diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua index e71857f250deb08e2ee26a9626555c20372a7a15..587cd8e3b0db63c0a9560d07c56feeae7c527ebd 100644 --- a/game/modules/tome/data/timed_effects/physical.lua +++ b/game/modules/tome/data/timed_effects/physical.lua @@ -4163,7 +4163,7 @@ newEffect{ newEffect{ name = "SWIFT_SHOT", image = "talents/skirmisher_swift_shot.png", desc = "Swift Shot", - long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed) end, + long_desc = function(self, eff) return ("Increases attack speed by %d%%."):format(eff.speed * 100) end, type = "physical", subtype = { tactic=true }, status = "beneficial",