diff --git a/game/modules/tome/data/talents/uber/wil.lua b/game/modules/tome/data/talents/uber/wil.lua index 2a90ad8e4fd86e3fc6a075e9948e76bbdfa9d0a3..700736149ceac37765bf7362e81c717e5d047b2b 100644 --- a/game/modules/tome/data/talents/uber/wil.lua +++ b/game/modules/tome/data/talents/uber/wil.lua @@ -84,7 +84,7 @@ uberTalent{ src:project({type="ball", radius=2, selffire=false}, x, y, engine.DamageType.FIRE, dam/2) src:project({type="ball", radius=2, selffire=false}, x, y, engine.DamageType.PHYSICAL, dam/2) - src:project({type="ball", radius=2, selffile=false}, x, y, function(px, py) + src:project({type="ball", radius=2, selffire=false}, x, y, function(px, py) local target = game.level.map(px, py, Map.ACTOR) if target then if target:canBe("stun") then