diff --git a/game/modules/tome/data/general/objects/egos/amulets.lua b/game/modules/tome/data/general/objects/egos/amulets.lua
index bab1a1a31235a99dc87432e5df333a3897f8b992..47dbf0ab682a2a1b78c44572e7840932593ba4ef 100644
--- a/game/modules/tome/data/general/objects/egos/amulets.lua
+++ b/game/modules/tome/data/general/objects/egos/amulets.lua
@@ -229,7 +229,7 @@ newEntity{
 	},
 	charm_power = resolvers.mbonus_material(70, 30),
 	charm_power_def = {add=15, max=50, floor=true},
-	resolvers.charm("teleports you randomly (rad %d)", 15, function(self, who)
+	resolvers.charm("teleport you randomly (rad %d)", 15, function(self, who)
 		game.level.map:particleEmitter(who.x, who.y, 1, "teleport")
 		who:teleportRandom(who.x, who.y, self:getCharmPower(who))
 		game.level.map:particleEmitter(who.x, who.y, 1, "teleport")
diff --git a/game/modules/tome/data/talents/psionic/thought-forms.lua b/game/modules/tome/data/talents/psionic/thought-forms.lua
index 4aecc4f4fba6ac49018c12fcfb55ed36a2b97648..65729284206a5afffa6ab1a3dcc1af25c930a9ae 100644
--- a/game/modules/tome/data/talents/psionic/thought-forms.lua
+++ b/game/modules/tome/data/talents/psionic/thought-forms.lua
@@ -473,7 +473,7 @@ newTalent{
 	end,
 	info = function(self, t)
 		local stat = t.getStatBonus(self, t)
-		return ([[Forge a defender wielding a sword and shield from your thoughts.  The solider learns Armor Rraining, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution.
+		return ([[Forge a defender wielding a sword and shield from your thoughts.  The solider learns Armor Training, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution.
 		Activating this talent will put all other thought-forms on cooldown.
 		The stat bonuses will improve with your Mindpower.]]):format(stat/2, stat/2, stat)
 	end,