diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua
index e71857f250deb08e2ee26a9626555c20372a7a15..587cd8e3b0db63c0a9560d07c56feeae7c527ebd 100644
--- a/game/modules/tome/data/timed_effects/physical.lua
+++ b/game/modules/tome/data/timed_effects/physical.lua
@@ -4163,7 +4163,7 @@ newEffect{
 newEffect{
 	name = "SWIFT_SHOT", image = "talents/skirmisher_swift_shot.png",
 	desc = "Swift Shot",
-	long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed) end,
+	long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed * 100) end,
 	type = "physical",
 	subtype = { tactic=true },
 	status = "beneficial",