From 2f53e743dce1ed2f72986953d85b844a2a7412d5 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 18 Jan 2012 00:28:29 +0000 Subject: [PATCH] Clarified Spellcraft talent git-svn-id: http://svn.net-core.org/repos/t-engine4@4795 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/spells/meta.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/meta.lua b/game/modules/tome/data/talents/spells/meta.lua index f826da707b..e7f4dc363c 100644 --- a/game/modules/tome/data/talents/spells/meta.lua +++ b/game/modules/tome/data/talents/spells/meta.lua @@ -110,7 +110,7 @@ newTalent{ local chance = t.getChance(self, t) return ([[You learn to finely craft and tune your offensive spells. You try to carve a hole spells that affect an area to avoid damaging yourself. The chance of success is %d%%. - You hone your spells to spellshock the targets (spellshocked target take a 20%% damage resistance penality). Your spellpower is increased by %d for purpose of determining spellshocks and your normal damaging spells can trigger spellshock.]]): + You hone your damaging spells to spellshock their targets, if your spellpower exceeds the target's spell save. This talent gives a bonus of %d to spellpower solely for the purposes of overcoming the target's spell save. Spellshocked targets suffer a temporary 20%% penalty to damage resistances.]]): format(chance, self:combatTalentSpellDamage(t, 10, 320) / 4) end, } -- GitLab