From 5dd69c7318a1a419fddce2d22819d2f74a2cf483 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 28 Nov 2012 13:35:46 +0000 Subject: [PATCH] Switch Place while using Onslaught wont clone creatures git-svn-id: http://svn.net-core.org/repos/t-engine4@5859 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/cunning/dirty.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/cunning/dirty.lua b/game/modules/tome/data/talents/cunning/dirty.lua index 14f631f9d7..9b3e2083dc 100644 --- a/game/modules/tome/data/talents/cunning/dirty.lua +++ b/game/modules/tome/data/talents/cunning/dirty.lua @@ -89,7 +89,7 @@ newTalent{ local tx, ty, sx, sy = target.x, target.y, self.x, self.y local hitted = self:attackTarget(target, nil, 0, true) - if hitted and not self.dead then + if hitted and not self.dead and tx == target.x and ty == target.y then self:setEffect(self.EFF_EVASION, t.getDuration(self, t), {chance=50}) -- Displace -- GitLab