diff --git a/game/modules/tome/data/general/objects/egos/amulets.lua b/game/modules/tome/data/general/objects/egos/amulets.lua index bab1a1a31235a99dc87432e5df333a3897f8b992..47dbf0ab682a2a1b78c44572e7840932593ba4ef 100644 --- a/game/modules/tome/data/general/objects/egos/amulets.lua +++ b/game/modules/tome/data/general/objects/egos/amulets.lua @@ -229,7 +229,7 @@ newEntity{ }, charm_power = resolvers.mbonus_material(70, 30), charm_power_def = {add=15, max=50, floor=true}, - resolvers.charm("teleports you randomly (rad %d)", 15, function(self, who) + resolvers.charm("teleport you randomly (rad %d)", 15, function(self, who) game.level.map:particleEmitter(who.x, who.y, 1, "teleport") who:teleportRandom(who.x, who.y, self:getCharmPower(who)) game.level.map:particleEmitter(who.x, who.y, 1, "teleport") diff --git a/game/modules/tome/data/talents/psionic/thought-forms.lua b/game/modules/tome/data/talents/psionic/thought-forms.lua index 4aecc4f4fba6ac49018c12fcfb55ed36a2b97648..65729284206a5afffa6ab1a3dcc1af25c930a9ae 100644 --- a/game/modules/tome/data/talents/psionic/thought-forms.lua +++ b/game/modules/tome/data/talents/psionic/thought-forms.lua @@ -473,7 +473,7 @@ newTalent{ end, info = function(self, t) local stat = t.getStatBonus(self, t) - return ([[Forge a defender wielding a sword and shield from your thoughts. The solider learns Armor Rraining, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution. + return ([[Forge a defender wielding a sword and shield from your thoughts. The solider learns Armor Training, Weapon Mastery, Combat Accuracy, Shield Pummel, and Shield Wall as it levels up, and has +%d Strength, +%d Dexterity, and +%d Constitution. Activating this talent will put all other thought-forms on cooldown. The stat bonuses will improve with your Mindpower.]]):format(stat/2, stat/2, stat) end,