From 59dd2c23ba7f965d72393a913e298a15ea57941e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastian=20Vr=C3=A5le?= <seb@terminator.net> Date: Tue, 15 Jul 2014 14:55:47 +0200 Subject: [PATCH] oops fix the weapon tier too --- game/modules/tome/data/general/objects/world-artifacts.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/game/modules/tome/data/general/objects/world-artifacts.lua b/game/modules/tome/data/general/objects/world-artifacts.lua index cc967ebc03..2c7b22b9e8 100644 --- a/game/modules/tome/data/general/objects/world-artifacts.lua +++ b/game/modules/tome/data/general/objects/world-artifacts.lua @@ -6260,11 +6260,12 @@ newEntity{ base = "BASE_GREATMAUL", self.act = mod.class.Object.act self.talent_on_spell = nil - - self.material_level=gem.material_level - local scalingFactor = self.material_level + + local scalingFactor = gem.material_level local combatFactor = math.max(scalingFactor, 2) -- Prevent tier 1 gems from degrading the maul + self.material_level=combatFactor + self.combat.dam = 8 + (12 * combatFactor) self.combat.apr = (3 * combatFactor) self.combat.physcrit = 4 + (2 * combatFactor) -- GitLab