diff --git a/game/modules/tome/data/general/objects/world-artifacts.lua b/game/modules/tome/data/general/objects/world-artifacts.lua
index b5925eacbeafb77d52367dd85af5263467606045..50d164a7a301a0aeadb9342026cb7622462a2d28 100644
--- a/game/modules/tome/data/general/objects/world-artifacts.lua
+++ b/game/modules/tome/data/general/objects/world-artifacts.lua
@@ -205,7 +205,7 @@ newEntity{ base = "BASE_AMULET",
 		combat_def = 6,
 	},
 	max_power = 300, power_regen = 1,
-	use_power = { name = "destructive wail", power = 300,
+	use_power = { name = "unleash a destructive wail", power = 300,
 		use = function(self, who)
 			who:project({type="ball", range=0, friendlyfire=false, radius=3}, who.x, who.y, engine.DamageType.DIG, 1)
 			who:project({type="ball", range=0, friendlyfire=false, radius=3}, who.x, who.y, engine.DamageType.DIG, 1)
diff --git a/game/modules/tome/data/zones/temple-of-creation/zone.lua b/game/modules/tome/data/zones/temple-of-creation/zone.lua
index 1a29f86160828d901de3f03f221db77bcd10969e..10d6419ddf655e29ba4cb244cf3ea02d5c384bef 100644
--- a/game/modules/tome/data/zones/temple-of-creation/zone.lua
+++ b/game/modules/tome/data/zones/temple-of-creation/zone.lua
@@ -94,7 +94,7 @@ return {
 	on_enter = function(lev, old_lev, newzone)
 		if newzone then
 			game.logPlayer(game.player, "#AQUAMARINE#You arrive deep under water, at the sea floor, as you look upwards you only see a glimpse of light coming through.")
-			game.logPlayer(game.player, "#AQUAMARINE#You should be crushed by the pressure but strangely you feel no discomfort.")
+			game.logPlayer(game.player, "#AQUAMARINE#You should be crushed by the pressure, but strangely you feel no discomfort.")
 			game.logPlayer(game.player, "#AQUAMARINE#All around you there is only water as far as you can see, except to your left, a giant coral structure. This is probably the temple of Creation.")
 		end
 	end,