From 4b2c463745178e851ebc16530a3e988ed3767a5e Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Fri, 4 Oct 2019 14:45:22 +0200 Subject: [PATCH] Swift Shot display fixed --- game/modules/tome/data/timed_effects/physical.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua index e71857f250..587cd8e3b0 100644 --- a/game/modules/tome/data/timed_effects/physical.lua +++ b/game/modules/tome/data/timed_effects/physical.lua @@ -4163,7 +4163,7 @@ newEffect{ newEffect{ name = "SWIFT_SHOT", image = "talents/skirmisher_swift_shot.png", desc = "Swift Shot", - long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed) end, + long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed * 100) end, type = "physical", subtype = { tactic=true }, status = "beneficial", -- GitLab