diff --git a/game/modules/tome/data/talents/celestial/sun.lua b/game/modules/tome/data/talents/celestial/sun.lua
index 203addb79b263e5f02d79021bbbe5dc954bb3ffb..8e320e66df4c3138d2cf1b95e9e4d64f3fb8e1e0 100644
--- a/game/modules/tome/data/talents/celestial/sun.lua
+++ b/game/modules/tome/data/talents/celestial/sun.lua
@@ -59,8 +59,8 @@ newTalent{
 	end,
 	info = function(self, t)
 		local damage = t.getDamage(self, t)
-		return ([[Calls forth a beam of light from the Sun, doing %0.1f Light damage to the target.
-		At level 3 the beam will be so intense it will also blind the target and everyone in a radius 2 around it for %d turns.
+		return ([[Calls forth a ray of light from the Sun, doing %0.1f Light damage to the target.
+		At level 3 the ray will be so intense it will also blind the target and everyone in a radius 2 around it for %d turns.
 		The damage dealt will increase with your Spellpower.]]):
 		format(damDesc(self, DamageType.LIGHT, damage), t.getDuration(self, t))
 	end,