diff --git a/game/modules/tome/data/talents/celestial/sun.lua b/game/modules/tome/data/talents/celestial/sun.lua index 203addb79b263e5f02d79021bbbe5dc954bb3ffb..8e320e66df4c3138d2cf1b95e9e4d64f3fb8e1e0 100644 --- a/game/modules/tome/data/talents/celestial/sun.lua +++ b/game/modules/tome/data/talents/celestial/sun.lua @@ -59,8 +59,8 @@ newTalent{ end, info = function(self, t) local damage = t.getDamage(self, t) - return ([[Calls forth a beam of light from the Sun, doing %0.1f Light damage to the target. - At level 3 the beam will be so intense it will also blind the target and everyone in a radius 2 around it for %d turns. + return ([[Calls forth a ray of light from the Sun, doing %0.1f Light damage to the target. + At level 3 the ray will be so intense it will also blind the target and everyone in a radius 2 around it for %d turns. The damage dealt will increase with your Spellpower.]]): format(damDesc(self, DamageType.LIGHT, damage), t.getDuration(self, t)) end,