diff --git a/game/modules/tome/data/chats/artifice-mastery.lua b/game/modules/tome/data/chats/artifice-mastery.lua index 4db28743b044eb28bcde792dba51b567f5048285..8d9db854f3db72b6d01ae986b5d0e1023aac9213 100644 --- a/game/modules/tome/data/chats/artifice-mastery.lua +++ b/game/modules/tome/data/chats/artifice-mastery.lua @@ -1,5 +1,5 @@ -- ToME - Tales of Maj'Eyal --- Copyright (C) 2009 - 2015 Nicolas Casalini +-- Copyright (C) 2009 - 2017 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by diff --git a/game/modules/tome/data/chats/artifice.lua b/game/modules/tome/data/chats/artifice.lua index 693e3cf787b9ece3d4c0d41a1b85cf8b01ff607b..6cd442df9e8643b34eac4f5b8ea502d074ef5697 100644 --- a/game/modules/tome/data/chats/artifice.lua +++ b/game/modules/tome/data/chats/artifice.lua @@ -1,5 +1,5 @@ -- ToME - Tales of Maj'Eyal --- Copyright (C) 2009 - 2015 Nicolas Casalini +-- Copyright (C) 2009 - 2017 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by diff --git a/game/modules/tome/data/chats/trap-priming.lua b/game/modules/tome/data/chats/trap-priming.lua index c5ba1c3fc26cf399f04eed817431bb4492cd67cb..4c292ff8cf8fec97eea40b7f9d38367ac4dfe7bb 100644 --- a/game/modules/tome/data/chats/trap-priming.lua +++ b/game/modules/tome/data/chats/trap-priming.lua @@ -1,5 +1,5 @@ -- ToME - Tales of Maj'Eyal --- Copyright (C) 2009 - 2015 Nicolas Casalini +-- Copyright (C) 2009 - 2017 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by diff --git a/game/modules/tome/data/general/objects/egos/staves.lua b/game/modules/tome/data/general/objects/egos/staves.lua index 6a555ef3814db8d6a54fad8465c78deafb756fce..189047169bc4a8d1896b6ce8ebdbe203020150d2 100644 --- a/game/modules/tome/data/general/objects/egos/staves.lua +++ b/game/modules/tome/data/general/objects/egos/staves.lua @@ -673,6 +673,9 @@ newEntity{ greater_ego = 1, rarity = 35, cost = 60, + combat = { + accuracy_effect_scale = 0.5, + }, wielder = { combat_atk = resolvers.mbonus_material(10, 5), combat_dam = resolvers.mbonus_material(10, 5), diff --git a/game/modules/tome/resolvers.lua b/game/modules/tome/resolvers.lua index 345ac10e12c5bf21da5ef56e557e6dd2825be808..ba53dc238c2598aa91231501914c8aba7f1a03b9 100644 --- a/game/modules/tome/resolvers.lua +++ b/game/modules/tome/resolvers.lua @@ -558,7 +558,7 @@ function resolvers.calc.moddable_tile(t, e) elseif slot == "robe" then r = {"upper_body_34","upper_body_35","upper_body_36","upper_body_37","upper_body_38",} elseif slot == "shield" then r = {"%s_hand_10_01","%s_hand_11_01","%s_hand_11_02","%s_hand_12_01","%s_hand_12_02",} elseif slot == "staff" then r = {"%s_hand_08_01", "%s_hand_08_03", "%s_hand_08_02", "%s_hand_08_04", "%s_hand_08_05"} -- 03 & 02 are reversed due to an error in gfx, don't change it! - elseif slot == "leather_boots" then r = {"feet_03","feet_10","feet_10","feet_11","feet_11",} + elseif slot == "leather_boots" then r = {"feet_04","feet_10","feet_10","feet_11","feet_11",} elseif slot == "heavy_boots" then r = {"feet_06","feet_06","feet_07","feet_09","feet_08",} elseif slot == "gauntlets" then r = {"hands_03","hands_04","hands_05","hands_07","hands_06",} elseif slot == "gloves" then r = {"hands_02","hands_02","hands_08","hands_08","hands_09"}