From 4a7eb39f75c3beee4c948ec6992e2a08ceaf641a Mon Sep 17 00:00:00 2001 From: Shibari <ShibariTOME@Gmail.com> Date: Thu, 6 Sep 2018 12:35:42 -0400 Subject: [PATCH] Increase the spawn level of the Melinda event to 30 30 is a a good breakpoint here because its when you get your first prodigy. This zone at L24 is just unreasonable to the point everyone strongly suggests not doing it. Hopefully we can change that to "You probably shouldn't do that area, but.." --- game/modules/tome/data/general/encounters/maj-eyal.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/general/encounters/maj-eyal.lua b/game/modules/tome/data/general/encounters/maj-eyal.lua index 4fea12f1ea..d8940c8b23 100644 --- a/game/modules/tome/data/general/encounters/maj-eyal.lua +++ b/game/modules/tome/data/general/encounters/maj-eyal.lua @@ -71,7 +71,7 @@ newEntity{ type = "hostile", subtype = "special", unique = true, level_range = {24, 35}, rarity = 7, - min_level = 24, + min_level = 30, coords = {{ x=0, y=0, w=100, h=100}}, on_encounter = function(self, who) who.energy.value = game.energy_to_act -- GitLab