From 464e596858661b19b950c05b78d1b277191347b6 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Mon, 24 Jan 2011 15:52:44 +0000 Subject: [PATCH] round temp efefcts down git-svn-id: http://svn.net-core.org/repos/t-engine4@2487 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/engines/default/engine/interface/ActorTemporaryEffects.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/engines/default/engine/interface/ActorTemporaryEffects.lua b/game/engines/default/engine/interface/ActorTemporaryEffects.lua index 517ad7526f..23bf25aa91 100644 --- a/game/engines/default/engine/interface/ActorTemporaryEffects.lua +++ b/game/engines/default/engine/interface/ActorTemporaryEffects.lua @@ -90,7 +90,7 @@ end function _M:setEffect(eff_id, dur, p, silent) -- Beware, setting to 0 means removing if dur <= 0 then return self:removeEffect(eff_id) end - dur = math.ceil(dur) + dur = math.floor(dur) for k, e in pairs(_M.tempeffect_def[eff_id].parameters) do if not p[k] then p[k] = e end -- GitLab