结æŸã€‚ + The damage will increase with your Spellpower.]], [[ä½ å¬å”¤å†¥æ²³ä¸å—折磨的çµé‚,对敌人å‘起暗夜强è¢ã€‚ + æŽ¥ä¸‹æ¥ 5 回åˆé‡Œï¼Œæ¯å›žåˆå‘ç›®æ ‡åŒºåŸŸå‘射一个çµé‚,产生 %d ç èŒƒå›´çš„çˆ†ç‚¸ï¼Œé€ æˆ %0.2f 暗影伤害。 + æ¯æ¬¡å‘射会消耗一个çµé‚;累计å‘å°„ 5 个çµé‚,或者没有剩余çµé‚的时候,法术会结æŸã€‚ 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") @@ -28990,7 +29088,7 @@ t([[You summon a Rime Wraith inside of you, an intangible creature, that haunts t("Frigid Plunge", "寒æµæ¶ŒåŠ¨", "talent name") t([[When switching targets your rime wraith now always prefers the one farther away if possible. Any creatures on the path of the wraith while it travels are affected: - - if friendly: they are healed by %d + - if friendly: they are healed for %d - if hostile: they take %0.2f cold damage The damage and healing will increase with your Spellpower.]], [[当冰é‚é€‰æ‹©ç›®æ ‡çš„æ—¶å€™ï¼Œå®ƒä¼šä¼˜å…ˆé€‰æ‹©å°½å¯èƒ½è¿œçš„ç›®æ ‡ã€‚ 在冰é‚转移的时候,所有在路径上的生物将会å—到以下影å“: @@ -28999,7 +29097,7 @@ t([[When switching targets your rime wraith now always prefers the one farther a 伤害和治疗效果å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") t("Gelid Host", "霜寒宿主", "talent name") t([[By crushing one more soul you reinforce your existing rime wraith, duplicating it out of its current host. - The new wraith will exist for %d turns and cannot be used for an other cast of Gelid Host. + The new wraith will exist for %d turns and cannot be used for another cast of Gelid Host. When it is created the current host and all foes in radius %d are blasted for %0.2f cold damage. The damage will increase with your Spellpower.]], [[ä½ ç²‰ç¢Žä¸€ä¸ªçµé‚ï¼Œå¼ºåŒ–ä½ å½“å‰çš„冰é‚,将其从当å‰çš„宿主身上å¤åˆ¶å‡ºæ¥ã€‚ å¤åˆ¶çš„新冰é‚æŒç» %d 回åˆï¼Œä¸èƒ½è¢«å†æ¬¡å¤åˆ¶ã€‚ @@ -29071,6 +29169,8 @@ t("Control the power of tricks and illusions.", " åˆ¶é€ é”™è§‰æ¥æ··ä¹±æ•Œäººçš„ t("phantasm", "幻术", "_t") t("Magical enhancement of your body.", " 用é”æ³•å¼ºåŒ–ä½ çš„èº«ä½“ã€‚", "_t") t("enhancement", "附é”", "_t") +t("The pinacle of spellcasting.", "施放法术的巅峰", "_t") +t("thaumaturgy", "奇术", "_t") t("Conveyance is the school of travel. It allows you to travel faster and to track others.", " å¦ä¹ ä¼ é€ï¼Œä½¿ä½ èƒ½æ›´å¿«çš„æ—…è¡Œæˆ–è€…è¿½è¸ªç›®æ ‡ã€‚", "_t") t("conveyance", "ä¼ é€", "_t") t("Divination allows the caster to sense its surroundings, and find hidden things.", " 侦查技能å¯ä»¥ä½¿æ–½æ”¾è€…能侦查周围环境,æœå¯»éšè—的东西。", "_t") @@ -29142,8 +29242,8 @@ t("eldritch stone", "é”法岩石", "_t") t("Harness the power of the world to turn into a Deeprock Form.", "利用世界的力é‡ï¼Œè¿›å…¥æ·±å²©å½¢æ€ã€‚", "_t") t("deeprock", "深岩形æ€", "_t") t("spell", "法术", "talent category") +t("#GREY#%s can not be healed this way!", "#GREY#%sæ— æ³•è¢«è¿™æ ·æ²»ç–—ï¼", "logSeen") t("Necrotic