diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua index 3415b276d88ebd28a28eab541facea34d037227f..80e0b84f9c2bc707993acdbace0b6764487c093b 100644 --- a/game/modules/tome/class/Player.lua +++ b/game/modules/tome/class/Player.lua @@ -336,8 +336,8 @@ function _M:move(x, y, force) return moved end -function _M:act() - if not mod.class.Actor.act(self) then return end +function _M:actBase() + mod.class.Actor.actBase(self) -- Run out of time ? if self.summon_time then @@ -348,6 +348,10 @@ function _M:act() return true end end +end + +function _M:act() + if not mod.class.Actor.act(self) then return end -- Funky shader things ! self:updateMainShader()