diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua index 36c362a5d2d0fdadd3d59ebfaa7962b3bec46aec..3fe0522549e712bf887538bcb8a9f7f69f9227a7 100644 --- a/game/modules/tome/class/Game.lua +++ b/game/modules/tome/class/Game.lua @@ -686,6 +686,7 @@ function _M:setupCommands() local a = self.zone:finishEntity(self.level, "object", e) a.no_unique_lore = true -- to not spam a:identify(true) + if a.name == a.unided_name then print("=================", a.name) end self.zone:addEntity(self.level, a, "object", self.player.x, self.player.y) end end diff --git a/game/modules/tome/data/general/objects/boss-artifacts.lua b/game/modules/tome/data/general/objects/boss-artifacts.lua index 9567f8552b140bb84df386d708a73e701cdbc2b7..0d2725e4fdd424f630fcfc4b6bb3d54bc1cce387 100644 --- a/game/modules/tome/data/general/objects/boss-artifacts.lua +++ b/game/modules/tome/data/general/objects/boss-artifacts.lua @@ -76,6 +76,7 @@ newEntity{ base = "BASE_LITE", define_as = "WINTERTIDE_PHIAL", newEntity{ base = "BASE_AMULET", define_as = "FIERY_CHOKER", rarity=false, + unided_name = "flame-wrought amulet", name = "Fiery Choker", unique=true, image="object/artifact/fiery_choker.png", desc = [[A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.]], level_range = {32, 42}, @@ -100,6 +101,7 @@ newEntity{ base = "BASE_AMULET", -- Artifact, droped by Rantha newEntity{ base = "BASE_LEATHER_BOOT", define_as = "FROST_TREADS", + unided_name = "icy covered boots", name = "Frost Treads", unique=true, image="object/artifact/frost_treads.png", desc = [[A pair of leather boots. Cold to the touch, they radiate a cold blue light.]], require = { stat = { dex=16 }, }, @@ -149,6 +151,7 @@ newEntity{ base = "BASE_HELM", newEntity{ base = "BASE_TRIDENT", define_as = "TRIDENT_TIDES", + unided_name = "ever-dripping trident", name = "Trident of the Tides", unique=true, desc = [[As you wield this trident you can feel the power of the tides rushing through your arms. Tridents require the exotic weapons mastery talent to use correctly.]], @@ -228,6 +231,7 @@ newEntity{ base = "BASE_RING", newEntity{ base = "BASE_HELM", define_as = "HELM_OF_GARKUL", + unided_name = "tribal helm", name = "Steel Helm of Garkul", unique=true, image="object/artifact/helm_of_garkul.png", desc = [[A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live.]], require = { stat = { str=16 }, }, @@ -280,6 +284,7 @@ newEntity{ base = "BASE_SHIELD", newEntity{ base = "BASE_SHIELD", define_as = "WRATHROOT_SHIELD", + unided_name = "large chunk of wood", name = "Wrathroot's Barkwood", unique=true, desc = [[The barkwood of Wrathroot, made into roughly the shape of a shield.]], require = { stat = { str=25 }, }, @@ -366,6 +371,7 @@ newEntity{ base = "BASE_WARAXE", newEntity{ base = "BASE_STAFF", define_as = "STAFF_KOR", rarity=false, + unided_name = "dark staff", name = "Kor's Fall", unique=true, desc = [[Made from the bones of many creatures, this staff glows with power. You can feel its evilness as you touch it.]], require = { stat = { mag=25 }, }, @@ -414,6 +420,7 @@ newEntity{ base = "BASE_STAFF", define_as = "TELOS_TOP_HALF", rarity=false, slot_forbid = false, twohanded = false, + unided_name = "broken staff", name = "Telos's Staff (Top Half)", unique=true, desc = [[The top part of Telos's broken staff.]], require = { stat = { mag=35 }, }, @@ -529,6 +536,7 @@ newEntity{ define_as = "RUNED_SKULL", newEntity{ base = "BASE_GREATMAUL", define_as = "GREATMAUL_BILL_TRUNK", + unided_name = "tree trunk", name = "Bill's Tree Trunk", unique=true, desc = [[This is a big, nasty-looking tree trunk that Bill was using as a weapon. It could still serve this purpose, should you be strong enough to wield it!]], require = { stat = { str=25 }, }, diff --git a/game/modules/tome/data/zones/telmur/objects.lua b/game/modules/tome/data/zones/telmur/objects.lua index cd94e44171e2879228aae24e1b78f6214735f9b8..1a5912a9d408db8df0c0ecae94a7f3ed5c52264c 100644 --- a/game/modules/tome/data/zones/telmur/objects.lua +++ b/game/modules/tome/data/zones/telmur/objects.lua @@ -25,6 +25,7 @@ newEntity{ base = "BASE_STAFF", slot = "OFFHAND", slot_forbid = false, twohanded = false, add_name=false, define_as = "TELOS_BOTTOM_HALF", rarity=false, + unided_name = "broken staff", name = "Telos's Staff (Bottom Half)", unique=true, desc = [[The bottom part of Telos's broken staff.]], require = { stat = { mag=35 }, },