From 272baae1b227d8e100fb8ded210b7f7078559f12 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastian=20Vr=C3=A5le?= <seb@terminator.net> Date: Tue, 22 Jul 2014 16:40:32 +0200 Subject: [PATCH] per turns -> per turn --- game/modules/tome/class/Object.lua | 2 +- game/modules/tome/data/talents/corruptions/plague.lua | 2 +- game/modules/tome/data/talents/misc/inscriptions.lua | 2 +- game/modules/tome/data/talents/spells/fire-alchemy.lua | 2 +- game/modules/tome/data/timed_effects/magical.lua | 6 +++--- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index 4757058efc..9a6b3edd7a 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -880,7 +880,7 @@ function _M:getTextualDesc(compare_with, use_actor) compare_fields(w, compare_with, field, "fatigue", "%+d%%", "Fatigue: ", 1, true, true) - compare_fields(w, compare_with, field, "ammo_reload_speed", "%+d", "Ammo reloads per turns: ") + compare_fields(w, compare_with, field, "ammo_reload_speed", "%+d", "Ammo reloads per turn: ") local dt_string = tstring{} diff --git a/game/modules/tome/data/talents/corruptions/plague.lua b/game/modules/tome/data/talents/corruptions/plague.lua index 80af80bbb7..218be40015 100644 --- a/game/modules/tome/data/talents/corruptions/plague.lua +++ b/game/modules/tome/data/talents/corruptions/plague.lua @@ -63,7 +63,7 @@ newTalent{ return true end, info = function(self, t) - return ([[Fires a bolt of pure filth, diseasing your target with a disease doing %0.2f blight damage per turns for 6 turns, and reducing one of its physical stats (strength, constitution, dexterity) by %d. The three diseases can stack. + return ([[Fires a bolt of pure filth, diseasing your target with a disease doing %0.2f blight damage per turn for 6 turns, and reducing one of its physical stats (strength, constitution, dexterity) by %d. The three diseases can stack. Virulent Disease will always try to apply a disease the target does not currently have, and also one that will have the most debilitating effect for the target. The effect will increase with your Spellpower.]]): format(damDesc(self, DamageType.BLIGHT, 7 + self:combatTalentSpellDamage(t, 6, 65)), self:combatTalentSpellDamage(t, 5, 35)) diff --git a/game/modules/tome/data/talents/misc/inscriptions.lua b/game/modules/tome/data/talents/misc/inscriptions.lua index 742d013f3f..ff7a352ccf 100644 --- a/game/modules/tome/data/talents/misc/inscriptions.lua +++ b/game/modules/tome/data/talents/misc/inscriptions.lua @@ -381,7 +381,7 @@ newInscription{ end, info = function(self, t) local data = self:getInscriptionData(t.short_name) - return ([[Activate the infusion to spit a bolt of poison doing %0.2f nature damage per turns for 7 turns, and reducing the target's healing received by %d%%. + return ([[Activate the infusion to spit a bolt of poison doing %0.2f nature damage per turn for 7 turns, and reducing the target's healing received by %d%%. The sudden stream of natural forces also strips you of one random detrimental magical effect.]]):format(damDesc(self, DamageType.NATURE, data.power + data.inc_stat) / 7, data.heal_factor) end, short_info = function(self, t) diff --git a/game/modules/tome/data/talents/spells/fire-alchemy.lua b/game/modules/tome/data/talents/spells/fire-alchemy.lua index 28bf3d29a5..45932baf69 100644 --- a/game/modules/tome/data/talents/spells/fire-alchemy.lua +++ b/game/modules/tome/data/talents/spells/fire-alchemy.lua @@ -221,7 +221,7 @@ newTalent{ local insightdam = t.getFireDamageInSight(self, t) local res = t.getResistance(self, t) local manadrain = t.getManaDrain(self, t) - return ([[Turn your body into pure flame, increasing your fire resistance by %d%%, burning any creatures attacking you for %0.2f fire damage, and projecting %d random slow-moving fire bolts per turns at targets in sight, doing %0.2f fire damage with each bolt. + return ([[Turn your body into pure flame, increasing your fire resistance by %d%%, burning any creatures attacking you for %0.2f fire damage, and projecting %d random slow-moving fire bolts per turn at targets in sight, doing %0.2f fire damage with each bolt. The projectiles safely go through your friends without harming them. This powerful spell drains %0.2f mana while active. The damage and resistance will increase with your Spellpower.]]): diff --git a/game/modules/tome/data/timed_effects/magical.lua b/game/modules/tome/data/timed_effects/magical.lua index cc9b250073..0392f2f86f 100644 --- a/game/modules/tome/data/timed_effects/magical.lua +++ b/game/modules/tome/data/timed_effects/magical.lua @@ -324,7 +324,7 @@ newEffect{ newEffect{ name = "BANE_BLINDED", image = "effects/bane_blinded.png", desc = "Bane of Blindness", - long_desc = function(self, eff) return ("The target is blinded, unable to see anything and takes %0.2f darkness damage per turns."):format(eff.dam) end, + long_desc = function(self, eff) return ("The target is blinded, unable to see anything and takes %0.2f darkness damage per turn."):format(eff.dam) end, type = "magical", subtype = { bane=true, blind=true }, status = "detrimental", @@ -353,7 +353,7 @@ newEffect{ newEffect{ name = "BANE_CONFUSED", image = "effects/bane_confused.png", desc = "Bane of Confusion", - long_desc = function(self, eff) return ("The target is confused, acting randomly (chance %d%%), unable to perform complex actions and takes %0.2f darkness damage per turns."):format(eff.power, eff.dam) end, + long_desc = function(self, eff) return ("The target is confused, acting randomly (chance %d%%), unable to perform complex actions and takes %0.2f darkness damage per turn."):format(eff.power, eff.dam) end, type = "magical", subtype = { bane=true, confusion=true }, status = "detrimental", @@ -1409,7 +1409,7 @@ newEffect{ newEffect{ name = "MANAWORM", image = "effects/manaworm.png", desc = "Manaworm", - long_desc = function(self, eff) return ("The target is infected by a manaworm, draining %0.2f mana per turns and releasing it as arcane damage to the target."):format(eff.power) end, + long_desc = function(self, eff) return ("The target is infected by a manaworm, draining %0.2f mana per turn and releasing it as arcane damage to the target."):format(eff.power) end, type = "magical", subtype = { arcane=true }, status = "detrimental", -- GitLab