Minion", "æ»çµéšä»Ž", "_t") -t("#GREY#%s dissolves into the cloud of gore.", "#GREY#%s化为一团血肉的云雾。", "logSeen") ------------------------------------------------ @@ -29306,6 +29406,52 @@ t("Essence of Speed", "æ—¶é—´åŠ é€Ÿ", "talent name") t("Increases the caster's global speed by %d%%.", "å¢žåŠ æ–½æ³•è€… %d%% 整体速度。", "tformat") +------------------------------------------------ +section "game/modules/tome/data/talents/spells/thaumaturgy.lua" + +t("Orb of Thaumaturgy", "奇术之çƒ", "talent name") +t([[You create an orb attuned to thaumaturgy for %d turns. + While it lasts, any beam spell you cast will be duplicated and also cast for free at the orb for %d%% of the normal damage. + ]], [[ä½ æ”¾å‡ºä¸€ä¸ªå¥‡æœ¯ä¹‹çƒï¼ŒæŒç» %d 回åˆã€‚ + 在这个çƒæŒç»æœŸé—´ï¼Œä½ 释放的所有射线类法术将会被å¤åˆ¶å°„å‘这个çƒï¼Œé€ æˆ %d%% 原伤害。 + ]], "tformat") +t("Multicaster", "多é‡æ–½æ³•", "talent name") +t([[Casting beam spells has become so instinctive for you that you can now easily weave in other spells at the same time. + Anytime you cast a beam spell there is a %d%% chance to automatically cast an offensive spell that you know. This can only happen once per turn. + Beam spells duplicated by the Orb of Thaumaturgy can also trigger this effect. + The additional cast will cost mana but no turn and will not active its cooldown.]], [[é‡Šæ”¾å°„çº¿ç±»æ³•æœ¯å¯¹ä½ æ¥è¯´æ˜¯å¦‚æ¤è‡ªç„¶çš„äº‹æƒ…ï¼Œä½ å¯ä»¥å’Œå…¶ä»–法术穿æ’释放。 + æ¯å½“ä½ é‡Šæ”¾å°„çº¿ç±»æ³•æœ¯çš„æ—¶å€™ï¼Œä½ æœ‰ %d%% å‡ çŽ‡è‡ªåŠ¨é‡Šæ”¾ä¸€ä¸ªä½ çŸ¥é“的其他攻击类法术。这一效果一回åˆåªèƒ½è§¦å‘一次。 + 奇术之çƒé‡Šæ”¾çš„射线类法术也能触å‘这一效果。 + é¢å¤–释放的法术ä»ç„¶ä¼šæ¶ˆè€—法力值,但ä¸ä¼šæ¶ˆè€—回åˆï¼Œä¹Ÿä¸ä¼šä½¿å…¶è¿›å…¥å†·å´ã€‚]], "tformat") +t("Slipstream", "能é‡æ»‘æµ", "talent name") +t("#PURPLE#Your Slipstream does not have enough resources!", "#PURPLE#ä½ çš„èƒ½é‡æ»‘æµé”力ä¸è¶³äº†", "logPlayer") +t("#PURPLE#Your Slipstream regenerates to full!", "#PURPLE#的能é‡æ»‘æµå……能满了ï¼", "logPlayer") +t([[By weaving arcane triggers around you feet you can use the residual energies of your beam spells for free movement. + Each time you cast a beam spell you can move right afterwards without spending a turn. + This spell has %d charges. Once all charges are spent it unsustains. + If you exit combat with some charges left it will after 10 turn regenerates its charges, if you have enough mana.]], [[ä½ å°†å¥¥æœ¯åŠ›é‡ç¼–织于åŒè„šï¼Œå¯ä»¥ä½¿ç”¨å°„线类法术æ¥è¿›è¡Œå…费移动。 + æ¯å½“ä½ é‡Šæ”¾ä¸€ä¸ªå°„çº¿ç±»æ³•æœ¯ï¼Œä½ å¯ä»¥ç«‹åˆ»ç§»åŠ¨ä¸€æ¬¡ï¼Œä¸éœ€è¦æ¶ˆè€—回åˆã€‚ + 这一法术有 %d 次充能。