diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index c392bdb61e54cff1bbb15ba9ab0634941f321768..1feea16eecd7774d02b94d660f39d594096a3ad6 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -42,7 +42,7 @@ _M.projectile_class = "mod.class.Projectile" _M.logCombat = Combat.logCombat -- ego fields that are appended as a list when the ego is applied (by Zone:applyEgo) -_M._special_ego_rules = {special_on_hit=true, special_on_crit=true, special_on_kill=true, charm_on_use=true, on_block=true, talent_on_spell, talent_on_wild_gift, talent_on_mind, talent_on_hit} +_M._special_ego_rules = {special_on_hit=true, special_on_crit=true, special_on_kill=true, charm_on_use=true, on_block=true, talent_on_spell=true, talent_on_wild_gift=true, talent_on_mind=true, talent_on_hit=true} _M.requirement_flags_names = { allow_wear_massive = _t"Massive armour training",