From 165eccd9aecaa42b76471c173b4373a2e8562483 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 12 Dec 2012 22:41:37 +0000 Subject: [PATCH] Can not switch place with the Guardians Totem git-svn-id: http://svn.net-core.org/repos/t-engine4@6061 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/general/objects/heavy-armors.lua | 2 +- game/modules/tome/data/general/objects/world-artifacts.lua | 1 + game/modules/tome/data/zones/dreadfell/npcs.lua | 1 + 3 files changed, 3 insertions(+), 1 deletion(-) diff --git a/game/modules/tome/data/general/objects/heavy-armors.lua b/game/modules/tome/data/general/objects/heavy-armors.lua index eb20326a6d..08d47426fe 100644 --- a/game/modules/tome/data/general/objects/heavy-armors.lua +++ b/game/modules/tome/data/general/objects/heavy-armors.lua @@ -26,7 +26,7 @@ newEntity{ moddable_tile = resolvers.moddable_tile("heavy"), add_name = " (#ARMOR#)", display = "[", color=colors.SLATE, - require = { talent = { {Talents.T_ARMOUR_TRAINING,1} }, }, + require = { talent = { Talents.T_ARMOUR_TRAINING }, }, encumber = 14, rarity = 5, metallic = true, diff --git a/game/modules/tome/data/general/objects/world-artifacts.lua b/game/modules/tome/data/general/objects/world-artifacts.lua index 1bf5e09a88..e0f44404f6 100644 --- a/game/modules/tome/data/general/objects/world-artifacts.lua +++ b/game/modules/tome/data/general/objects/world-artifacts.lua @@ -4624,6 +4624,7 @@ newEntity{ base = "BASE_TOOL_MISC", esp_all=1, resists={[engine.DamageType.BLIGHT] = 40, [engine.DamageType.ARCANE] = 40, [engine.DamageType.NATURE] = 70}, no_breath = 1, + cant_be_moved = 1, stone_immune = 1, confusion_immune = 1, fear_immune = 1, diff --git a/game/modules/tome/data/zones/dreadfell/npcs.lua b/game/modules/tome/data/zones/dreadfell/npcs.lua index 83d9445ee8..23cb82b52c 100644 --- a/game/modules/tome/data/zones/dreadfell/npcs.lua +++ b/game/modules/tome/data/zones/dreadfell/npcs.lua @@ -382,6 +382,7 @@ There is a cunning air to his hollow skull, and his empty sockets reveal nothing [Talents.T_SHADOWSTRIKE]={base=1, every=6, max=7}, [Talents.T_HIDE_IN_PLAIN_SIGHT]={base=1, every=6, max=7}, + [Talents.T_SMOKE_BOMB]={base=2, every=6, max=7}, [Talents.T_DISENGAGE]={base=3, every=6, max=7}, [Talents.T_EVASION]={base=5, every=6, max=7}, [Talents.T_PIERCING_SIGHT]={base=3, every=6, max=7}, -- GitLab