当充能耗尽时,这一法术将会解除æŒç»ã€‚ + å¦‚æžœä½ ç¦»å¼€æˆ˜æ–—ï¼Œåœ¨ 10 回åˆå†…将会用é”力值补充充能到满。]], "tformat") +t("Elemental Array Burst", "å…ƒç´ é˜µçˆ†å‘", "talent name") +t([[Using your near-perfect knowledge of beam spells you combine them all into a powerful 3-wide beam of pure energy. + The beam deals %0.2f thaumic damage and always goes as far as possible. + Thaumic damage can never be resisted by anything but "Resistance: All", always uses your highest resistance penetration and highest damage type bonus and can never be altered into other damage types. + It can trigger Burning Wake and Hurricane. + It is affected by the wet status (+30%% damage) if you are in Shivgoroth Form. + It has a 25%% chance to either stun or freeze the targets for 3 turns (if Crystalline Focus or Uttercold are active, respectively). + Each time you deal damage with a beam spell, the remaining cooldown is reduced by 1 (this can happen only once per turn). + The damage will increase with your Spellpower.]], [[ä½ åˆ©ç”¨è‡ªå·±å¯¹å°„çº¿ç±»æ³•æœ¯è‡»äºŽåŒ–å¢ƒçš„æŽŒæ¡ï¼Œå°†å„ç§å…ƒç´ åˆå¹¶èµ·æ¥ï¼Œå‘射出纯粹能é‡æž„æˆï¼Œå®½åº¦ä¸º3的强力射线。 + å°„çº¿é€ æˆ %0.2f 奇术伤害,且必定å‘射到最远è·ç¦»ã€‚ + å¥‡æœ¯ä¼¤å®³æ— æ³•è¢«â€œå…¨ä½“æŠ—æ€§â€ä¹‹å¤–çš„ä»»ä½•æŠ—æ€§é˜»æŒ¡ï¼Œä½¿ç”¨ä½ æœ€é«˜çš„æŠ—æ€§ç©¿é€å±žæ€§å’Œæœ€é«˜çš„ä¼¤å®³åŠ æˆå±žæ€§ï¼Œä¸”æ— æ³•è¢«å˜ä¸ºå…¶ä»–伤害类型。 + 这一技能å¯ä»¥è§¦å‘æ— å°½ä¹‹ç‚Žå’Œé£Žæš´ä¹‹æ€’ã€‚ + å¦‚æžœä½ å¤„åœ¨è¥¿å¼—æ ¼ç½—æ–¯å½¢æ€ä¸‹ï¼Œå¯¹æ½®æ¹¿ç›®æ ‡ä¼¤å®³å¢žåŠ 30%% 。 + 在开å¯æ°´æ™¶åŠ›åœºæˆ–ç»å¯¹é›¶åº¦çš„情况下,技能分别有 25%% å‡ çŽ‡éœ‡æ…‘æˆ–å†»ç»“ç›®æ ‡ 3 回åˆã€‚ + æ¯å½“ä½ ä½¿ç”¨å°„çº¿ç±»æŠ€èƒ½é€ æˆä¼¤å®³ï¼Œè¿™ä¸€æŠ€èƒ½çš„冷å´æ—¶é—´é™ä½Ž 1 回åˆï¼ˆè¿™ä¸€æ•ˆæžœæ¯å›žåˆæœ€å¤šè§¦å‘一次)。 + 伤害å—æ³•æœ¯å¼ºåº¦åŠ æˆã€‚]], "tformat") +t("Thaumaturgy Unlock Checker", "å…ƒç´ é˜µçˆ†å‘检测", "talent name") + + ------------------------------------------------ section "game/modules/tome/data/talents/spells/war-alchemy.lua" @@ -30936,7 +31082,9 @@ t([[Gain 5 generic talent points and learn a new talent category from one of the - 天空/赞æŒç³» - 时空/时空系]], "tformat") t("Adept", "熟能生巧", "talent name") -t("Your talent masteries are increased by 0.3. Note that many talents will not benefit from this increase.", "ä½ çš„æŠ€èƒ½æ ‘ç³»æ•°å¢žåŠ 0.3 。请注æ„,许多技能ä¸ä¼šä»Žè¿™ä¸€å¢žé•¿ä¸å—益。", "tformat") +t([[You are adept at many different skills, granting you +2 to all talent levels. + This works on already known talents and those that you will learn afterwards.]], [[ä½ ç†Ÿç»ƒä½¿ç”¨å„ç§æŠ€èƒ½ï¼Œæ‰€æœ‰æŠ€èƒ½ç‰çº§+2。 + 这一技能åªå¯¹å·²å¦ä¹ 的技能有效。]], "tformat") t("Tricks of the Trade", "欺诈圣手", "talent name") t("Have sided with the Assassin Lord", "与盗贼领主åŒæµåˆæ±¡", "_t") t([[You have friends in low places and have learned some underhanded tricks. @@ -31071,8 +31219,7 @@ t([[You infuse blighted energies into all of your summons, granting them Bone Sh - Skeleton Warriors: Ruin - Bone Giants: Bone Spike and Ruin - Ghouls: Virulent Disease - - Vampires / Liches: Blood Grasp and Blood Boil - - Ghosts / Wights: Blood Fury and Curse of Death + - Dread: Slumber ]], [[ä½ æŠŠæž¯èŽèƒ½é‡çŒæ³¨è¿›ä½ çš„å¬å”¤ç”Ÿç‰©ä¸ï¼Œè®©ä»–们获得白骨护盾(ç‰çº§ 3ï¼‰ï¼Œå¹¶èŽ·å¾—ç›¸å½“äºŽä½ é”åŠ›å€¼çš„æ³•æœ¯å¼ºåº¦åŠ æˆã€‚ ä½ çš„è‡ªç„¶å¬å”¤å’Œæ»çµéšä»Žå°†ä¼šå¾—到特殊的枯èŽæŠ€èƒ½ï¼ˆç‰çº§ 3),其他的å¬å”¤ç‰©å°†ä¼šèŽ·å¾— 10%% 枯èŽä¼¤å®³è½¬æ¢ï¼Œå¹¶èŽ·å¾—剧毒瘟疫(ç‰çº§ 3)。 #GREEN#自然å¬å”¤:#LAST# @@ -31092,8 +31239,7 @@ t([[You infuse blighted energies into all of your summons, granting them Bone Sh - 骷髅战士:æ¯ä¼¤ - 骨巨人:白骨尖刺和 æ¯ä¼¤ - 食尸鬼:剧毒瘟疫 - - å¸è¡€é¬¼/巫妖:鲜血支é…å’Œ 鲜血沸腾 - - å¹½çµ/尸妖:鲜血狂怒和 æ»äº¡è¯…å’’ + - 梦é‡ï¼šå‚¬çœ ]], "tformat") t("Revisionist History", "ä¿®æ£åŽ†å²", "talent name") t("Have time-travelled at least once", "曾ç»è‡³å°‘进行过一次时空穿越", "_t") @@ -31131,7 +31277,7 @@ t("#DARK_ORCHID#You are on your way to Lichdom. #{bold}#Your next death will fin t([[This is your true goal and the purpose of all necromancy - to become a powerful and everliving Lich! Once learnt, the next time you are killed, the arcane forces you unleash will be able to rebuild your body into the desired Lichform. Liches are immune to poisons, diseases, fear, cuts, stuns, do not need to breath and are 20%% resistant to cold and darkness. - Liches also gain +12 Magic, Willpower and Cunning, 60%% chance to ignore critical hits, +4 life rating (not retroactive), +35 spell and mental saves, all resistance caps raised by 15%% and 7 mana regeneration. + Liches also gain +12 Magic, Willpower and Cunning, 60%% chance to ignore critical hits, +4 life rating (not retroactive), +35 spell and mental saves and 7 mana regeneration. Liches gain a new racial tree with the following talents: - Neverending Unlife: A Lich body is extremely resilient, being able to go into negative life and when destroyed it can regenerate itself. @@ -31141,7 +31287,7 @@ t([[This is your true goal and the purpose of all necromancy - to become a power ]], [[è¿™æ˜¯ä½ å¦ä¹ æ»çµæ³•æœ¯çš„æœ€ç»ˆç›®æ ‡â€”â€”æˆä¸ºå¼ºå¤§è€Œä¸æ»çš„å·«å¦–ï¼ å½“ä½ å¦ä¹ 这一技能åŽï¼Œåœ¨ä½ 下一次被æ€æ»çš„æ—¶å€™ï¼Œä½ ä½“å†…å¼ºå¤§çš„å¥¥æœ¯åŠ›é‡ä¼šé‡å»ºä½ çš„èº«ä½“ï¼Œè®©ä½ æˆä¸ºä½ 梦å¯ä»¥æ±‚的巫妖。 巫妖å…ç–«æ¯’ç´ ã€ç–¾ç—…ã€æ惧ã€æµè¡€ã€éœ‡æ…‘,ä¸éœ€è¦å‘¼å¸ï¼Œå¹¶èŽ·å¾— 20%% 寒冷和黑暗抗性。 - 巫妖åŒæ—¶èŽ·å¾— +12 é”力,æ„å¿—å’Œçµå·§ï¼Œ 60%% æš´å‡»æ— è§†ï¼Œ +4 生命æˆé•¿ï¼ˆä¸è¿½åŠ å‰é¢ç‰çº§çš„生命值),+35 法术和精神è±å…,所有伤害抗性上é™å¢žåŠ 15%% ,获得 7 法力值æ¢å¤ã€‚ + 巫妖åŒæ—¶èŽ·å¾— +12 é”力,æ„å¿—å’Œçµå·§ï¼Œ 60%% æš´å‡»æ— è§†ï¼Œ +4 生命æˆé•¿ï¼ˆä¸è¿½åŠ å‰é¢ç‰çº§çš„生命值),+35 法术和精神è±å…,获得 7 法力值æ¢å¤ã€‚ 巫妖会获得新的ç§æ—æŠ€èƒ½æ ‘ï¼ŒåŒ…å«ä»¥ä¸‹æŠ€èƒ½ï¼š - ä¸æ»ä¹‹èº¯ï¼šå·«å¦–的身体是æžå…¶éš¾ä»¥æ‘§æ¯çš„,它们的生命值å¯ä»¥é™ä½Žåˆ°è´Ÿæ•°ä»¥ä¸‹ï¼Œä¸”å³ä½¿è¢«æ€æ»ä¹‹åŽä»ç„¶å¯ä»¥å¤æ´»ã€‚ @@ -31149,6 +31295,23 @@ t([[This is your true goal and the purpose of all necromancy - to become a power - æ°¸æ’æ¯ç:作为æ¯çå’Œç»æœ›çš„ä½¿è€…ï¼Œä½ çŽ°åœ¨ä¸æ–åœ°åœ¨ä½ å‘¨å›´åˆ¶é€ ä¸æ»é˜´å½±ã€‚ - äº¡è€…é¢†è¢–ï¼šä½ å¯ä»¥ç»™æ‰€æœ‰ä¸æ»æ—队å‹ï¼ˆåŒ…æ‹¬ä½ è‡ªå·±ï¼‰æ³¨å…¥éžè‡ªç„¶åŠ›é‡ï¼Œå¢žåŠ 它们的物ç†å’Œæ³•æœ¯å¼ºåº¦ã€‚ ]], "tformat") +t("Unlocked the High Thaumaturgist evolution", "解é”高阶奇术师èŒä¸šè¿›é˜¶", "_t") +t("High Thaumaturgist", "高阶奇术师", "_t") +t([[Thaumaturgists have unlocked a deeper understanding of their spells, allowing them to combine the elements into new ways and to empower them. + The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. + In addition they have access to the unique Thaumaturgy class tree: + - Orb of Thaumaturgy: a temporary orb that duplicates any beam spells that you cast + - Multicaster: When casting a beam spell adds a chance to also cast an other archmage spell + - Slipstream: Allows movement when casting beams + - Elemental Array Burst: a powerful, multi-elemental beam spell that can inflict all elemental ailments and can not be resisted + #CRIMSON#The fine spellcasting required for wide beams and all thaumaturgy spells can only happen while wearing cloth. Anything heavier will hinder the casting too much.]], [[å¥‡æœ¯å¸ˆæ˜¯å¯¹å…ƒç´ æ³•æœ¯æœ‰ç€æ·±å…¥ç†è§£çš„人,它们å¯ä»¥ç”¨æ–°çš„方法èžåˆå…ƒç´ ,释放更强大的力é‡ã€‚ + ç«çƒæœ¯ã€å¥¥æœ¯å°„线ã€é—ªç”µæœ¯ã€ç²‰ç¢Žé’»å‡»å’Œå¯’冰ç®è¢«æ°¸ä¹…转化为宽度为3的射线技能。 + æ¤å¤–ï¼Œä½ èŽ·å¾—ç‹¬æœ‰çš„å¥‡æœ¯å¸ˆæŠ€èƒ½ï¼š + - 奇术之çƒ: å¬å”¤ä¸€ä¸ªå¯ä»¥å¤åˆ¶ä½ é‡Šæ”¾çš„å°„çº¿ç±»æ³•æœ¯çš„çƒ + - 多é‡æ–½æ³•: å½“ä½ é‡Šæ”¾å°„çº¿ç±»æ³•æœ¯çš„æ—¶å€™ï¼Œæœ‰ä¸€å®šå‡ çŽ‡è¿½åŠ é‡Šæ”¾ä¸€ä¸ªå…¶ä»–çš„å…ƒç´ æ³•å¸ˆæ³•æœ¯ã€‚ + - 能é‡æ»‘æµ: 释放射线类法术的时候å¯ä»¥ç§»åŠ¨ã€‚ + - å…ƒç´ é˜µçˆ†å‘: å‘å°„å¼ºåŠ›çš„å¤šå…ƒç´ å°„çº¿ï¼Œä¼šé€ æˆå„ç§å…ƒç´ çš„ä¼¤å®³ï¼Œæ— æ³•è¢«å…ƒç´ æŠ—æ€§æŠµæŠ— + #CRIMSON#åªæœ‰åœ¨èº«ç©¿é•¿è¢çš„时候,æ‰å¯ä»¥ä½¿ç”¨å®½åº¦ä¸º3的射线以åŠå¥‡æœ¯æŠ€èƒ½ã€‚使用é‡ç”²ä¼šé˜»ç¢ä½ 的施法。]], "tformat") ------------------------------------------------ @@ -31347,7 +31510,7 @@ t([[Bathes the target in flames doing %0.2f damage å—é”法影å“,伤害有é¢å¤–åŠ æˆã€‚]], "tformat") t("Doomed For Eternity", "æ°¸æ’æ¯ç", "talent name") t([[While this ability is active, you will continually call up to %d level %d shadows to aid you in battle. Shadows are weak combatants that can: Use Arcane Reconstruction to heal themselves (level %d), Blindside their opponents (level %d), and Phase Door from place to place. - Shadows ignore %d%% of the damage dealt to them by their master.]], [[当这一技能å¯ç”¨çš„æ—¶å€™ï¼Œä½ ä¼šä¸æ–å¬å”¤ %d 个ç‰çº§ä¸º %d 的阴影æ¥ååŠ©ä½ æˆ˜æ–—ã€‚é˜´å½±æ˜¯è„†å¼±çš„å±•ç¤ºï¼Œå¯ä»¥ä½¿ç”¨ä»¥ä¸‹èƒ½åŠ›ï¼šä½¿ç”¨å¥¥æœ¯é‡ç»„治疗自己(ç‰çº§ %d ),使用闪电çªè¢æ”»å‡»æ•Œäººï¼ˆç‰çº§ %d ),使用相ä½ä¹‹é—¨ç§»åŠ¨ã€‚ + Shadows ignore %d%% of the damage dealt to them by their master.]], [[当这一技能å¯ç”¨çš„æ—¶å€™ï¼Œä½ ä¼šä¸æ–å¬å”¤ %d 个ç‰çº§ä¸º %d 的阴影æ¥ååŠ©ä½ æˆ˜æ–—ã€‚é˜´å½±æ˜¯è„†å¼±çš„æˆ˜å£«ï¼Œå¯ä»¥ä½¿ç”¨ä»¥ä¸‹èƒ½åŠ›ï¼šä½¿ç”¨å¥¥æœ¯é‡ç»„治疗自己(ç‰çº§ %d ),使用闪电çªè¢æ”»å‡»æ•Œäººï¼ˆç‰çº§ %d ),使用相ä½ä¹‹é—¨ç§»åŠ¨ã€‚ ä¸»äººå¯¹é˜´å½±é€ æˆçš„伤害é™ä½Ž %d%%。]], "tformat") t("Commander of the Dead", "亡者领袖", "talent name") t([[You are so full with power that it overflows out of you whenever you cast a spell. @@ -33899,6 +34062,41 @@ Talents: ]], "_t") +------------------------------------------------ +section "game/modules/tome/data/texts/unlock-mage_thaumaturgist.lua" + +t("New Class Evolution: #LIGHT_GREEN#High Thaumaturgist (Archmage)", "æ–°èŒä¸šè¿›é˜¶: #LIGHT_GREEN#高阶奇术师 (å…ƒç´ æ³•å¸ˆ)", "_t") +t([[You have killed a boss by only using beam spells and nothing else, showing a deeper understanding of this type of spells. + +You have unlocked the #LIGHT_GREEN#High Thaumaturgist class evolution#WHITE# for Archmages. + +Features: +- #YELLOW#Wide Beams#WHITE#: Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards permanently become 3-wide beam spells. +- Access to the Thaumaturgy spell category containing the spells: + - #YELLOW#Orb of Thaumaturgy#WHITE#: By placing a thaumaturgy orb on the ground you can duplicate all beam spells you cast. + - #YELLOW#Multicaster#WHITE#: Casting beams becomes so easy for you that you can weave in random non-beam spells when you cast one. + - #YELLOW#Slipstream#WHITE#: Flow through the battlefield with ease, when you cast a beam spell you can move one tile for free. + - #YELLOW#Elemental Array Burst#WHITE#: The ultimate beam spell, the culmination of your deep understanding of magic. A 3-wide beam of pure thaumic energy that can never be resisted. + + +Class evolutions are selected as prodigies and grant new ways to build and expand you class and are only visible to the concerned class. +]], [[ä½ ä»…ç”¨å°„çº¿æ³•æœ¯ã€ä¸ä½¿ç”¨å…¶ä»–技能æ€æ»äº†ä¸€ä¸ªbossï¼Œå±•ç¤ºäº†ä½ å¯¹è¿™ç±»æ³•æœ¯çš„æ·±å…¥ç†è§£ã€‚ + +ä½ è§£é”äº†å…ƒç´ æ³•å¸ˆçš„#LIGHT_GREEN#高阶奇术师#WHITE#èŒä¸šè¿›é˜¶ã€‚ + +èŒä¸šç‰¹æ€§: +- #YELLOW#宽射线#WHITE#: ç«çƒæœ¯ï¼Œå¥¥æœ¯å°„线,闪电术,粉碎钻击和寒冰ç®æ°¸ä¹…æˆä¸ºå®½åº¦ä¸º3的射线技能。 +- 获得奇术系技能,拥有以下能力: + - #YELLOW#奇术之çƒ#WHITE#: 在地上放置奇术之çƒï¼Œä¼šå¤åˆ¶ä½ 释放的射线类法术。 + - #YELLOW#多é‡æ–½æ³•#WHITE#: ä½ å¯ä»¥åœ¨é‡Šæ”¾å°„线类法术的åŒæ—¶äº¤ç»‡é‡Šæ”¾éšæœºéžå°„线法术。 + - #YELLOW#能é‡æ»‘æµ#WHITE#: åœ¨æˆ˜åœºä¸Šè‡ªç”±è¡ŒåŠ¨ï¼Œå½“ä½ ä½¿ç”¨å°„çº¿ç±»æ³•æœ¯çš„æ—¶å€™å¯ä»¥ä¸æ¶ˆè€—回åˆç§»åŠ¨ä¸€æ ¼ã€‚ + - #YELLOW#å…ƒç´ é˜µçˆ†å‘#WHITE#: 终æžå°„çº¿æ³•æœ¯ï¼Œæ˜¯ä½ å¯¹é”法ç†è§£çš„ç²¾åŽã€‚这一宽度为3的纯粹神术能é‡æ— æ³•è¢«å…ƒç´ æŠ—æ€§æŠµæŠ—ã€‚ + + +èŒä¸šè¿›é˜¶æ˜¯ä¸€ç§è§‰é†’技,它们å¯ä»¥ç»™äºˆä½ 新的方法æ¥å¼ºåŒ–ä½ çš„èŒä¸šã€‚åªæœ‰ç›¸å…³çš„èŒä¸šæ‰èƒ½çœ‹åˆ°å®ƒä»¬ã€‚ +]], "_t") + + ------------------------------------------------ section "game/modules/tome/data/texts/unlock-psionic_mindslayer.lua" @@ -35205,6 +35403,7 @@ t("#Target# is no more the Lord of Skulls.", "#Target#ä¸å†æ˜¯éª·é«…王。", "_ t("Lord of Skulls (warrior)", "骷髅王 (战士)", "_t") t("Lord of Skulls (archer)", "骷髅王 (弓ç®æ‰‹)", "_t") t("Lord of Skulls (mage)", "骷髅王 (法师)", "_t") +t("Lord of Skulls (bone giant)", "骷髅王 (骨巨人)", "_t") t("Spike of Decrepitude", "ç ´ç¢Žå°–åˆº", "_t") t("Damage reduced by %d%%.", "ä½ é€ æˆçš„伤害å‡å°‘%d%%。", "tformat") t("Soul Leech", "çµé‚å¸å–", "_t") @@ -35238,7 +35437,6 @@ t("#Target# calls the night!", "#Target# å¬å”¤äº†é»‘æš—ï¼", "_t") t("The eerie night around #target# fades away.", "在#target#周围的黑暗消é€äº†ã€‚", "_t") t("Dire Plague", "æ怖瘟疫", "_t") t("The target is infected by a plague, doing %0.2f darkness damage per turn with a %d%% chance to rip apart the soul.", "ç›®æ ‡è¢«ç˜Ÿç–«æ„ŸæŸ“ï¼Œæ¯å›žåˆå—到 %0.2f 暗影伤害,并有 %d%% å‡ çŽ‡è¢«æ’•è£‚ä¸€ä¸ªçµé‚。", "tformat") -t("darkness", "æš—å½±", "effect subtype") t("disease", "疾病", "effect subtype") t("#Target# is afflicted by a dire plague!", "#Target#被æ怖瘟疫感染ï¼", "_t") t("#Target# is free from the dire plague.", "#Target#脱离æ怖瘟疫影å“。", "_t") @@ -35265,7 +35463,26 @@ t("Cleansing Flames", "净化之焰", "_t") t("The target is on fire, taking %0.2f fire damage per turn and %d%% chance per turn of removing a physical or magical effect from all targets affected by Inferno, Burning Wake or Cleansing Flames.", "ç›®æ ‡å—到ç¼çƒ§æ•ˆæžœï¼Œæ¯å›žåˆå—到 %0.2f ç«ç„°ä¼¤å®³ï¼Œå¹¶æ¯å›žåˆæœ‰ %d%% å‡ çŽ‡ç§»é™¤è¢«åœ°ç‹±ç«ã€æ— 尽之焰或净化之焰影å“的生物身上的一个物ç†æˆ–é”法效果。", "tformat") t("cleanse", "清除", "effect subtype") t("fire", "ç«ç„°", "effect subtype") +t("#Target# bathes in cleansing flames!", "#Target#æ²æµ´å‡€åŒ–之炎!", "_t") t("#Target# stops burning.", "#Target#身上的ç«ç†„ç了。", "_t") +t("Ghost Walk", "游é‚行走", "_t") +t("Taking on a spectral form, allowing teleportation back to their original tile.", "进入游é‚å½¢æ€ï¼Œå¯ä»¥ä¼ é€å›žåŽŸæ¥çš„ä½ç½®ã€‚", "tformat") +t("darkness", "æš—å½±", "effect subtype") +t("#Target#'s form becomes intangible!", "#Target#çš„å½¢æ€å˜å¾—æ— å½¢ï¼", "_t") +t("+Ghost Walk", "+游é‚行走", "_t") +t("#Target# seems more solid.", "#Target#çš„å½¢æ€å›ºåŒ–了。", "_t") +t("-Ghost Walk", "-游é‚行走", "_t") +t("Slipstream Free Movement", "能é‡æ»‘æµè‡ªç”±ç§»åŠ¨", "_t") +t("Can move once for free, this turn only.", "ä»…é™æœ¬å›žåˆå¯ä»¥ä¸è€—时间移动一次", "_t") +t("movement", "移动", "effect subtype") +t("Orb Of Thaumaturgy", "奇术之çƒ", "_t") +t("All beam spells are duplicated to the