diff --git a/game/modules/tome/data/talents/uber/const.lua b/game/modules/tome/data/talents/uber/const.lua index 82ad51ff59beea2ca8cc8a45fa5c439311dd53e0..e4e78b18704b8b6451cb73f37516728db32680a2 100644 --- a/game/modules/tome/data/talents/uber/const.lua +++ b/game/modules/tome/data/talents/uber/const.lua @@ -156,8 +156,8 @@ uberTalent{ uberTalent{ name = "Corrupted Shell", mode = "passive", - require = { special={desc="Have received at least 50000 blight damage and destroyed Zigur with the Grand Corruptor.", fct=function(self) return - (self.damage_intake_log and self.damage_intake_log[DamageType.BLIGHT] and self.damage_intake_log[DamageType.BLIGHT] >= 50000) and + require = { special={desc="Have received at least 15000 blight damage and destroyed Zigur with the Grand Corruptor.", fct=function(self) return + (self.damage_intake_log and self.damage_intake_log[DamageType.BLIGHT] and self.damage_intake_log[DamageType.BLIGHT] >= 15000) and (game.state.birth.ignore_prodigies_special_reqs or ( self:hasQuest("anti-antimagic") and self:hasQuest("anti-antimagic"):isStatus(engine.Quest.DONE) and diff --git a/game/modules/tome/data/talents/uber/mag.lua b/game/modules/tome/data/talents/uber/mag.lua index 0a3eb8e7306d3eef9197ffd59cbba1f611a916f0..7a6510cec1244c84c8dc58d791437897f1eb073d 100644 --- a/game/modules/tome/data/talents/uber/mag.lua +++ b/game/modules/tome/data/talents/uber/mag.lua @@ -190,8 +190,8 @@ uberTalent{ name = "Cauterize", mode = "passive", cooldown = 12, - require = { special={desc="Have received at least 50000 fire damage, and have cast at least 1000 spells", fct=function(self) return - self.talent_kind_log and self.talent_kind_log.spell and self.talent_kind_log.spell >= 1000 and self.damage_intake_log and self.damage_intake_log[DamageType.FIRE] and self.damage_intake_log[DamageType.FIRE] >= 50000 + require = { special={desc="Have received at least 15000 fire damage, and have cast at least 1000 spells", fct=function(self) return + self.talent_kind_log and self.talent_kind_log.spell and self.talent_kind_log.spell >= 1000 and self.damage_intake_log and self.damage_intake_log[DamageType.FIRE] and self.damage_intake_log[DamageType.FIRE] >= 15000 end} }, trigger = function(self, t, value) self:startTalentCooldown(t)