diff --git a/game/modules/tome/data/talents/uber/wil.lua b/game/modules/tome/data/talents/uber/wil.lua
index 2a90ad8e4fd86e3fc6a075e9948e76bbdfa9d0a3..700736149ceac37765bf7362e81c717e5d047b2b 100644
--- a/game/modules/tome/data/talents/uber/wil.lua
+++ b/game/modules/tome/data/talents/uber/wil.lua
@@ -84,7 +84,7 @@ uberTalent{
 
 				src:project({type="ball", radius=2, selffire=false}, x, y, engine.DamageType.FIRE, dam/2)
 				src:project({type="ball", radius=2, selffire=false}, x, y, engine.DamageType.PHYSICAL, dam/2)
-				src:project({type="ball", radius=2, selffile=false}, x, y, function(px, py)
+				src:project({type="ball", radius=2, selffire=false}, x, y, function(px, py)
 					local target = game.level.map(px, py, Map.ACTOR)
 					if target then
 						if target:canBe("stun") then