orb.", "所有射线类法术会å¤åˆ¶å°„å‘这个çƒã€‚", "_t") +t("thaumaturgy", "奇术", "effect subtype") +t("Metaflow", "奥术æµåŠ¨", "_t") +t("Overflowing with energy, increasing all spells talent level by %d.", "能é‡è¿‡è½½ï¼Œæ‰€æœ‰æ³•æœ¯æŠ€èƒ½ç‰çº§å¢žåŠ %d 。", "tformat") +t("meta", "超é”", "effect subtype") +t("#Target# is overflowing with energy!", "#Target#能é‡è¿‡è½½ï¼", "_t") +t("#Target# is no more overflowing with energy.", "#Target#ä¸å†èƒ½é‡è¿‡è½½ã€‚", "_t") ------------------------------------------------ @@ -37088,7 +37305,10 @@ t("#Target# recovers sight.", "#Target#æ¢å¤äº†è§†åŠ›ã€‚", "_t") t("-Blind", "-致盲", "_t") t("Gift of the Woods", "森林的æ©èµ", "_t") t("Increases the effectiveness of all healing the target receives by %d%%.", "æå‡ç›®æ ‡å—到的所有治疗效果 %d%% 。", "tformat") +t("Intangible", "æ— å½¢æ— ä½“", "_t") +t("%d%% chance to fully evade any damaging actions or negative effects.", "%d%%å‡ çŽ‡å›žé¿ä»»ä½•ä¼¤å®³æˆ–è´Ÿé¢æ•ˆæžœã€‚", "tformat") t("nature", "自然", "effect subtype") +t("#LIGHT_BLUE#%s evades the effect '%s'!", "#LIGHT_BLUE#%s回é¿äº†æ•ˆæžœâ€œ%sâ€ï¼", "logSeen") ------------------------------------------------ @@ -40908,7 +41128,7 @@ t("Cosmetic Options", "外观设置", "_t") t("Name", "å称", "_t") t("Cosmetic customization is a donator-only feature.", "自定义外观是æèµ è€…çš„ç‰¹æƒ", "_t") t("Donator Feature", "æèµ è€…ç‰¹æƒ", "_t") -t("Dismiss", "æ— è§†", "_t") +t("Dismiss", "放弃", "_t") t("I want to help!", "我想è¦å¸®å¿™ï¼", "_t") t("Birth Options", "角色创建设置", "_t") t("Apply the selected cosmetics to %s?", "确认%s选择的自定义外观?", "tformat") @@ -41633,9 +41853,11 @@ t(" class", " èŒä¸š", "_t") t(" generic", " 通用", "_t") t("The last %d %s talents you learnt are always unlearnable.", "ä½ æ€»æ˜¯å¯ä»¥ç§»é™¤æœ€è¿‘çš„ %d 点%s 技能点。", "tformat") t("This talent was recently learnt; you can still unlearn it if you are out of combat or in a quiet area like a #{bold}#town#{normal}#.", "ä½ åˆšåœ¨æ¤æŠ€èƒ½ä¸ŠåŠ ç‚¹ï¼Œä½ è¿˜å¯ä»¥åœ¨æˆ˜æ–—外或者 #{bold}# 城市 #{normal}# è¿™æ ·å®‰å…¨çš„åœ°æ–¹é—忘它。", "_t") +t("<Press 'x' to swap to simple display>", "<按x键切æ¢ç®€å•æ˜¾ç¤º>", "_t") t("First talent level: ", "第一级需求: ", "_t") t("Next talent level", "下一ç‰çº§", "_t") t("Current talent level: ", "当å‰ç‰çº§ï¼š ", "_t") +t("<Press 'x' to swap to advanced display>", "<按x键切æ¢è¿›é˜¶æ˜¾ç¤º>", "_t") t("Stats: %s", "属性: %s", "tformat") t("Class points: %s", "èŒä¸šç‚¹ï¼š%s", "tformat") t("Generic points: %s", "通用点:%s", "tformat") @@ -41686,6 +41908,7 @@ t("none", "没有", "_t") t("Set the leash distance [current: %d]", "设置跟éšè·ç¦» [当å‰ï¼š%d]", "tformat") t("Define tactical talents usage", "设定技能使用ç–ç•¥", "_t") t("Rename", "é‡å‘½å", "_t") +t("Dismiss", "放弃", "_t") t("Order: %s", "命令:%s", "tformat") -- GitLab