diff --git a/game/modules/tome/data/chats/artifice-mastery.lua b/game/modules/tome/data/chats/artifice-mastery.lua
index 4db28743b044eb28bcde792dba51b567f5048285..8d9db854f3db72b6d01ae986b5d0e1023aac9213 100644
--- a/game/modules/tome/data/chats/artifice-mastery.lua
+++ b/game/modules/tome/data/chats/artifice-mastery.lua
@@ -1,5 +1,5 @@
 -- ToME - Tales of Maj'Eyal
--- Copyright (C) 2009 - 2015 Nicolas Casalini
+-- Copyright (C) 2009 - 2017 Nicolas Casalini
 --
 -- This program is free software: you can redistribute it and/or modify
 -- it under the terms of the GNU General Public License as published by
diff --git a/game/modules/tome/data/chats/artifice.lua b/game/modules/tome/data/chats/artifice.lua
index 693e3cf787b9ece3d4c0d41a1b85cf8b01ff607b..6cd442df9e8643b34eac4f5b8ea502d074ef5697 100644
--- a/game/modules/tome/data/chats/artifice.lua
+++ b/game/modules/tome/data/chats/artifice.lua
@@ -1,5 +1,5 @@
 -- ToME - Tales of Maj'Eyal
--- Copyright (C) 2009 - 2015 Nicolas Casalini
+-- Copyright (C) 2009 - 2017 Nicolas Casalini
 --
 -- This program is free software: you can redistribute it and/or modify
 -- it under the terms of the GNU General Public License as published by
diff --git a/game/modules/tome/data/chats/trap-priming.lua b/game/modules/tome/data/chats/trap-priming.lua
index c5ba1c3fc26cf399f04eed817431bb4492cd67cb..4c292ff8cf8fec97eea40b7f9d38367ac4dfe7bb 100644
--- a/game/modules/tome/data/chats/trap-priming.lua
+++ b/game/modules/tome/data/chats/trap-priming.lua
@@ -1,5 +1,5 @@
 -- ToME - Tales of Maj'Eyal
--- Copyright (C) 2009 - 2015 Nicolas Casalini
+-- Copyright (C) 2009 - 2017 Nicolas Casalini
 --
 -- This program is free software: you can redistribute it and/or modify
 -- it under the terms of the GNU General Public License as published by
diff --git a/game/modules/tome/data/general/objects/egos/staves.lua b/game/modules/tome/data/general/objects/egos/staves.lua
index 6a555ef3814db8d6a54fad8465c78deafb756fce..189047169bc4a8d1896b6ce8ebdbe203020150d2 100644
--- a/game/modules/tome/data/general/objects/egos/staves.lua
+++ b/game/modules/tome/data/general/objects/egos/staves.lua
@@ -673,6 +673,9 @@ newEntity{
 	greater_ego = 1,
 	rarity = 35,
 	cost = 60,
+	combat = {
+		accuracy_effect_scale = 0.5,
+	},
 	wielder = {
 		combat_atk = resolvers.mbonus_material(10, 5),
 		combat_dam = resolvers.mbonus_material(10, 5),
diff --git a/game/modules/tome/resolvers.lua b/game/modules/tome/resolvers.lua
index 345ac10e12c5bf21da5ef56e557e6dd2825be808..ba53dc238c2598aa91231501914c8aba7f1a03b9 100644
--- a/game/modules/tome/resolvers.lua
+++ b/game/modules/tome/resolvers.lua
@@ -558,7 +558,7 @@ function resolvers.calc.moddable_tile(t, e)
 	elseif slot == "robe" then r = {"upper_body_34","upper_body_35","upper_body_36","upper_body_37","upper_body_38",}
 	elseif slot == "shield" then r = {"%s_hand_10_01","%s_hand_11_01","%s_hand_11_02","%s_hand_12_01","%s_hand_12_02",}
 	elseif slot == "staff" then r = {"%s_hand_08_01", "%s_hand_08_03", "%s_hand_08_02", "%s_hand_08_04", "%s_hand_08_05"} -- 03 & 02 are reversed due to an error in gfx, don't change it!
-	elseif slot == "leather_boots" then r = {"feet_03","feet_10","feet_10","feet_11","feet_11",}
+	elseif slot == "leather_boots" then r = {"feet_04","feet_10","feet_10","feet_11","feet_11",}
 	elseif slot == "heavy_boots" then r = {"feet_06","feet_06","feet_07","feet_09","feet_08",}
 	elseif slot == "gauntlets" then r = {"hands_03","hands_04","hands_05","hands_07","hands_06",}
 	elseif slot == "gloves" then r = {"hands_02","hands_02","hands_08","hands_08","hands_09"}